140 lines
3.9 KiB
C
140 lines
3.9 KiB
C
/* GamesServ - Small Games Service - NeoStats Addon Module
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** Copyright (c) 2006 Justin Hammond, Mark Hetherington, DeadNotBuried
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**
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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** USA
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**
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** GamesServ CVS Identification
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** $Id$
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*/
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#include "neostats.h" /* Required for bot support */
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#include "gamesserv.h"
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/*
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* Nick Change Check
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*/
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int PlayerNickChange (const CmdParams *cmdparams)
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{
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int i;
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for (i = 0; i < GS_GAME_CHANNEL_TOTAL; i++) {
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if (!ircstrcasecmp (gameplayernick[i], cmdparams->param)) {
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strlcpy (gameplayernick[i], cmdparams->source->name, MAXNICK);
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}
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}
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return NS_SUCCESS;
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}
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/*
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* Check and part Game channel if no games in channel
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*/
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void CheckPartGameChannel(int gr) {
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int i;
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irc_chanprivmsg (gs_bot, gameroom[gr], "\0037GAME OVER");
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for (i = 0 ; i < GS_GAME_CHANNEL_TOTAL ; i++) {
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if (i != gr && gamestatus[i] != GS_GAME_CHANNEL_STOPPED && !ircstrcasecmp (gameroom[i], gameroom[gr])) {
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i = (GS_GAME_CHANNEL_TOTAL + 1);
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break;
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}
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}
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if (i <= GS_GAME_CHANNEL_TOTAL) {
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irc_part (gs_bot, gameroom[gr], NULL);
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}
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gameroom[gr][0] = '\0';
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gameplayernick[gr][0] = '\0';
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gamestatus[gr] = GS_GAME_CHANNEL_STOPPED;
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return;
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}
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/*
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* Check Game not already running,
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* and channel allowed for game,
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* and join channel if needed.
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*/
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int CheckGameStart(Client *u, char *cn, int gn, int ct, int kg, int cj) {
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Channel *c;
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int i;
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if (gamestatus[gn] != GS_GAME_CHANNEL_STOPPED) {
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irc_prefmsg (gs_bot, u, "The Game is already active in %s , Try Again Later.", gameroom[gn]);
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return NS_FAILURE;
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}
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c = FindChannel(cn);
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if (!c) {
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irc_prefmsg (gs_bot, u, "You must be in the Channel you wish to start the game in.");
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return NS_FAILURE;
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}
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if (!IsChannelMember(c, u)) {
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irc_prefmsg (gs_bot, u, "You must be in the Channel you wish to start the game in.");
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return NS_FAILURE;
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}
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if (kickgameschanoponly && kg == NS_TRUE && !IsChanOp(c, u) && !IsChanHalfOp( c, u ) && !IsChanOwner( c, u ) && !IsChanProt( c, u ) && !IsChanAdmin( c, u )) {
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irc_prefmsg (gs_bot, u, "You must be a Channel Operator to start the game.");
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return NS_FAILURE;
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}
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if (cj == NS_TRUE) {
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for (i = 0 ; i < GS_GAME_CHANNEL_TOTAL ; i++) {
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if (i != gn && gamestatus[i] != GS_GAME_CHANNEL_STOPPED && !ircstrcasecmp (gameroom[i], gameroom[gn])) {
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i = (GS_GAME_CHANNEL_TOTAL + 1);
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break;
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}
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}
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if (i <= GS_GAME_CHANNEL_TOTAL) {
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irc_join (gs_bot, cn, "+o");
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}
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}
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countdowntime[gn] = ct;
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strlcpy (gameroom[gn], cn, MAXCHANLEN);
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strlcpy (gameplayernick[gn], u->name, MAXNICK);
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gamestatus[gn] = GS_GAME_CHANNEL_PLAYING;
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return NS_SUCCESS;
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}
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/*
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* Ensure User not already playing a User Game
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*/
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int CheckUserGameStart(Client *u) {
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UserGameData *ugd;
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ugd = (UserGameData *)GetUserModValue(u);
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if (!ugd) {
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return NS_SUCCESS;
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}
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if (ugd->gametype == GS_GAME_USER_TICTACTOE) {
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irc_prefmsg (gs_bot, u, "Unable to start another game, You are already playing Tic Tac Toe.");
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} else {
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irc_prefmsg (gs_bot, u, "Unable to start game, Unknown Error.");
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stopug(u);
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}
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return NS_FAILURE;
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}
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/*
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* Stop Current User Game, free Game Data and Mod Data
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*/
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void stopug(Client *u) {
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UserGameData *ugd;
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ugd = (UserGameData *)GetUserModValue(u);
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if (!ugd) {
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return;
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}
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ns_free(ugd->gamedata);
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ns_free(ugd);
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ClearUserModValue(u);
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return;
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}
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