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NeoStats-services/ChangeLog
2002-02-27 12:21:26 +00:00

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Services ChangeLog (A stands for Alpha, B stands for Beta and R stands for Full Release)
Version 0.1.5A - Fish - Ocotber 31, 2001
- Tested with new Neo, 2.0.13, works fine, but 2.0.13 has bugs... waiting
for 2.0.14 (Send Shmad the patches)
- Language system implemented... entire Help Interface done, porting over static
strings as we speak... - Thanks to epona for the language stuff
- a few bug fixes with opercomment
- have to redo recover
- I can see a beta release on the horizon!!!!
Version 0.1.4A - Fish - Ocotber 29, 2001
- Forbidden nicknames now added, and checked when trying to register
if you forbid a nickname that is in use (and online) then it drops the
registration as well (and notifies the online user that its dropped
- more bugfixes
- setpass, getpass added, but can be disabled via config interface
- vhost support enabled (can be disabled)
- all config options now in options.h (till we get our config interface)
Version 0.1.3A - Fish - October 28, 2001
- Access Lists added
- fixed a segfault in core Neo (with corelen in parse)
- Nick Suspension done, with comment place in opercomment field
Version 0.1.2A - Fish - October 27, 2001
- Drop nickname supported, with opers also able to drop nicknames!
(Configurable levels again)
- opercomments added.. Allows opers to save comments with a nick
- sync db done... only sync's nicks that have changed information (good for
large networks.. doesn't try to sync 2000 nicknames when only 100 have
changed information that needs to be synced)
- set interface done
- Woop! its starting to be useable...
- info and channel greetings sets
- AIM, ICQ, Password sets
- private, kill, secure set
- Added some checks to see how long timers and database sync's take.
if it takes too long, it suggests the operators adjust timer settings via
the services channel
- info updated
- logout - if a user wants to stay connected, but not identified to nickserv
(because it might be a shared computer) they can un-identify (idea stolen
from epona!)
Version 0.1.1A - Fish - October 25, 2001
- Services Timers Implemented. Services Have their own Timer system that is
independand of NeoStats
- Nick_change, Kill, Signoff
- Enforcer Nick signon and quit when a nick has not been identified for and
if their kill setting is active
--- This needs investigation, Why Can't I sign on a user straight after
sending svsnick? means I have to use a timer to sign them on, which is
*bad*
- cleaned up some of the logging stuff.. made most other logging, apart from
critical errors #ifdef DEBUG
- A few Bug Fixes.
- Has been running on a largish network for > 2Hrs
- /ctcp nickserv version just for fun!
Version 0.1Alpha - Fish - October 25th, 2001
- First release to Shmad
- Initial Nickserv services implemented... Very Basic Functions at the
moment like:
Register, Identify, Info, Ghost, Recover
- Uses Berkeley Database to store information. Very reliable. (I had so many
crashes during my initial coding, and not once did the database be corrupt)
- As far as I can tell, pretty stable... so far