fix up repo layout

This commit is contained in:
Fish 2004-08-24 01:29:46 +00:00
commit 15a24799e4
13 changed files with 5279 additions and 0 deletions

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* text=auto !eol
/AUTHORS -text
/COPYING -text
/ChangeLog -text
/LICENSE -text
/Makefile.in -text
/NEWS -text
/README.WarServ -text
/configure -text
/configure.in -text
/install-sh -text
/modconfig.h.in -text
/warserv.c -text

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright © 1989, 1991 Free Software Foundation, Inc.
675 Mass Ave, Cambridge, MA 02139, USA
Everyone is permitted to copy and distribute verbatim copies of this
license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your freedom to
share and change it. By contrast, the GNU General Public License is
intended to guarantee your freedom to share and change free software--to
make sure the software is free for all its users. This General Public
License applies to most of the Free Software Foundation's software and to
any other program whose authors commit to using it. (Some other Free
Software Foundation software is covered by the GNU Library General Public
License instead.) You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our
General Public Licenses are designed to make sure that you have the freedom
to distribute copies of free software (and charge for this service if you
wish), that you receive source code or can get it if you want it, that you
can change the software or use pieces of it in new free programs; and that
you know you can do these things.
To protect your rights, we need to make restrictions that forbid anyone to
deny you these rights or to ask you to surrender the rights. These
restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether gratis or
for a fee, you must give the recipients all the rights that you have. You
must make sure that they, too, receive or can get the source code. And you
must show them these terms so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2)
offer you this license which gives you legal permission to copy, distribute
and/or modify the software.
Also, for each author's protection and ours, we want to make certain that
everyone understands that there is no warranty for this free software. If
the software is modified by someone else and passed on, we want its
recipients to know that what they have is not the original, so that any
problems introduced by others will not reflect on the original authors'
reputations.
Finally, any free program is threatened constantly by software patents. We
wish to avoid the danger that redistributors of a free program will
individually obtain patent licenses, in effect making the program
proprietary. To prevent this, we have made it clear that any patent must be
licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and modification
follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains a
notice placed by the copyright holder saying it may be distributed under
the terms of this General Public License. The "Program", below, refers to
any such program or work, and a "work based on the Program" means either
the Program or any derivative work under copyright law: that is to say, a
work containing the Program or a portion of it, either verbatim or with
modifications and/or translated into another language. (Hereinafter,
translation is included without limitation in the term "modification".)
Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of running the
Program is not restricted, and the output from the Program is covered only
if its contents constitute a work based on the Program (independent of
having been made by running the Program). Whether that is true depends on
what the Program does.
1. You may copy and distribute verbatim copies of the Program's source code
as you receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice and
disclaimer of warranty; keep intact all the notices that refer to this
License and to the absence of any warranty; and give any other recipients
of the Program a copy of this License along with the Program.
You may charge a fee for the physical act of transferring a copy, and you
may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion of it,
thus forming a work based on the Program, and copy and distribute such
modifications or work under the terms of Section 1 above, provided that you
also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any part
thereof, to be licensed as a whole at no charge to all third parties
under the terms of this License.
c) If the modified program normally reads commands interactively when
run, you must cause it, when started running for such interactive use
in the most ordinary way, to print or display an announcement
including an appropriate copyright notice and a notice that there is
no warranty (or else, saying that you provide a warranty) and that
users may redistribute the program under these conditions, and telling
the user how to view a copy of this License. (Exception: if the
Program itself is interactive but does not normally print such an
announcement, your work based on the Program is not required to print
an announcement.)
These requirements apply to the modified work as a whole. If identifiable
sections of that work are not derived from the Program, and can be
reasonably considered independent and separate works in themselves, then
this License, and its terms, do not apply to those sections when you
distribute them as separate works. But when you distribute the same
sections as part of a whole which is a work based on the Program, the
distribution of the whole must be on the terms of this License, whose
permissions for other licensees extend to the entire whole, and thus to
each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest your
rights to work written entirely by you; rather, the intent is to exercise
the right to control the distribution of derivative or collective works
based on the Program.
In addition, mere aggregation of another work not based on the Program with
the Program (or with a work based on the Program) on a volume of a storage
or distribution medium does not bring the other work under the scope of
this License.
3. You may copy and distribute the Program (or a work based on it, under
Section 2) in object code or executable form under the terms of Sections 1
and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections 1
and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three years,
to give any third party, for a charge no more than your cost of
physically performing source distribution, a complete machine-readable
copy of the corresponding source code, to be distributed under the
terms of Sections 1 and 2 above on a medium customarily used for
software interchange; or,
c) Accompany it with the information you received as to the offer to
distribute corresponding source code. (This alternative is allowed
only for noncommercial distribution and only if you received the
program in object code or executable form with such an offer, in
accord with Subsection b above.)
The source code for a work means the preferred form of the work for making
modifications to it. For an executable work, complete source code means all
the source code for all modules it contains, plus any associated interface
definition files, plus the scripts used to control compilation and
installation of the executable. However, as a special exception, the source
code distributed need not include anything that is normally distributed (in
either source or binary form) with the major components (compiler, kernel,
and so on) of the operating system on which the executable runs, unless
that component itself accompanies the executable.
If distribution of executable or object code is made by offering access to
copy from a designated place, then offering equivalent access to copy the
source code from the same place counts as distribution of the source code,
even though third parties are not compelled to copy the source along with
the object code.
4. You may not copy, modify, sublicense, or distribute the Program except
as expressly provided under this License. Any attempt otherwise to copy,
modify, sublicense or distribute the Program is void, and will
automatically terminate your rights under this License. However, parties
who have received copies, or rights, from you under this License will not
have their licenses terminated so long as such parties remain in full
compliance.
5. You are not required to accept this License, since you have not signed
it. However, nothing else grants you permission to modify or distribute the
Program or its derivative works. These actions are prohibited by law if you
do not accept this License. Therefore, by modifying or distributing the
Program (or any work based on the Program), you indicate your acceptance of
this License to do so, and all its terms and conditions for copying,
distributing or modifying the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the original
licensor to copy, distribute or modify the Program subject to these terms
and conditions. You may not impose any further restrictions on the
recipients' exercise of the rights granted herein. You are not responsible
for enforcing compliance by third parties to this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot distribute so
as to satisfy simultaneously your obligations under this License and any
other pertinent obligations, then as a consequence you may not distribute
the Program at all. For example, if a patent license would not permit
royalty-free redistribution of the Program by all those who receive copies
directly or indirectly through you, then the only way you could satisfy
both it and this License would be to refrain entirely from distribution of
the Program.
If any portion of this section is held invalid or unenforceable under any
particular circumstance, the balance of the section is intended to apply
and the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any patents
or other property right claims or to contest validity of any such claims;
this section has the sole purpose of protecting the integrity of the free
software distribution system, which is implemented by public license
practices. Many people have made generous contributions to the wide range
of software distributed through that system in reliance on consistent
application of that system; it is up to the author/donor to decide if he or
she is willing to distribute software through any other system and a
licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed to be a
consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in certain
countries either by patents or by copyrighted interfaces, the original
copyright holder who places the Program under this License may add an
explicit geographical distribution limitation excluding those countries, so
that distribution is permitted only in or among countries not thus
excluded. In such case, this License incorporates the limitation as if
written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions of
the General Public License from time to time. Such new versions will be
similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free
Software Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals of
preserving the free status of all derivatives of our free software and of
promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO
THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM
PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS

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WarServ ChangeLog
=============================================================================
1.0 - Fish
- Initial Release. Code Contributed by DeadNotBurried (idontwantthisshit@hotmail.com)
- Make game channel configurable.
- Standardize on hostname.

341
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# $Id: LICENSE,v 1.1 2003/02/18 13:52:06 fishwaldo Exp $
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) 19yy <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) 19yy name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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#Neostats Module Makefile!
CC = @CC@
CFLAGS = @CFLAGS@ -g
LDFLAGS = @LIBS@
INSTALL = @INSTALL@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_DATA = @INSTALL_DATA@
DIRECTORY = @DIRINST@/dl/
INCLUDES = -I@DIRINST@/include/ -I.
SRCS= warserv.c
OBJS= ${SRCS:.c=.o}
TARGET= warserv.so
DOCS=README.WarServ
SCRIPTS=
DATA=
DISTFILES=$(SRCS) $(DOCS) $(SCRIPTS) *.in configure install-sh ChangeLog *.h LICENSE
DISTDIR= @PACKAGE@-@VERSION@
all: module
.c.o:
$(CC) -c $(CFLAGS) $(INCLUDES) $<
module: $(OBJS)
$(LD) -shared -o $(TARGET) $(LDFLAGS) $(OBJS)
clean:
/bin/rm -rf $(TARGET) *.o Makefile *.log modconfig.h
install: module
$(INSTALL) -m 644 $(TARGET) $(DIRECTORY)
$(INSTALL) -m 644 $(DOCS) $(DIRECTORY)../doc/
dist:
@echo -n "Creating Directories"
@-rm -rf $(DISTDIR)
@mkdir $(DISTDIR)
@echo "Done"
@echo -n "Copying Core Distribution Files"
@for file in $(DISTFILES); do \
echo -n "."; \
cp -pr $$file $(DISTDIR)/$$file; \
done
@echo "Done"
@tar -czf $(DISTDIR).tar.gz $(DISTDIR)/*
@echo "Tar file $(DISTDIR).tar.gz created, Freshmeat Time"
$(OBJS): Makefile

0
NEWS Normal file
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6
README.WarServ Executable file
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@ -0,0 +1,6 @@
WarServ 1.0
=====================================================================
Sorry. No Doco Yet. Hopefully someone will write some for us.
This module was contributed by DeadNotBurried
(idontwantthisshit@hotmail.com)

3444
configure vendored Executable file

File diff suppressed because it is too large Load diff

94
configure.in Normal file
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dnl Process this file with autoconf to produce a configure script.
AC_INIT(warserv.c)
AC_CONFIG_HEADER(modconfig.h)
PACKAGE=WarServ
MODULE_MAJOR=1
MODULE_MINOR=1
VERSION=$MODULE_MAJOR.$MODULE_MINOR
AC_DEFINE_UNQUOTED(MODULE_VERSION, "$VERSION")
AC_DEFINE_UNQUOTED(MODULE_MAJOR, "$MODULE_MAJOR")
AC_DEFINE_UNQUOTED(MODULE_MINOR, "$MODULE_MINOR")
DIRINST=~/NeoStats/
AC_PREFIX_DEFAULT(~/NeoStats/)
CFLAGS="$CFLAGS -O2"
dnl Checks for programs.
AC_PROG_CC
AC_PROG_INSTALL
AC_MSG_CHECKING(Location of NeoStats...)
AC_ARG_WITH(neostats,
[ --with-neostats=DIR Location of NeoStats installation],
[DIRINST=$withval])
AC_MSG_RESULT($DIRINST)
AC_CHECK_FILE($DIRINST/include/dl.h,
[INCLUDEDIR="$DIRINST/include/"],
[AC_MSG_ERROR(Can't find existing NeoStats Installation please supply with --with-neostats option)])
CPPFLAGS="$CPPFLAGS -I$INCLUDEDIR"
dnl Check we are running the latest supported version of NeoStats
AC_MSG_CHECKING(Version of NeoStats...)
AC_TRY_RUN(
[
#include <config.h>
#include <stdlib.h>
int main(void) {
if (MAJOR >= 2) {
if (MINOR >= 5) {
if (REV >= 15) {
exit(0);
}
}
}
exit(1);
}
], ns_version_ok='yes',
ns_version_ok='no',
ns_version_ok='no')
if test "$ns_version_ok" = "yes"; then
AC_MSG_RESULT(Compatible Version);
else
AC_MSG_ERROR(This Module requires NeoStats 2.5.13 or Higher)
fi
dnl check if we are running with Debug....
AC_MSG_CHECKING(Whether to Enable Debuging...)
AC_ARG_ENABLE(debug,
[ --enable-debug - Enable Debuging],
[ case "$enableval" in
yes)
CFLAGS="$CFLAGS -Wall -ggdb"
AC_DEFINE(DEBUG,1)
AC_MSG_RESULT(yes - Watch your Log Files)
;;
*)
AC_MSG_RESULT(no)
;;
esac],
AC_MSG_RESULT(no)
)
AC_SUBST(DIRINST)
AC_SUBST(CFLAGS)
AC_SUBST(PACKAGE)
AC_SUBST(VERSION)
AC_OUTPUT(Makefile)
echo "(*----------------------------------------------------------*)"
echo "(| Important Instructions |)"
echo "(*----------------------------------------------------------*)"
echo "(| Now that configure is complete, type 'make' to compile |)"
echo "(| the module. When the compile has completed, type |)"
echo "(| 'make install' to install the module. |)"
echo "(| For BSD you might need to use 'gmake' and 'gmake install'|)"
echo "(*----------------------------------------------------------*)"
echo "(| For Support please visit: |)"
echo "(| IRC: /server irc.irc-chat.org |)"
echo "(| #neostats channel |)"
echo "(| WWW: http://www.neostats.net/boards/ |)"
echo "(*----------------------------------------------------------*)"
echo "(|This Module was written by: |)"
echo "(| DeadNotBurried (idontwantthisshit@hotmail.com) |)"
echo "(*----------------------------------------------------------*)"

251
install-sh Executable file
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#!/bin/sh
#
# install - install a program, script, or datafile
# This comes from X11R5 (mit/util/scripts/install.sh).
#
# Copyright 1991 by the Massachusetts Institute of Technology
#
# Permission to use, copy, modify, distribute, and sell this software and its
# documentation for any purpose is hereby granted without fee, provided that
# the above copyright notice appear in all copies and that both that
# copyright notice and this permission notice appear in supporting
# documentation, and that the name of M.I.T. not be used in advertising or
# publicity pertaining to distribution of the software without specific,
# written prior permission. M.I.T. makes no representations about the
# suitability of this software for any purpose. It is provided "as is"
# without express or implied warranty.
#
# Calling this script install-sh is preferred over install.sh, to prevent
# `make' implicit rules from creating a file called install from it
# when there is no Makefile.
#
# This script is compatible with the BSD install script, but was written
# from scratch. It can only install one file at a time, a restriction
# shared with many OS's install programs.
# set DOITPROG to echo to test this script
# Don't use :- since 4.3BSD and earlier shells don't like it.
doit="${DOITPROG-}"
# put in absolute paths if you don't have them in your path; or use env. vars.
mvprog="${MVPROG-mv}"
cpprog="${CPPROG-cp}"
chmodprog="${CHMODPROG-chmod}"
chownprog="${CHOWNPROG-chown}"
chgrpprog="${CHGRPPROG-chgrp}"
stripprog="${STRIPPROG-strip}"
rmprog="${RMPROG-rm}"
mkdirprog="${MKDIRPROG-mkdir}"
transformbasename=""
transform_arg=""
instcmd="$mvprog"
chmodcmd="$chmodprog 0755"
chowncmd=""
chgrpcmd=""
stripcmd=""
rmcmd="$rmprog -f"
mvcmd="$mvprog"
src=""
dst=""
dir_arg=""
while [ x"$1" != x ]; do
case $1 in
-c) instcmd="$cpprog"
shift
continue;;
-d) dir_arg=true
shift
continue;;
-m) chmodcmd="$chmodprog $2"
shift
shift
continue;;
-o) chowncmd="$chownprog $2"
shift
shift
continue;;
-g) chgrpcmd="$chgrpprog $2"
shift
shift
continue;;
-s) stripcmd="$stripprog"
shift
continue;;
-t=*) transformarg=`echo $1 | sed 's/-t=//'`
shift
continue;;
-b=*) transformbasename=`echo $1 | sed 's/-b=//'`
shift
continue;;
*) if [ x"$src" = x ]
then
src=$1
else
# this colon is to work around a 386BSD /bin/sh bug
:
dst=$1
fi
shift
continue;;
esac
done
if [ x"$src" = x ]
then
echo "install: no input file specified"
exit 1
else
true
fi
if [ x"$dir_arg" != x ]; then
dst=$src
src=""
if [ -d $dst ]; then
instcmd=:
chmodcmd=""
else
instcmd=mkdir
fi
else
# Waiting for this to be detected by the "$instcmd $src $dsttmp" command
# might cause directories to be created, which would be especially bad
# if $src (and thus $dsttmp) contains '*'.
if [ -f $src -o -d $src ]
then
true
else
echo "install: $src does not exist"
exit 1
fi
if [ x"$dst" = x ]
then
echo "install: no destination specified"
exit 1
else
true
fi
# If destination is a directory, append the input filename; if your system
# does not like double slashes in filenames, you may need to add some logic
if [ -d $dst ]
then
dst="$dst"/`basename $src`
else
true
fi
fi
## this sed command emulates the dirname command
dstdir=`echo $dst | sed -e 's,[^/]*$,,;s,/$,,;s,^$,.,'`
# Make sure that the destination directory exists.
# this part is taken from Noah Friedman's mkinstalldirs script
# Skip lots of stat calls in the usual case.
if [ ! -d "$dstdir" ]; then
defaultIFS='
'
IFS="${IFS-${defaultIFS}}"
oIFS="${IFS}"
# Some sh's can't handle IFS=/ for some reason.
IFS='%'
set - `echo ${dstdir} | sed -e 's@/@%@g' -e 's@^%@/@'`
IFS="${oIFS}"
pathcomp=''
while [ $# -ne 0 ] ; do
pathcomp="${pathcomp}${1}"
shift
if [ ! -d "${pathcomp}" ] ;
then
$mkdirprog "${pathcomp}"
else
true
fi
pathcomp="${pathcomp}/"
done
fi
if [ x"$dir_arg" != x ]
then
$doit $instcmd $dst &&
if [ x"$chowncmd" != x ]; then $doit $chowncmd $dst; else true ; fi &&
if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dst; else true ; fi &&
if [ x"$stripcmd" != x ]; then $doit $stripcmd $dst; else true ; fi &&
if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dst; else true ; fi
else
# If we're going to rename the final executable, determine the name now.
if [ x"$transformarg" = x ]
then
dstfile=`basename $dst`
else
dstfile=`basename $dst $transformbasename |
sed $transformarg`$transformbasename
fi
# don't allow the sed command to completely eliminate the filename
if [ x"$dstfile" = x ]
then
dstfile=`basename $dst`
else
true
fi
# Make a temp file name in the proper directory.
dsttmp=$dstdir/#inst.$$#
# Move or copy the file name to the temp name
$doit $instcmd $src $dsttmp &&
trap "rm -f ${dsttmp}" 0 &&
# and set any options; do chmod last to preserve setuid bits
# If any of these fail, we abort the whole thing. If we want to
# ignore errors from any of these, just make sure not to ignore
# errors from the above "$doit $instcmd $src $dsttmp" command.
if [ x"$chowncmd" != x ]; then $doit $chowncmd $dsttmp; else true;fi &&
if [ x"$chgrpcmd" != x ]; then $doit $chgrpcmd $dsttmp; else true;fi &&
if [ x"$stripcmd" != x ]; then $doit $stripcmd $dsttmp; else true;fi &&
if [ x"$chmodcmd" != x ]; then $doit $chmodcmd $dsttmp; else true;fi &&
# Now rename the file to the real destination.
$doit $rmcmd -f $dstdir/$dstfile &&
$doit $mvcmd $dsttmp $dstdir/$dstfile
fi &&
exit 0

11
modconfig.h.in Normal file
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/* define this to enable debug code for this module */
#undef DEBUG
/* Version number of package */
#undef MODULE_VERSION
/* Major Version */
#undef MODULE_MAJOR
/* Minor Version */
#undef MODULE_MINOR

788
warserv.c Normal file
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/* WarServ War Card Game Bot - NeoStats Addon Module
** Copyright (c) 2004 DeadNotBuried
**
** Released to NeoStats Software 1 April 2004
*/
#include <stdio.h>
#include "dl.h" /* Required for module */
#include "stats.h" /* Required for bot support */
#include "log.h" /* Log systems support */
#include "conf.h"
char s_module_bot_name[MAXNICK];
char warroom[CHANLEN];
char currentwargamestatus[10];
int currentwarplayercount;
char wplayernick[10][MAXNICK];
int wplayercardstotal[10];
int wplayercardsinhand[10][52];
int wplayercardplayed[10];
int warinprogress;
int wplayeratwar[10];
int wplayerwarcardsplayed[10][3];
int wplayerwarcarddisplayed[10];
int wstackcards[52];
int wstackcardscurrent;
int currentplayer;
int wpln;
int wplnh;
char csuit[10];
char csuitcolour[10];
char csuitcard[10];
/** Module Info definition
* version information about our module
* This structure is required for your module to load and run on NeoStats
*/
ModuleInfo __module_info = {
"WarServ",
"War Card Game Module For NeoStats",
"1.1",
__DATE__,
__TIME__
};
/** printf version information
* respond to the /VERSION command on IRC with this text
* This is recommended for your module to load and run on NeoStats
*/
int new_m_version(char *origin, char **av, int ac)
{
snumeric_cmd(351, origin, "Module WarServ Loaded, Version: %s %s %s",
__module_info.module_version, __module_info.module_build_date,
__module_info.module_build_time);
return 0;
}
/** Module function list
* A list of IRCd (server) commands that we will respond to
* e.g. VERSION
* This table is required for your module to load and run on NeoStats
* but you do not have to have any functions in it
*/
Functions __module_functions[] = {
{MSG_VERSION, new_m_version, 1},
#ifdef HAVE_TOKEN_SUP
{TOK_VERSION, new_m_version, 1},
#endif
{NULL, NULL, 0}
};
/** Channel message processing
* What do we do with messages in channels
* This is required if you want your module to respond to channel messages
*/
int __ChanMessage(char *origin, char **argv, int argc)
{
char *tsptr;
User *u;
char *buf;
char *bufchal;
if (argc < 1) {
return -1;
}
if (strcasecmp(argv[0], warroom)) {
return -1;
}
u = finduser(origin);
if (!u) {
return -1;
}
if (argc == 2) {
if (!strcasecmp(argv[1], "!rules")) {
prefmsg(u->nick, s_module_bot_name, "Welcome To War (The Card Game) Ver 0.7 %s", u->nick);
prefmsg(u->nick, s_module_bot_name, " ");
prefmsg(u->nick, s_module_bot_name, "Written By DeadNotBuried");
prefmsg(u->nick, s_module_bot_name, " ");
prefmsg(u->nick, s_module_bot_name, "rules will be added later");
} else if (!strcasecmp(argv[1], "!whelp")) {
prefmsg(u->nick, s_module_bot_name, "Currently available public WarServ commands");
prefmsg(u->nick, s_module_bot_name, "===========================================");
prefmsg(u->nick, s_module_bot_name, "!whelp -- Displays this help");
prefmsg(u->nick, s_module_bot_name, "!rules -- displays war rules");
prefmsg(u->nick, s_module_bot_name, "!about -- displays about information");
prefmsg(u->nick, s_module_bot_name, "!start -- Starts a new game");
prefmsg(u->nick, s_module_bot_name, "!stop -- Stops the current game");
prefmsg(u->nick, s_module_bot_name, "!players -- Show current players");
prefmsg(u->nick, s_module_bot_name, "!turn -- Show who's turn it is");
prefmsg(u->nick, s_module_bot_name, "join -- Joins the current game");
prefmsg(u->nick, s_module_bot_name, "play # # # -- Plays the card(s) number");
prefmsg(u->nick, s_module_bot_name, "!remove -- Removes you from the current game");
return 1;
} else if (!strcasecmp(argv[1], "!about")) {
prefmsg(u->nick, s_module_bot_name, "Welcome To War (The Card Game) v1.0 by DeadNotBuried");
return 1;
} else if (!strcasecmp(argv[1], "!stop")) {
if (strcasecmp(currentwargamestatus, "stopped")) {
privmsg(warroom, s_module_bot_name, "\0039Stopping Current Game");
warstop();
}
} else if (!strcasecmp(argv[1], "!start")) {
if (!strcasecmp(currentwargamestatus, "stopped")) {
startcountdowntimer(u->nick);
return 1;
} else if (currentwarplayercount < 10) {
privmsg(argv[0], s_module_bot_name, "\0034A game has already started \0037%s\0034, Type '\2\003Join\2\0034' To Join in.", u->nick);
return 1;
} else {
privmsg(argv[0], s_module_bot_name, "\0034A game has already started \0037%s\0034 and all spots are taken. Please try the next game.", u->nick);
return 1;
}
} else if (!strcasecmp(argv[1], "join") || !strcasecmp(argv[1], "j")) {
if (!strcasecmp(currentwargamestatus, "starting")) {
joinwar(u->nick);
return 1;
}
} else if (!strcasecmp(argv[1], "!Remove")) {
if (!strcasecmp(currentwargamestatus, "starting") || !strcasecmp(currentwargamestatus, "started")) {
removewar(u->nick);
return 1;
}
} else if (!strcasecmp(argv[1], "!players")) {
if (!strcasecmp(currentwargamestatus, "started")) {
privmsg(warroom, s_module_bot_name, "\0039Current Players are\0038 :\0037 %s %s %s %s %s %s %s %s %s %s", wplayernick[0], wplayernick[1], wplayernick[2], wplayernick[3], wplayernick[4], wplayernick[5], wplayernick[6], wplayernick[7], wplayernick[8], wplayernick[9]);
return 1;
}
} else if (!strcasecmp(argv[1], "!turn")) {
if (!strcasecmp(currentwargamestatus, "started")) {
if (warinprogress == 1) {
privmsg(warroom, s_module_bot_name, "\0039The Current Player is \0037%s\0039 holding\00311 %d\0039 cards, and are currently at \0034WAR\0039 which three would you like to play ?", wplayernick[currentplayer], wplayercardstotal[currentplayer]);
} else {
privmsg(warroom, s_module_bot_name, "\0039The Current Player is \0037%s\0039 currently holding\00311 %d\0039 cards, which would you like to play ?", wplayernick[currentplayer], wplayercardstotal[currentplayer]);
}
return 1;
}
}
} else if (argc > 2) {
if ((!strcasecmp(argv[1], "play") || !strcasecmp(argv[1], "p")) && !strcasecmp(u->nick,wplayernick[currentplayer]) && !strcasecmp(currentwargamestatus, "started")) {
if (warinprogress == 1) {
if (argc == 5) {
playwarcards(argv[2], argv[3], argv[4]);
}
} else {
if (argc == 3) {
playcard(argv[2]);
}
}
return 1;
} else if (!strcasecmp(argv[1], "!Remove")) {
if (!strcasecmp(currentwargamestatus, "starting") || !strcasecmp(currentwargamestatus, "started")) {
removewarother(u->nick, argv[2]);
return 1;
}
}
}
return 1;
}
/** Bot message processing
* What do we do with messages sent to our bot with /mag
* This is required if you want your module to respond to /msg
*/
int __BotMessage(char *origin, char **argv, int argc)
{
User *u;
char *bufchal;
u = finduser(origin);
if (!u) {
return -1;
}
if (strcasecmp(argv[0], s_module_bot_name)) {
return -1;
}
if (argc >= 2) {
if (!strcasecmp(argv[1], "help")) {
prefmsg(u->nick, s_module_bot_name, "Currently available commands are all public commands");
prefmsg(u->nick, s_module_bot_name, "To see currently available public commands");
prefmsg(u->nick, s_module_bot_name, "type !whelp in the main channel ( %s )", warroom);
if (UserLevel(u) >= NS_ULEVEL_OPER) {
prefmsg(u->nick, s_module_bot_name, "\2CHAN <channel>\2 - Swap WarGame Channel to <channel>");
}
return 1;
} else if (!strcasecmp(argv[1], "CHAN")) {
privmsg(warroom, s_module_bot_name, "%s has moved the Game room to %s, Please Go there now to continue the game", u->nick, argv[2]);
spart_cmd(s_module_bot_name, warroom);
strlcpy(warroom, argv[2], CHANLEN);
sjoin_cmd(s_module_bot_name, warroom);
schmode_cmd(s_module_bot_name, warroom, "+o", s_module_bot_name);
SET_SEGV_INMODULE("WarServ");
SetConf((void *)warroom, CFGSTR, "WarRoom");
return NS_SUCCESS;
} else {
prefmsg(u->nick, s_module_bot_name, "Invalid Command. /msg %s help for more info", s_module_bot_name);
}
}
prefmsg(u->nick, s_module_bot_name, "'/msg %s help' to list commands", s_module_bot_name);
bufchal = joinbuf(argv, argc, 1);
chanalert(s_module_bot_name, "\0038Recieved Private Message from\0037 %s\0038 :\003 %s", u->nick, bufchal);
free(bufchal);
return 1;
}
/** Online event processing
* What we do when we first come online
*/
int Online(char **av, int ac)
{
char *tmp;
/* Introduce a bot onto the network */
if (init_bot(s_module_bot_name, "WarServ", me.host, "War Game Service", "+oSq",
__module_info.module_name) == -1) {
/* nick was in use */
return 0;
}
srand((unsigned int)time(NULL));
/* channel to play game in */
if (GetConf((void *)&tmp, CFGSTR, "WarRoom") <= 0) {
strlcpy(warroom, "#Games", CHANLEN);
} else {
strlcpy(warroom, tmp, CHANLEN);
}
chanalert(s_module_bot_name, "Game will start in %s", warroom);
sjoin_cmd(s_module_bot_name, warroom);
schmode_cmd(s_module_bot_name, warroom, "+o", s_module_bot_name);
return 1;
};
/*
* Nick Change Check
*/
int PlayerNickChange(char **av, int ac) {
if (currentwarplayercount < 1) {
return 1;
}
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
if (!strcasecmp(wplayernick[wpln], av[0])) {
strncpy(wplayernick[wpln], av[1], MAXNICK);
}
}
}
/** Module event list
* What events we will act on
* This is required if you want your module to respond to events on IRC
* see modules.txt for a list of all events available
*/
EventFnList __module_events[] = {
{EVENT_ONLINE, Online},
{EVENT_NICKCHANGE, PlayerNickChange},
{NULL, NULL}
};
/** Init module
* This is required if you need to do initialisation of your module when
* first loaded
*/
int __ModInit(int modnum, int apiver)
{
strncpy(s_module_bot_name, "WarServ", MAXNICK);
stopwar();
return 1;
}
/** Exit module
* This is required if you need to do cleanup of your module when it ends
*/
void __ModFini()
{
del_mod_timer("wartimer");
};
/*
* Deal Cards
*/
int wardealcards() {
int cd;
int cnd;
int cndn;
int ptdt = 0;
for (wpln = 0; wpln < 52; wpln++) {
wstackcards[wpln]= wpln;
}
for (cd = 52; cd > 0; cd--) {
cnd= rand() % cd;
cndn= wstackcards[cnd];
for (wpln = cnd; wpln < (cd - 1); wpln++) {
wstackcards[wpln]= wstackcards[(wpln + 1)];
}
wstackcards[(cd - 1)]= 0;
wplayercardsinhand[ptdt][wplayercardstotal[ptdt]]= cndn;
wplayercardstotal[ptdt]++;
ptdt++;
if (ptdt == currentwarplayercount) {
ptdt= 0;
}
}
}
/*
* Shuffle Players Cards
*/
int playershufflecards() {
int tcs;
int tcsp;
int tcsps;
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
for (wplnh = 0; wplnh < wplayercardstotal[wpln]; wplnh++) {
tcsps= 0;
tcsp= rand() % wplayercardstotal[wpln];
if (tcsp == wplnh) {
tcsps= 1;
}
if (tcsps == 0) {
tcs= wplayercardsinhand[wpln][tcsp];
wplayercardsinhand[wpln][tcsp] = wplayercardsinhand[wpln][wplnh];
wplayercardsinhand[wpln][wplnh] = tcs;
}
}
}
}
/*
* Stop Game
* resets everything to default as if no game running
*/
int stopwar() {
del_mod_timer("wartimer");
for (wpln = 0; wpln < 10; wpln++) {
strncpy(wplayernick[wpln], " ", MAXNICK);
wplayercardstotal[wpln]= 0;
wplayercardplayed[wpln]= 0;
wplayeratwar[wpln]= 0;
wplayerwarcarddisplayed[wpln]= 0;
for (wplnh = 0; wplnh < 52; wplnh++) {
wplayercardsinhand[wpln][wplnh]= 0;
}
for (wplnh = 0; wplnh < 3; wplnh++) {
wplayerwarcardsplayed[wpln][wplnh]= 0;
}
}
for (wpln = 0; wpln < 52; wpln++) {
wstackcards[wpln]= 0;
}
warinprogress= 0;
wstackcardscurrent= 0;
currentwarplayercount = 0;
strncpy(currentwargamestatus, "Stopped", 10);
currentplayer= 0;
return 1;
}
/*
* Start Game Countdown
* Starts a timer to allow 30 seconds for people to join the game
*/
int startcountdowntimer(char *nic) {
strncpy(currentwargamestatus, "starting", 10);
privmsg(warroom, s_module_bot_name, "\0037A new game of \0034WAR\0037 has been started by %s. Game will start in 30 seconds, type '\2\003Join\2\0037' to play.", nic);
add_mod_timer("startwar", "wartimer", __module_info.module_name, 30);
return 1;
}
/*
* Start Game
* Initializes variables and starts game
*/
void startwar() {
del_mod_timer("wartimer");
if (!strcasecmp(currentwargamestatus, "starting")) {
if (currentwarplayercount < 1) {
privmsg(warroom, s_module_bot_name, "\0034No Players joined to current Game, Exiting");
stopwar();
return;
}
if (currentwarplayercount < 10) {
joinwar(s_module_bot_name);
}
privmsg(warroom, s_module_bot_name, "\0034WAR\00310 is now starting, current players are \0037%s %s %s %s %s %s %s %s %s %s", wplayernick[0], wplayernick[1], wplayernick[2], wplayernick[3], wplayernick[4], wplayernick[5], wplayernick[6], wplayernick[7], wplayernick[8], wplayernick[9]);
privmsg(warroom, s_module_bot_name, "\0039Shuffling Deck and Dealing Cards");
currentplayer= 0;
strncpy(currentwargamestatus, "started", 10);
wardealcards();
wstackcardscurrent= 0;
askplaycard();
}
return;
}
/*
* Join Game
* adds new player to game during countdown
*/
int joinwar(char *nic) {
if (currentwarplayercount < 10) {
for (wpln = 0; wpln < 10; wpln++) {
if (!strcasecmp(wplayernick[wpln], nic)) {
return 1;
}
}
strncpy(wplayernick[currentwarplayercount], nic, MAXNICK);
currentwarplayercount++;
privmsg(warroom, s_module_bot_name, "\0038Welcome to \0034WAR \0037%s", nic);
} else {
privmsg(warroom, s_module_bot_name, "\0034Sorry all places are filled \0037%s\0034, your welcome to try the next game though", nic);
}
}
/*
* Remove Nick ( Not Online )
* allows removal of a player by anyone if player no longer connected to ircd
*/
int removewarother(char *nic, char *ntr) {
User *u;
u = finduser(ntr);
if (!u) {
removewar(ntr);
}
}
/*
* Remove PLayer
* removes player from game and adds any cards they have to the stack
*/
int removewar(char *nic) {
int tfrpacp;
int tfrpacpn;
int wplnht;
int cpfp;
tfrpacp= 0;
tfrpacpn= 0;
if (currentwarplayercount < 1) {
return 1;
}
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
if (!strcasecmp(wplayernick[wpln], nic)) {
if (wpln == currentplayer) {
tfrpacp= 1;
} else if (wpln < currentplayer) {
tfrpacp= 2;
tfrpacpn= wpln;
}
for (wplnht = 0; wplnht < wplayercardstotal[wpln]; wplnht++) {
wstackcards[wstackcardscurrent]= wplayercardsinhand[wpln][wplnht];
wstackcardscurrent++;
}
for (wplnh = wpln; wplnh < currentwarplayercount; wplnh++) {
cpfp= (wplnh + 1);
if (cpfp == currentwarplayercount) {
strncpy(wplayernick[wplnh], " ", MAXNICK);
for (wplnht = 0; wplnht < wplayercardstotal[wplnh]; wplnht++) {
wplayercardsinhand[wplnh][wplnht]= 0;
}
wplayercardstotal[wplnh]= 0;
} else {
strncpy(wplayernick[wplnh], wplayernick[cpfp], MAXNICK);
for (wplnht = 0; wplnht < 52; wplnht++) {
wplayercardsinhand[wplnh][wplnht]= wplayercardsinhand[cpfp][wplnht];
}
wplayercardstotal[wplnh]= wplayercardstotal[cpfp];
}
}
currentwarplayercount--;
privmsg(warroom, s_module_bot_name, "\0037%s \0038Removed from the current game of \0034War", nic);
}
}
if (currentwarplayercount < 2) {
privmsg(warroom, s_module_bot_name, "\0039Stopping Current Game , \0037%s\0039 wins.", wplayernick[0]);
stopwar();
} else if (tfrpacp == 1) {
if (currentplayer > (currentwarplayercount - 1)) {
currentplayer= 0;
}
if (strcasecmp(currentwargamestatus, "starting")) {
askplaycard();
}
} else if (tfrpacp == 2) {
if (currentplayer > tfrpacpn) {
currentplayer--;
}
}
}
/*
* asks each player for card to play
* or check war results if in war
* or removes player if no cards left
*/
int askplaycard() {
int trn;
int wspa[5];
char wspas[5][3];
int nwp = (currentwarplayercount + 1);
if (wplayercardstotal[currentplayer] == 0) {
removewar(wplayernick[currentplayer]);
return 1;
}
if (wplayercardstotal[currentplayer] == 52) {
currentplayer++;
removewar(wplayernick[currentplayer]);
return 1;
}
if (warinprogress == 1) {
if (currentplayer < currentwarplayercount) {
for (wpln = currentplayer; wpln < currentwarplayercount; wpln++) {
if (wplayeratwar[wpln] == 1) {
nwp= wpln;
wpln= currentwarplayercount;
}
}
}
if (nwp > currentwarplayercount) {
checkwarwinner();
} else {
if (!strcasecmp(wplayernick[currentplayer], s_module_bot_name)) {
trn= wplayercardstotal[currentplayer];
wspa[2]= ((rand() % trn) + 1);
trn--;
wspa[3]= ((rand() % trn) + 1);
if (wspa[3] == wspa[2]) {
wspa[3]++;
}
trn--;
wspa[4]= ((rand() % trn) + 1);
if ((wspa[4] == wspa[2]) || (wspa[4] == wspa[3])) {
wspa[4]++;
}
if ((wspa[4] == wspa[2]) || (wspa[4] == wspa[3])) {
wspa[4]++;
}
for (wpln = 2; wpln < 5; wpln++) {
snprintf(wspas[wpln], 3, "%d", wspa[wpln]);
}
playwarcards(wspas[2], wspas[3], wspas[4]);
} else {
privmsg(warroom, s_module_bot_name, "\0037%s\0039 you hold\00311 %d\0039 cards, and are currently at \0034WAR\0039 which three would you like to play ?", wplayernick[currentplayer], wplayercardstotal[currentplayer]);
}
}
} else {
if (!strcasecmp(wplayernick[currentplayer], s_module_bot_name)) {
snprintf(wspas[0], 3, "%d", ((rand() % wplayercardstotal[currentplayer]) + 1));
playcard(wspas[0]);
} else {
privmsg(warroom, s_module_bot_name, "\0037%s\0039 you currently hold\00311 %d\0039 cards, which would you like to play ?", wplayernick[currentplayer], wplayercardstotal[currentplayer]);
}
}
}
/*
* Player War Play Card
*/
int playwarcards(char *cnps1, char *cnps2, char *cnps3) {
int cnp[3];
char *tempint;
cnp[0] = atoi(cnps1);
cnp[1] = atoi(cnps2);
cnp[2] = atoi(cnps3);
for (wpln = 0; wpln < 3; wpln++) {
if ((cnp[wpln] < 1) || (cnp[wpln] > wplayercardstotal[currentplayer])) {
return -1;
}
}
if (wplayercardsinhand[currentplayer][(cnp[2] - 1)] < 13) {
strncpy(csuitcolour, "\0034", 10);
strncpy(csuit, "Hearts", 10);
} else if (wplayercardsinhand[currentplayer][(cnp[2] - 1)] < 26) {
strncpy(csuitcolour, "\0037", 10);
strncpy(csuit, "Diamonds", 10);
} else if (wplayercardsinhand[currentplayer][(cnp[2] - 1)] < 39) {
strncpy(csuitcolour, "\00314", 10);
strncpy(csuit, "Clubs", 10);
} else {
strncpy(csuitcolour, "\00315", 10);
strncpy(csuit, "Spades", 10);
}
switch ((wplayercardsinhand[currentplayer][(cnp[2] - 1)] % 13)) {
case 12:
strncpy(csuitcard, "Ace", 10);
break;
case 11:
strncpy(csuitcard, "King", 10);
break;
case 10:
strncpy(csuitcard, "Queen", 10);
break;
case 9:
strncpy(csuitcard, "Jack", 10);
break;
default:
snprintf(csuitcard, 10, "%d", ((wplayercardsinhand[currentplayer][(cnp[2] - 1)] % 13) + 2));
break;
}
privmsg(warroom, s_module_bot_name, "\0037%s\0039 played Cards\00311 %d , %d , %d \0039(%s %s of %s \0039)", wplayernick[currentplayer], cnp[0], cnp[1], cnp[2], csuitcolour, csuitcard, csuit);
for (wpln = 0; wpln < 3; wpln++) {
cnp[wpln]--;
wstackcards[wstackcardscurrent]= wplayercardsinhand[currentplayer][cnp[wpln]];
wstackcardscurrent++;
wplayerwarcardsplayed[currentplayer][wpln]= wplayercardsinhand[currentplayer][cnp[wpln]];
wplayercardstotal[currentplayer]--;
for (wplnh = cnp[wpln]; wplnh < wplayercardstotal[currentplayer]; wplnh++) {
wplayercardsinhand[currentplayer][wplnh]= wplayercardsinhand[currentplayer][(wplnh +1)];
}
wplayercardsinhand[currentplayer][wplayercardstotal[currentplayer]]= 0;
}
currentplayer++;
if (currentplayer < currentwarplayercount) {
askplaycard();
} else {
checkwarwinner();
}
}
/*
* Player Plays Card
*/
int playcard(char *cnps) {
int cnp;
cnp = atoi(cnps);
if ((cnp > 0) && (cnp < (wplayercardstotal[currentplayer] + 1))){
if (wplayercardsinhand[currentplayer][(cnp - 1)] < 13) {
strncpy(csuitcolour, "\0034", 10);
strncpy(csuit, "Hearts", 10);
} else if (wplayercardsinhand[currentplayer][(cnp - 1)] < 26) {
strncpy(csuitcolour, "\0037", 10);
strncpy(csuit, "Diamonds", 10);
} else if (wplayercardsinhand[currentplayer][(cnp - 1)] < 39) {
strncpy(csuitcolour, "\00314", 10);
strncpy(csuit, "Clubs", 10);
} else {
strncpy(csuitcolour, "\00315", 10);
strncpy(csuit, "Spades", 10);
}
switch ((wplayercardsinhand[currentplayer][(cnp - 1)] % 13)) {
case 12:
strncpy(csuitcard, "Ace", 10);
break;
case 11:
strncpy(csuitcard, "King", 10);
break;
case 10:
strncpy(csuitcard, "Queen", 10);
break;
case 9:
strncpy(csuitcard, "Jack", 10);
break;
default:
snprintf(csuitcard, 10, "%d", ((wplayercardsinhand[currentplayer][(cnp - 1)] % 13) + 2));
break;
}
privmsg(warroom, s_module_bot_name, "\0037%s\0039 played Card\00311 %d \0039(%s %s of %s \0039)", wplayernick[currentplayer], cnp, csuitcolour, csuitcard, csuit);
cnp--;
wstackcards[wstackcardscurrent]= wplayercardsinhand[currentplayer][cnp];
wstackcardscurrent++;
wplayercardplayed[currentplayer]= wplayercardsinhand[currentplayer][cnp];
wplayercardstotal[currentplayer]--;
for (wpln = cnp; wpln < wplayercardstotal[currentplayer]; wpln++) {
wplayercardsinhand[currentplayer][wpln]= wplayercardsinhand[currentplayer][(wpln +1)];
}
wplayercardsinhand[currentplayer][wplayercardstotal[currentplayer]]= 0;
currentplayer++;
if (currentplayer < currentwarplayercount) {
askplaycard();
} else {
checkhandwinner();
}
}
}
/*
* Checks standard hand for a winner (not a war hand)
*/
int checkhandwinner() {
int hcnp = 0;
int hcnpt = 0;
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
if (warinprogress == wplayeratwar[wpln]) {
if ((wplayercardplayed[wpln] % 13) > hcnp) {
hcnp = (wplayercardplayed[wpln] % 13);
hcnpt = 1;
} else if ((wplayercardplayed[wpln] % 13) == hcnp) {
hcnpt++;
}
}
}
if (hcnpt == 1) {
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
if (warinprogress == wplayeratwar[wpln]) {
if ((wplayercardplayed[wpln] % 13) == hcnp) {
if (warinprogress == 1) {
privmsg(warroom, s_module_bot_name, "\0037%s\0039 wins the \0034WAR\0039.", wplayernick[wpln]);
} else {
privmsg(warroom, s_module_bot_name, "\0037%s\0039 takes the hand.", wplayernick[wpln]);
}
for (wplnh = 0; wplnh < wstackcardscurrent; wplnh++) {
wplayercardsinhand[wpln][wplayercardstotal[wpln]]= wstackcards[wplnh];
wplayercardstotal[wpln]++;
}
clearstack();
wpln= currentwarplayercount;
}
}
}
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
wplayeratwar[wpln]= 0;
}
warinprogress= 0;
} else {
privmsg(warroom, s_module_bot_name, "\0034WAR DECLARED");
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
if ((wplayercardplayed[wpln] % 13) == hcnp) {
if (wplayercardstotal[wpln] < 3) {
privmsg(warroom, s_module_bot_name, "\0037%s\0038 Surrenders\0039 (Insufficient Cards)", wplayernick[wpln]);
hcnpt--;
removewar(wplayernick[wpln]);
if (currentwarplayercount < 2) {
wpln= currentwarplayercount;
return 1;
}
} else {
wplayeratwar[wpln]= 1;
}
}
}
warinprogress= 1;
}
currentplayer= 0;
playershufflecards();
askplaycard();
}
/*
* copy war hand to normal for checking
*/
int checkwarwinner() {
for (wpln = 0; wpln < currentwarplayercount; wpln++) {
if (wplayeratwar[wpln] == 1) {
wplayercardplayed[wpln]= wplayerwarcardsplayed[wpln][2];
for (wplnh = 0; wplnh < 3; wplnh++) {
wplayerwarcardsplayed[wpln][wplnh]= 0;
}
}
}
checkhandwinner();
}
/*
* clears the stack
*/
int clearstack() {
for (wpln = 0; wpln < 52; wpln++) {
wstackcards[wpln]= 0;
}
wstackcardscurrent= 0;
}