added Installation Instructions to Readme file

added explanation of games to !rules
!stop now calls correct procedure
channel setting now requires Oper user level to change channel
This commit is contained in:
DNB 2004-08-29 11:20:25 +00:00
parent 41b2f6a8af
commit 20b528f951
3 changed files with 4 additions and 4 deletions

View file

@ -7,7 +7,7 @@ WarServ ChangeLog
- configure.in updated version number - configure.in updated version number
- updated license details in source files - updated license details in source files
- !stop now calls correct procedure - !stop now calls correct procedure
- channel seetting now requires user level 180 or above - channel setting now requires Oper user level to change channel
1.1 1.1
- added code to enable !stop command - added code to enable !stop command

View file

@ -1,6 +1,6 @@
WarServ Manual WarServ Manual
_________________________________________________________________ _________________________________________________________________
1. Prerequisites and Installation. 1. Prerequisites and Installation.

View file

@ -53,7 +53,7 @@ char csuitcard[10];
ModuleInfo __module_info = { ModuleInfo __module_info = {
"WarServ", "WarServ",
"War Card Game Module For NeoStats", "War Card Game Module For NeoStats",
"1.1", "1.2",
__DATE__, __DATE__,
__TIME__ __TIME__
}; };
@ -227,7 +227,7 @@ int __BotMessage(char *origin, char **argv, int argc)
prefmsg(u->nick, s_module_bot_name, "\2CHAN <channel>\2 - Swap WarGame Channel to <channel>"); prefmsg(u->nick, s_module_bot_name, "\2CHAN <channel>\2 - Swap WarGame Channel to <channel>");
} }
return 1; return 1;
} else if (!strcasecmp(argv[1], "CHAN") && (UserLevel(u) > 179)) { } else if (!strcasecmp(argv[1], "CHAN") && (UserLevel(u) >= NS_ULEVEL_OPER)) {
privmsg(warroom, s_module_bot_name, "%s has moved the Game room to %s, Please Go there now to continue the game", u->nick, argv[2]); privmsg(warroom, s_module_bot_name, "%s has moved the Game room to %s, Please Go there now to continue the game", u->nick, argv[2]);
chanalert(s_module_bot_name, "%s moved the game to %s", u->nick, argv[2]); chanalert(s_module_bot_name, "%s moved the game to %s", u->nick, argv[2]);
spart_cmd(s_module_bot_name, warroom); spart_cmd(s_module_bot_name, warroom);