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WarServ Manual
_________________________________________________________________
1. Prerequisites and Installation.
1.1. Compiling and Installation
2. Basic Configuration
3. Operational Commands
Welcome to the WarServ Manual. This document will aid you in
setting up and running WarServ on your IRC network.
WarServ is a Game Service that plays the War Card Game.
Unlike the real Card Game, up to 10 players can play at once, and
any card may be played. Otherwise the game is the same.
Basic Game Description:
The Object is to hold all cards in the deck.
Each player plays a card in turn (without seeing what the card is
untill it has been played), the highest card wins the hand, and keeps
all the played cards.
When two or more players play the same card, (eg kings) War is
declared, and each player involved in the War must then play 3 cards
untill there is a winner, or a player doesn't have enough cards.
1. Prerequisites and Installation.
WarServ is designed to run on Top of NeoStats.
Please refer to the NeoStats website for more
information on the requirements for NeoStats.
WarServ requires the following:
* NeoStats 2.5.15 or Higher correctly installed and Running
* The time to read this entire document.
1.1. Compiling and Installation
As long as you have successfully setup NeoStats, and installed it
correctly, Compiling WarServ is very simple and straight forward. First
you must extract the files from the download package. This is as
simple as:
bash$ tar -xzf WarServ-<ver>.tar.gz
This should then create a directory called WarServ-<version> where
<version> is the Version of WarServ. Then Proceed to Change into the WarServ
directory, and run Configure as follows:
bash$./configure [--with-neostats=<dir>]
--with-neostats=<dir> should be used if your neostats directory is not
in a standard location (~/NeoStats/). Replace <dir> with the full path
to your NeoStats installation directory (NOT SOURCE DIRECTORY)
If the configuration did not produce a error, you may then move onto
Compiling WarServ. Compiling is simply just issuing the "make" command
(or "gmake" if you are running BSD):
Again, check for Error messages. As long as there are not error
messages, "make install" will install WarServ, this README file, and any
auxiluary files needed into your NeoStats directory:
Once Installation is complete, you can either configure NeoStats to
load WarServ when it starts, or load WarServ via IRC.
To Configure NeoStats to automatically load WarServ when it boots, add
the following line to your "neostats.cfg" file in the NeoStats
directory:
LOAD_MODULE WarServ
To load WarServ via IRC, you must make sure you have the appropriate
permissions and issue the following command:
/msg neostats load WarServ
Thats it. WarServ is now loaded and ready for use (in fact, it will
already be running now, but read on for futher information.
2. Basic Configuration
The Channel WarServ plays in is configured online via IRC. When you
first start up WarServ, it defaults to playing in "#Games", to change the
channel use the following command:
/msg warserv chan <#channel>
The new channel name will be saved for future reference, and WarServ
will message the current channel telling those there where it is moving
to, and will part the old channel and join the new one.
3. Operational Commands
WarServ has a number of commands to play the game in channel.
To list the commands send the text "!whelp" to the channel WarServ
is set to play in.
WarServ Manual
_________________________________________________________________
1. Prerequisites and Installation.
1.1. Compiling and Installation
2. Basic Configuration
3. Operational Commands
Welcome to the WarServ Manual. This document will aid you in
setting up and running WarServ on your IRC network.
WarServ is a Game Service that plays the War Card Game.
Unlike the real Card Game, up to 10 players can play at once, and
any card may be played. Otherwise the game is the same.
Basic Game Description:
The Object is to hold all cards in the deck.
Each player plays a card in turn (without seeing what the card is
untill it has been played), the highest card wins the hand, and keeps
all the played cards.
When two or more players play the same card, (eg kings) War is
declared, and each player involved in the War must then play 3 cards
untill there is a winner, or a player doesn't have enough cards.
1. Prerequisites and Installation.
WarServ is designed to run on Top of NeoStats 3.
Please refer to the NeoStats website for more
information on the requirements for NeoStats.
WarServ requires the following:
* NeoStats 3.0 or Higher correctly installed and Running
* The time to read this entire document.
1.1. Compiling and Installation
As long as you have successfully setup NeoStats, and installed it
correctly, Compiling WarServ is very simple and straight forward. First
you must extract the files from the download package. This is as
simple as:
bash$ tar -xzf WarServ-<ver>.tar.gz
This should then create a directory called WarServ-<version> where
<version> is the Version of WarServ. Then Proceed to Change into the WarServ
directory, and run Configure as follows:
bash$./configure [--with-neostats=<dir>]
--with-neostats=<dir> should be used if your neostats directory is not
in a standard location (~/NeoStats3.0/). Replace <dir> with the full path
to your NeoStats installation directory (NOT SOURCE DIRECTORY)
If the configuration did not produce a error, you may then move onto
Compiling WarServ. Compiling is simply just issuing the "make" command
(or "gmake" if you are running BSD):
Again, check for Error messages. As long as there are not error messages,
"make install" (or "gmake" if you are running BSD) will install WarServ, this
README file, and any auxiluary files needed into your NeoStats directory:
Once Installation is complete, you can either configure NeoStats to
load WarServ when it starts, or load WarServ via IRC.
To Configure NeoStats to automatically load WarServ when it boots, add
the following line to your "neostats.conf" file in the NeoStats
directory:
LOAD_MODULE WarServ
To load WarServ via IRC, you must make sure you have the appropriate
permissions and issue the following command:
/msg neostats load WarServ
Thats it. WarServ is now loaded and ready for use (in fact, it will
already be running now, but read on for futher information.
2. Basic Configuration
The Channel WarServ plays in is configured online via IRC. When you
first start up WarServ, it defaults to playing in "#Games_War", to
change the channel use the following command:
/msg warserv set chan <#channel>
The new channel name will be saved for future reference, and WarServ
will message the current channel telling those there where it is moving
to, and will part the old channel and join the new one.
NOTE: if a game is in progress the set chan command will not work.
3. Operational Commands
WarServ has a number of commands to play the game in channel.
To list the commands send the text "!help" to the channel WarServ
is set to play in.