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README.WarServ
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README.WarServ
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WarServ Manual
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_________________________________________________________________
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1. Prerequisites and Installation.
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1.1. Compiling and Installation
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2. Basic Configuration
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3. Operational Commands
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Welcome to the WarServ Manual. This document will aid you in
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setting up and running WarServ on your IRC network.
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WarServ is a Game Service that plays the War Card Game.
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Unlike the real Card Game, up to 10 players can play at once, and
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any card may be played. Otherwise the game is the same.
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Basic Game Description:
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The Object is to hold all cards in the deck.
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Each player plays a card in turn (without seeing what the card is
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untill it has been played), the highest card wins the hand, and keeps
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all the played cards.
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When two or more players play the same card, (eg kings) War is
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declared, and each player involved in the War must then play 3 cards
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untill there is a winner, or a player doesn't have enough cards.
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1. Prerequisites and Installation.
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WarServ is designed to run on Top of NeoStats.
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Please refer to the NeoStats website for more
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information on the requirements for NeoStats.
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WarServ requires the following:
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* NeoStats 2.5.15 or Higher correctly installed and Running
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* The time to read this entire document.
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1.1. Compiling and Installation
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As long as you have successfully setup NeoStats, and installed it
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correctly, Compiling WarServ is very simple and straight forward. First
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you must extract the files from the download package. This is as
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simple as:
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bash$ tar -xzf WarServ-<ver>.tar.gz
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This should then create a directory called WarServ-<version> where
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<version> is the Version of WarServ. Then Proceed to Change into the WarServ
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directory, and run Configure as follows:
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bash$./configure [--with-neostats=<dir>]
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--with-neostats=<dir> should be used if your neostats directory is not
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in a standard location (~/NeoStats/). Replace <dir> with the full path
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to your NeoStats installation directory (NOT SOURCE DIRECTORY)
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If the configuration did not produce a error, you may then move onto
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Compiling WarServ. Compiling is simply just issuing the "make" command
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(or "gmake" if you are running BSD):
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Again, check for Error messages. As long as there are not error
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messages, "make install" will install WarServ, this README file, and any
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auxiluary files needed into your NeoStats directory:
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Once Installation is complete, you can either configure NeoStats to
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load WarServ when it starts, or load WarServ via IRC.
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To Configure NeoStats to automatically load WarServ when it boots, add
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the following line to your "neostats.cfg" file in the NeoStats
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directory:
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LOAD_MODULE WarServ
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To load WarServ via IRC, you must make sure you have the appropriate
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permissions and issue the following command:
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/msg neostats load WarServ
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Thats it. WarServ is now loaded and ready for use (in fact, it will
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already be running now, but read on for futher information.
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2. Basic Configuration
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The Channel WarServ plays in is configured online via IRC. When you
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first start up WarServ, it defaults to playing in "#Games", to change the
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channel use the following command:
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/msg warserv chan <#channel>
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The new channel name will be saved for future reference, and WarServ
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will message the current channel telling those there where it is moving
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to, and will part the old channel and join the new one.
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3. Operational Commands
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WarServ has a number of commands to play the game in channel.
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To list the commands send the text "!whelp" to the channel WarServ
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is set to play in.
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WarServ Manual
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_________________________________________________________________
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1. Prerequisites and Installation.
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1.1. Compiling and Installation
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2. Basic Configuration
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3. Operational Commands
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Welcome to the WarServ Manual. This document will aid you in
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setting up and running WarServ on your IRC network.
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WarServ is a Game Service that plays the War Card Game.
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Unlike the real Card Game, up to 10 players can play at once, and
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any card may be played. Otherwise the game is the same.
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Basic Game Description:
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The Object is to hold all cards in the deck.
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Each player plays a card in turn (without seeing what the card is
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untill it has been played), the highest card wins the hand, and keeps
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all the played cards.
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When two or more players play the same card, (eg kings) War is
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declared, and each player involved in the War must then play 3 cards
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untill there is a winner, or a player doesn't have enough cards.
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1. Prerequisites and Installation.
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WarServ is designed to run on Top of NeoStats 3.
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Please refer to the NeoStats website for more
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information on the requirements for NeoStats.
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WarServ requires the following:
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* NeoStats 3.0 or Higher correctly installed and Running
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* The time to read this entire document.
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1.1. Compiling and Installation
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|
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As long as you have successfully setup NeoStats, and installed it
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correctly, Compiling WarServ is very simple and straight forward. First
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you must extract the files from the download package. This is as
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simple as:
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bash$ tar -xzf WarServ-<ver>.tar.gz
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This should then create a directory called WarServ-<version> where
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<version> is the Version of WarServ. Then Proceed to Change into the WarServ
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directory, and run Configure as follows:
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bash$./configure [--with-neostats=<dir>]
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--with-neostats=<dir> should be used if your neostats directory is not
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in a standard location (~/NeoStats3.0/). Replace <dir> with the full path
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to your NeoStats installation directory (NOT SOURCE DIRECTORY)
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If the configuration did not produce a error, you may then move onto
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Compiling WarServ. Compiling is simply just issuing the "make" command
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(or "gmake" if you are running BSD):
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Again, check for Error messages. As long as there are not error messages,
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"make install" (or "gmake" if you are running BSD) will install WarServ, this
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README file, and any auxiluary files needed into your NeoStats directory:
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Once Installation is complete, you can either configure NeoStats to
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load WarServ when it starts, or load WarServ via IRC.
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To Configure NeoStats to automatically load WarServ when it boots, add
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the following line to your "neostats.conf" file in the NeoStats
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directory:
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LOAD_MODULE WarServ
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To load WarServ via IRC, you must make sure you have the appropriate
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permissions and issue the following command:
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/msg neostats load WarServ
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Thats it. WarServ is now loaded and ready for use (in fact, it will
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already be running now, but read on for futher information.
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2. Basic Configuration
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The Channel WarServ plays in is configured online via IRC. When you
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first start up WarServ, it defaults to playing in "#Games_War", to
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change the channel use the following command:
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/msg warserv set chan <#channel>
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The new channel name will be saved for future reference, and WarServ
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will message the current channel telling those there where it is moving
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to, and will part the old channel and join the new one.
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NOTE: if a game is in progress the set chan command will not work.
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3. Operational Commands
|
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WarServ has a number of commands to play the game in channel.
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To list the commands send the text "!help" to the channel WarServ
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is set to play in.
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|
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