server numeric config option

This commit is contained in:
Mark 2003-10-13 11:20:40 +00:00
parent 1cba24ee4f
commit f3920bfe2d
5 changed files with 31 additions and 2 deletions

8
README
View file

@ -393,6 +393,14 @@ SERVER_INFOLINE <info line> [REQUIRED]
SERVER_INFOLINE Network Auxiliary Services
SERVER_NUMERIC <numeric> [RECOMMENDED]
Specify the numeric of the server to send on connect.
This must be a value between 1 and 254, and must not be in use by
any other IRC server on the network.
Currently only Unreal IRCd uses this option.
SERVER_NUMERIC 1
STATSERV_NETNAME <network name> [REQUIRED]
Your network name, if unknown refer to your network file. Does not
apply to all IRCDs e.g.

10
conf.c
View file

@ -58,7 +58,8 @@ static config_option options[] = {
{"ONLY_OPERS", ARG_STR, cb_Server, 11},
{"NO_LOAD", ARG_STR, cb_Server, 12},
{"BINDTO", ARG_STR, cb_Server, 13},
{"LOGFILENAMEFORMAT", ARG_STR, cb_Server, 14}
{"LOGFILENAMEFORMAT", ARG_STR, cb_Server, 14},
{"SERVER_NUMERIC", ARG_STR, cb_Server, 15},
};
@ -240,6 +241,13 @@ cb_Server (char *arg, int configtype)
memcpy (me.local, arg, sizeof (me.local));
} else if (configtype == 14) {
strncpy(LogFileNameFormat,arg,MAX_LOGFILENAME);
} else if (configtype == 15) {
me.numeric = atoi (arg);
/* limit value - really need to print error and quit */
if(me.numeric<=0)
me.numeric=1;
if(me.numeric>254)
me.numeric=254;
}
}

3
main.c
View file

@ -131,6 +131,7 @@ main (int argc, char *argv[])
me.coder_debug = 0;
me.noticelag = 0;
me.r_time = 10;
me.numeric = 1;
me.lastmsg = time (NULL);
me.SendM = me.SendBytes = me.RcveM = me.RcveBytes = 0;
me.synced = 0;
@ -529,7 +530,7 @@ static void
login (void)
{
SET_SEGV_LOCATION();
slogin_cmd (me.name, 1, me.infoline, me.pass);
slogin_cmd (me.name, me.numeric, me.infoline, me.pass);
sprotocol_cmd ("TOKEN CLIENT");
}

View file

@ -5,6 +5,7 @@ TIME=`date +"%H:%M:%S %Z"`
DATE=`date +"%a, %b %e %Y"`
STATSCONF="neostats.cfg"
SERVNAME="stats.somenet.net"
SERVNUMERIC="1"
COMMENT="NeoStats 2.5 IRC Statistical Server!"
LINKPORT="6667"
LINKSERVER="127.0.0.1"
@ -303,6 +304,16 @@ CONNECT_PASS $LINKPASS
SERVER_INFOLINE "$COMMENT"
# SERVER_NUMERIC <numeric> [RECOMMENDED]
# Specify the numeric of the server to send on connect.
# This must be a value between 1 and 254, and must not be in use by
# any other IRC server on the network.
# Currently only Unreal IRCd uses this option.
#
# SERVER_NUMERIC 1
SERVER_NUMERIC "$SERVNUMERIC"
# STATSERV_NETNAME <network name> [REQUIRED]
# Your network name, if unknown refer to your network file. Does not
# apply to all IRCDs e.g.

View file

@ -182,6 +182,7 @@ struct me {
int port;
int r_time;
int lag_time;
int numeric; /* For Unreal and any other server that needs a numeric */
char uplink[MAXHOST];
char pass[MAXPASS];
char services_name[MAXHOST];