Commit graph

170 commits

Author SHA1 Message Date
Mark
99c6a3f59c the big ircd cleanup continues.... 2003-12-08 22:53:59 +00:00
Mark
e6f071f559 standardise common ircd commands and ircd cleanups 2003-12-08 20:37:47 +00:00
Mark
6391b98e8b remove unused legacy code and associated memory leak 2003-12-08 17:27:30 +00:00
Mark
a1461f1162 ircd cleanups and fixes for missing admin command entries 2003-12-05 16:51:11 +00:00
Mark
486fca5368 The big ircd cleanup begins.... 2003-12-04 23:33:44 +00:00
Mark
46e418bd05 ircd printf style fixes 2003-12-04 19:15:14 +00:00
Mark
84750a7c23 Add MSG_SJOIN support to Unreal 2003-12-02 19:26:32 +00:00
Mark
02894702c8 bot_message fixes and updates, plus a few general updates 2003-12-02 19:17:12 +00:00
Mark
d33735203b Unreal updates for user and channel modes 2003-11-28 22:13:39 +00:00
Mark
a342cd931d Remove invisible from unreal since it no longer exists 2003-11-28 21:38:19 +00:00
Mark
f6292d9824 Remove techadmin from unreal since it no longer exists 2003-11-28 21:28:27 +00:00
Fish
66d244268d merge /devel and /trunk.... update configure.in. we can start working again on /trunk 2003-11-18 11:51:09 +00:00
Fish
3cff845f8a Merge in the /branches/devel into mainstream in prep for 2.5.8. Mark, we can now continue our extended hacking on the /branches... Please check the /trunk though for merge problems 2003-11-03 13:57:11 +00:00
Mark
0b87707731 Added some RPL_xxx defines for numeric replies 2003-10-14 15:59:18 +00:00
Mark
fd6b6c84ee Removed usesmo references which caused compilation problems after stats.h update to v 628 2003-10-07 23:14:57 +00:00
Mark
37e6accf1d more typo fixes 2003-10-07 14:26:21 +00:00
Mark
45f671b574 fix typos 2003-10-07 10:33:13 +00:00
Mark
8a2aca03ff Help text cleanup, some code cleanups and more on custom log formatting 2003-10-06 16:33:42 +00:00
Fish
377c16dd18 allow keywords to function on these files 2003-09-22 15:04:15 +00:00
Fish
2b941ac98c import the recent 2.0 changes after we moved to svn repository 2003-09-22 12:52:18 +00:00
fishwaldo
acbc8d4a3d minor updates and bugfixes 2003-07-30 13:58:22 +00:00
fishwaldo
6df28c5772 updates 2003-07-11 13:43:27 +00:00
fishwaldo
54e074dbab Ultimate3 IRCd port is working really well. Now time to test others.
Fixed FloodContol Code to use svskill instead (where available)
fixed a minor problem with debug code and channel dumps
2003-06-30 14:56:26 +00:00
fishwaldo
030e18cb7b more updates 2003-06-26 06:00:43 +00:00
fishwaldo
9d578b71d1 more minor updates
each user/server/channel/mode structure now has *moduledata* pointer associated with it
2003-06-26 05:49:45 +00:00
fishwaldo
8b898bdfa4 move socket functions out of individual IRCd files 2003-06-26 05:25:09 +00:00
fishwaldo
4d85ccb8ab marks help file updates, and code formatting 2003-06-13 13:11:50 +00:00
fishwaldo
0015546742 more ircd porting updates. Neoircd and Unreal should now work 2003-06-10 13:21:00 +00:00
fishwaldo
9be43551d6 updated copywrite notices and a updated makeconf file from M 2003-05-26 09:18:31 +00:00
fishwaldo
da6a83de21 fix up umode problems 2003-05-22 13:51:56 +00:00
fishwaldo
2399b59642 fixed a Umode problem with Ultimate/Unreal 2003-05-09 14:19:08 +00:00
fishwaldo
2f4ef92a75 believe I fixed Jupe (Friggen RedHat 9 is grief) 2003-05-09 13:17:15 +00:00
fishwaldo
5ed3b7602e moved all the core over to nlog 2003-04-11 09:26:31 +00:00
fishwaldo
9eb2b6914c more logging improvements.
do_exit function, replace all exits and execve calls, so we can clean up (and flush log files)
2003-04-10 15:26:58 +00:00
fishwaldo
f48cfec50a rakill support added in 2003-02-14 13:10:38 +00:00
fishwaldo
9424c195c4 fix a buffer overflow found by jerome 2003-01-30 11:49:55 +00:00
fishwaldo
337838d405 I'm such a lazy bastard. "make dist" will create a tar file for distribution 2003-01-29 11:36:40 +00:00
fishwaldo
d826c9ac50 i love memprof... found me a few leaks, and I fixed them up. One of the leaks with "AddToList" was pretty serious 2003-01-15 14:18:47 +00:00
fishwaldo
f99a59f4eb compile fixes and warnings removed. I'm ready for RC3 release... just need through testing on the relevent IRCd's first :) 2003-01-13 07:20:54 +00:00
fishwaldo
06350a9e80 fixed up some Unreal and Ultimate weirdness (Unreal Akills now are using timed K lines) and also changed the time when the NeoStats bot joins a network (To stop Nick Collisions on NeoStats) and a bug with Unreal where NeoStats would join the #services channel twice 2002-09-16 04:27:20 +00:00
fishwaldo
457ab5a617 Waaa, lots of updates. GPL headers updated. backtrace made more reliable. segv in module code added to timers.c The list goes on and on 2002-09-04 08:40:29 +00:00
fishwaldo
3aad9a81e1 fixed part command 2002-09-01 13:47:05 +00:00
fishwaldo
4eeddbe95f Lots of updates. Read Changelogs 2002-08-31 07:40:35 +00:00
fishwaldo
c5f4f43700 fixes and updates to the core, and continuing on the opsb. 2002-08-24 02:51:41 +00:00
fishwaldo
c37b6e213d prefmsg bug fix. BSD related fixes. opsb updates 2002-08-20 04:30:47 +00:00
fishwaldo
b43539c6dd Beta3 fixes. To Numerous to mention all. Ready for release 2002-08-16 04:48:04 +00:00
fishwaldo
8b350fabf6 adns fixes and updates. *maybe* works. Not tested yet :( 2002-07-30 04:26:28 +00:00
shmad
f40e55201b Fixed that ANNOYING GHOST bug if a service Messages or Notices itself. fun fun stuff 2002-07-27 02:16:08 +00:00
fishwaldo
947e01d026 lots of changes. renamed privmsg to prefmsg, notice to chanalert, and created two new functions, privmsg and notice that send privmsg or notices only.
Ported Extauth, statserv, connectserv and spam to new Event API
fixed a few bugs in statserv with channel counts and away problems
2002-07-17 05:25:39 +00:00
fishwaldo
7285771297 added is_synced to test if neo is synced with the server. Can be used by modules like statserv and connectserv so we don't get a message broadcast when linking
Added the ability to track what modules are in what channels, and to send messages to those channels to the modules. Modules now have a new callback function __Chan_Message(char *chan, char **av, int ac) that recieves channel messages
2002-07-12 09:11:31 +00:00