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NeoStats/Unreal.c

1078 lines
29 KiB
C

/* NeoStats - IRC Statistical Services
** Copyright (c) 1999-2004 Adam Rutter, Justin Hammond
** http://www.neostats.net/
**
** Portions Copyright (c) 2000-2001 ^Enigma^
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
** USA
**
** NeoStats CVS Identification
** $Id$
*/
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "stats.h"
#include "Unreal.h"
#include "ircd.h"
static void m_version (char *origin, char **argv, int argc, int srv);
static void m_motd (char *origin, char **argv, int argc, int srv);
static void m_admin (char *origin, char **argv, int argc, int srv);
static void m_credits (char *origin, char **argv, int argc, int srv);
static void m_server (char *origin, char **argv, int argc, int srv);
static void m_squit (char *origin, char **argv, int argc, int srv);
static void m_quit (char *origin, char **argv, int argc, int srv);
static void m_mode (char *origin, char **argv, int argc, int srv);
static void m_umode2 (char *origin, char **argv, int argc, int srv);
static void m_svsmode (char *origin, char **argv, int argc, int srv);
static void m_kill (char *origin, char **argv, int argc, int srv);
static void m_pong (char *origin, char **argv, int argc, int srv);
static void m_away (char *origin, char **argv, int argc, int srv);
static void m_nick (char *origin, char **argv, int argc, int srv);
static void m_topic (char *origin, char **argv, int argc, int srv);
static void m_kick (char *origin, char **argv, int argc, int srv);
static void m_join (char *origin, char **argv, int argc, int srv);
static void m_part (char *origin, char **argv, int argc, int srv);
static void m_stats (char *origin, char **argv, int argc, int srv);
static void m_vhost (char *origin, char **argv, int argc, int srv);
#ifdef UNREAL32
static void m_eos (char *origin, char **argv, int argc, int srv);
#endif
static void m_ping (char *origin, char **argv, int argc, int srv);
static void m_netinfo (char *origin, char **argv, int argc, int srv);
static void m_sjoin (char *origin, char **argv, int argc, int srv);
static void m_pass (char *origin, char **argv, int argc, int srv);
static void m_svsnick (char *origin, char **argv, int argc, int srv);
static void m_protocol (char *origin, char **argv, int argc, int srv);
static void m_whois (char *origin, char **argv, int argc, int srv);
static void m_smo (char *origin, char **argv, int argc, int srv);
static void m_swhois (char *origin, char **argv, int argc, int srv);
static void m_tkl (char *origin, char **argv, int argc, int srv);
static int decode_ip(char *buf);
#define NICKV2
#ifdef UNREAL32
const char ircd_version[] = "(U32)";
#else
const char ircd_version[] = "(U31)";
#endif
const char services_bot_modes[]= "+oSq";
ircd_cmd cmd_list[] = {
/*Message Token Function usage */
{MSG_PRIVATE, TOK_PRIVATE, m_private, 0},
{MSG_NOTICE, TOK_NOTICE, m_notice, 0},
{MSG_STATS, TOK_STATS, m_stats, 0},
{MSG_SETHOST, TOK_SETHOST, m_vhost, 0},
{MSG_VERSION, TOK_VERSION, m_version, 0},
{MSG_MOTD, TOK_MOTD, m_motd, 0},
{MSG_ADMIN, TOK_ADMIN, m_admin, 0},
{MSG_CREDITS, TOK_CREDITS, m_credits, 0},
{MSG_SERVER, TOK_SERVER, m_server, 0},
{MSG_SQUIT, TOK_SQUIT, m_squit, 0},
{MSG_QUIT, TOK_QUIT, m_quit, 0},
{MSG_MODE, TOK_MODE, m_mode, 0},
{MSG_UMODE2, TOK_UMODE2, m_umode2, 0},
{MSG_SVSMODE, TOK_SVSMODE, m_svsmode, 0},
{MSG_SVS2MODE, TOK_SVS2MODE, m_svsmode, 0},
{MSG_KILL, TOK_KILL, m_kill, 0},
{MSG_PONG, TOK_PONG, m_pong, 0},
{MSG_AWAY, TOK_AWAY, m_away, 0},
{MSG_NICK, TOK_NICK, m_nick, 0},
{MSG_TOPIC, TOK_TOPIC, m_topic, 0},
{MSG_KICK, TOK_KICK, m_kick, 0},
{MSG_JOIN, TOK_JOIN, m_join, 0},
{MSG_PART, TOK_PART, m_part, 0},
{MSG_PING, TOK_PING, m_ping, 0},
{MSG_NETINFO, TOK_NETINFO, m_netinfo, 0},
{MSG_SJOIN, TOK_SJOIN, m_sjoin, 0},
{MSG_PASS, TOK_PASS, m_pass, 0},
{MSG_SVSNICK, TOK_SVSNICK, m_svsnick, 0},
{MSG_PROTOCTL, TOK_PROTOCTL, m_protocol, 0},
{MSG_WHOIS, TOK_WHOIS, m_whois, 0},
{MSG_SWHOIS, TOK_SWHOIS, m_swhois, 0},
{MSG_SMO, TOK_SMO, m_smo, 0},
#ifdef UNREAL32
{MSG_EOS, TOK_EOS, m_eos, 0},
#endif
{MSG_TKL, TOK_TKL, m_tkl, 0},
};
ChanModes chan_modes[] = {
{CMODE_VOICE, 'v', 1, 0, '+'},
{CMODE_HALFOP, 'h', 1, 0, '%'},
{CMODE_CHANOP, 'o', 1, 0, '@'},
{CMODE_CHANPROT, 'a', 1, 0, '*'},
{CMODE_CHANOWNER, 'q', 1, 0, '~'},
{CMODE_LIMIT, 'l', 0, 1},
{CMODE_PRIVATE, 'p', 0, 0},
{CMODE_SECRET, 's', 0, 0},
{CMODE_MODERATED, 'm', 0, 0},
{CMODE_NOPRIVMSGS, 'n', 0, 0},
{CMODE_TOPICLIMIT, 't', 0, 0},
{CMODE_INVITEONLY, 'i', 0, 0},
{CMODE_KEY, 'k', 0, 1},
{CMODE_RGSTR, 'r', 0, 0},
{CMODE_RGSTRONLY, 'R', 0, 0},
{CMODE_NOCOLOR, 'c', 0, 0},
{CMODE_OPERONLY, 'O', 0, 0},
{CMODE_ADMONLY, 'A', 0, 0},
{CMODE_LINK, 'L', 0, 1},
{CMODE_NOKICKS, 'Q', 0, 0},
{CMODE_BAN, 'b', 0, 1},
{CMODE_STRIP, 'S', 0, 0}, /* works? */
{CMODE_EXCEPT, 'e', 0, 1}, /* exception ban */
{CMODE_NOKNOCK, 'K', 0, 0}, /* knock knock (no way!) */
{CMODE_NOINVITE, 'V', 0, 0}, /* no invites */
{CMODE_FLOODLIMIT, 'f', 0, 1}, /* flood limiter */
{CMODE_MODREG, 'M', 0, 0}, /* need umode +r to talk */
{CMODE_STRIPBADWORDS, 'G', 0, 0}, /* no badwords */
{CMODE_NOCTCP, 'C', 0, 0}, /* no CTCPs */
{CMODE_AUDITORIUM, 'u', 0, 0},
{CMODE_ONLYSECURE, 'z', 0, 0},
{CMODE_NONICKCHANGE, 'N', 0, 0},
};
UserModes user_umodes[] = {
{UMODE_SERVICES, 'S', NS_ULEVEL_ROOT},
{UMODE_NETADMIN, 'N', NS_ULEVEL_ADMIN},
{UMODE_SADMIN, 'a', NS_ULEVEL_ADMIN},
{UMODE_ADMIN, 'A', NS_ULEVEL_OPER},
{UMODE_COADMIN, 'C', NS_ULEVEL_OPER},
{UMODE_OPER, 'o', NS_ULEVEL_OPER},
{UMODE_LOCOP, 'O', NS_ULEVEL_LOCOPER},
{UMODE_REGNICK, 'r', NS_ULEVEL_REG},
{UMODE_INVISIBLE, 'i', 0},
{UMODE_WALLOP, 'w', 0},
{UMODE_FAILOP, 'g', 0},
{UMODE_HELPOP, 'h', 0},
{UMODE_SERVNOTICE, 's', 0},
{UMODE_KIX, 'q', 0},
{UMODE_BOT, 'B', 0},
/* temp removal of deaf for SVSMODE Services Stamp */
/* {UMODE_DEAF, 'd', 0},*/
#ifdef UNREAL32
{UMODE_RGSTRONLY, 'R', 0},
{UMODE_NOCTCP, 'T', 0},
{UMODE_WEBTV, 'V', 0},
{UMODE_HIDEWHOIS, 'p', 0},
{UMODE_HIDEOPER, 'H', 0},
#else
{UMODE_KILLS, 'k', 0},
{UMODE_EYES, 'e', 0},
{UMODE_FCLIENT, 'F', 0},
{UMODE_CLIENT, 'c', 0},
{UMODE_FLOOD, 'f', 0},
{UMODE_JUNK, 'j', 0},
#endif
{UMODE_STRIPBADWORDS, 'G', 0},
{UMODE_SETHOST, 't', 0},
{UMODE_HIDE, 'x', 0},
/*{UMODE_CHATOP, 'b', 0},*/
{UMODE_WHOIS, 'W', 0},
{UMODE_SECURE, 'z', 0},
{UMODE_VICTIM, 'v', 0},
};
const int ircd_cmdcount = ((sizeof (cmd_list) / sizeof (cmd_list[0])));
const int ircd_umodecount = ((sizeof (user_umodes) / sizeof (user_umodes[0])));
const int ircd_cmodecount = ((sizeof (chan_modes) / sizeof (chan_modes[0])));
void
send_server (const char *sender, const char *name, const int numeric, const char *infoline)
{
send_cmd (":%s %s %s %d :%s", sender, (ircd_srv.token ? TOK_SERVER : MSG_SERVER), name, numeric, infoline);
}
void
send_server_connect (const char *name, const int numeric, const char *infoline, const char *pass, unsigned long tsboot, unsigned long tslink)
{
/* PROTOCTL NOQUIT TOKEN NICKv2 SJOIN SJOIN2 UMODE2 VL SJ3 NS SJB64 */
send_cmd ("%s TOKEN NICKv2 VHP SJOIN SJOIN2 SJ3 UMODE2 NICKIP", (ircd_srv.token ? TOK_PROTOCTL : MSG_PROTOCTL));
send_cmd ("%s %s", (ircd_srv.token ? TOK_PASS : MSG_PASS), pass);
send_cmd ("%s %s %d :%s", (ircd_srv.token ? TOK_SERVER : MSG_SERVER), name, numeric, infoline);
}
void
send_squit (const char *server, const char *quitmsg)
{
send_cmd ("%s %s :%s", (ircd_srv.token ? TOK_SQUIT : MSG_SQUIT), server, quitmsg);
}
void
send_quit (const char *who, const char *quitmsg)
{
send_cmd (":%s %s :%s", who, (ircd_srv.token ? TOK_QUIT : MSG_QUIT), quitmsg);
}
void
send_part (const char *who, const char *chan)
{
send_cmd (":%s %s %s", who, (ircd_srv.token ? TOK_PART : MSG_PART), chan);
}
void
send_join (const char *sender, const char *who, const char *chan, const unsigned long ts)
{
send_cmd (":%s %s %s", who, (ircd_srv.token ? TOK_JOIN : MSG_JOIN), chan);
}
void
send_sjoin (const char *sender, const char *who, const char *chan, const unsigned long ts)
{
send_cmd (":%s %s %lu %s + :%s", sender, (ircd_srv.token ? TOK_SJOIN : MSG_SJOIN), ts, chan, who);
}
void
send_cmode (const char *sender, const char *who, const char *chan, const char *mode, const char *args, unsigned long ts)
{
send_cmd (":%s %s %s %s %s %lu", who, (ircd_srv.token ? TOK_MODE : MSG_MODE), chan, mode, args, ts);
}
void
send_nick (const char *nick, const unsigned long ts, const char* newmode, const char *ident, const char *host, const char* server, const char *realname)
{
send_cmd ("%s %s 1 %lu %s %s %s 0 :%s", (ircd_srv.token ? TOK_NICK : MSG_NICK), nick, ts, ident, host, server, realname);
}
void
send_ping (const char *from, const char *reply, const char *to)
{
send_cmd (":%s %s %s :%s", from, (ircd_srv.token ? TOK_PING : MSG_PING), reply, to);
}
void
send_umode (const char *who, const char *target, const char *mode)
{
send_cmd (":%s %s %s :%s", who, (ircd_srv.token ? TOK_MODE : MSG_MODE), target, mode);
}
void
send_numeric (const char *from, const int numeric, const char *target, const char *buf)
{
send_cmd (":%s %d %s :%s", from, numeric, target, buf);
}
void
send_pong (const char *reply)
{
send_cmd ("%s %s", (ircd_srv.token ? TOK_PONG : MSG_PONG), reply);
}
void
send_netinfo (const char* from, const int prot, const char* cloak, const char* netname, const unsigned long ts)
{
send_cmd (":%s %s 0 %lu %d %s 0 0 0 :%s", from, (ircd_srv.token ? TOK_NETINFO : MSG_NETINFO), ts, prot, cloak, netname);
}
void
send_kill (const char *from, const char *target, const char *reason)
{
send_cmd (":%s %s %s :%s", from, (ircd_srv.token ? TOK_KILL : MSG_KILL), target, reason);
}
void
send_smo (const char *from, const char *umodetarget, const char *msg)
{
send_cmd (":%s %s %s :%s", from, (ircd_srv.token ? TOK_SMO : MSG_SMO), umodetarget, msg);
}
void
send_nickchange (const char *oldnick, const char *newnick, const unsigned long ts)
{
send_cmd (":%s %s %s %lu", oldnick, (ircd_srv.token ? TOK_NICK : MSG_NICK), newnick, ts);
}
void
send_swhois (const char *sender, const char *target, const char *swhois)
{
send_cmd ("%s %s :%s", (ircd_srv.token ? TOK_SWHOIS : MSG_SWHOIS), target, swhois);
}
void
send_svsnick (const char *sender, const char *target, const char *newnick, const unsigned long ts)
{
send_cmd ("%s %s %s :%lu", (ircd_srv.token ? TOK_SVSNICK : MSG_SVSNICK), target, newnick, ts);
}
void
send_svsjoin (const char *sender, const char *target, const char *chan)
{
send_cmd ("%s %s %s", (ircd_srv.token ? TOK_SVSJOIN : MSG_SVSJOIN), target, chan);
}
void
send_svspart (const char *sender, const char *target, const char *chan)
{
send_cmd ("%s %s %s", (ircd_srv.token ? TOK_SVSPART : MSG_SVSPART), target, chan);
}
void
send_kick (const char *who, const char *chan, const char *target, const char *reason)
{
send_cmd (":%s %s %s %s :%s", who, (ircd_srv.token ? TOK_KICK : MSG_KICK), chan, target, (reason ? reason : "No Reason Given"));
}
void
send_wallops (const char *who, const char *buf)
{
send_cmd (":%s %s :%s", who, (ircd_srv.token ? TOK_WALLOPS : MSG_WALLOPS), buf);
}
void
send_svshost (const char *sender, const char *who, const char *vhost)
{
send_cmd (":%s %s %s %s", sender, (ircd_srv.token ? TOK_CHGHOST : MSG_CHGHOST), who, vhost);
}
void
send_invite (const char *from, const char *to, const char *chan)
{
send_cmd (":%s %s %s %s", from, (ircd_srv.token ? TOK_INVITE : MSG_INVITE), to, chan);
}
void
send_svsmode (const char *sender, const char *target, const char *modes)
{
send_cmd (":%s %s %s %s", sender, (ircd_srv.token ? TOK_SVSMODE : MSG_SVSMODE), target, modes);
}
void
send_svskill (const char *sender, const char *target, const char *reason)
{
send_cmd (":%s %s %s :%s", sender, (ircd_srv.token ? TOK_SVSKILL : MSG_SVSKILL), target, reason);
}
/* akill is gone in the latest Unreals, so we set Glines instead */
void
send_akill (const char *sender, const char *host, const char *ident, const char *setby, const int length, const char *reason, unsigned long ts)
{
send_cmd (":%s %s + G %s %s %s %lu %lu :%s", sender, (ircd_srv.token ? TOK_TKL : MSG_TKL), ident, host, setby, (ts + length), ts, reason);
}
void
send_rakill (const char *sender, const char *host, const char *ident)
{
send_cmd (":%s %s - G %s %s %s", sender, (ircd_srv.token ? TOK_TKL : MSG_TKL), ident, host, sender);
}
void
send_privmsg (const char *from, const char *to, const char *buf)
{
send_cmd (":%s %s %s :%s", from, (ircd_srv.token ? TOK_PRIVATE : MSG_PRIVATE), to, buf);
}
void
send_notice (const char *from, const char *to, const char *buf)
{
send_cmd (":%s %s %s :%s", from, (ircd_srv.token ? TOK_NOTICE : MSG_NOTICE), to, buf);
}
void
send_globops (const char *from, const char *buf)
{
send_cmd (":%s %s :%s", from, (ircd_srv.token ? TOK_GLOBOPS : MSG_GLOBOPS), buf);
}
void
send_svstime (const char *sender, const unsigned long ts)
{
send_cmd (":%s %s SVSTIME %lu", sender, (ircd_srv.token ? TOK_TSCTL : MSG_TSCTL), ts);
}
static void
m_protocol (char *origin, char **argv, int argc, int srv)
{
do_protocol (origin, argv, argc);
}
static void
m_stats (char *origin, char **argv, int argc, int srv)
{
do_stats (origin, argv[0]);
}
/*
* m_version
* argv[0] = remote server
*/
static void
m_version (char *origin, char **argv, int argc, int srv)
{
do_version (origin, argv[0]);
}
static void
m_motd (char *origin, char **argv, int argc, int srv)
{
do_motd (origin, argv[0]);
}
/* m_admin
* argv[0] = servername
*/
static void
m_admin (char *origin, char **argv, int argc, int srv)
{
do_admin (origin, argv[0]);
}
/*m_credits
* argv[0] = servername
*/
static void
m_credits (char *origin, char **argv, int argc, int srv)
{
do_credits (origin, argv[0]);
}
/* m_server
* argv[0] = servername
* argv[1] = hopcount
* argv[2] = numeric
* argv[3] = serverinfo
* on old protocols, serverinfo is argv[2], and numeric is left out
*/
/*SERVER servername hopcount :U<protocol>-flags-numeric serverdesc*/
static void
m_server (char *origin, char **argv, int argc, int srv)
{
char* s = argv[argc-1];
if (*origin== 0) {
/* server desc from uplink includes extra info so we need to
strip protocol, flags and numeric. We can use the first
space to do this*/
while(*s != ' ')
s++;
/* Strip the now leading space */
s++;
}
if(argc > 3) {
do_server (argv[0], origin, argv[1], argv[2], s, srv);
} else {
do_server (argv[0], origin, argv[1], NULL, s, srv);
}
}
/* m_squit
* argv[0] = server name
* argv[argc-1] = comment
*/
static void
m_squit (char *origin, char **argv, int argc, int srv)
{
do_squit (argv[0], argv[1]);
}
/* m_quit
* argv[0] = comment
*/
static void
m_quit (char *origin, char **argv, int argc, int srv)
{
do_quit (origin, argv[0]);
}
/* m_svsmode
* argv[0] - username to change mode for
* argv[1] - modes to change
* argv[2] - Service Stamp (if mode == d)
*/
static void
m_svsmode (char *origin, char **argv, int argc, int srv)
{
if (argv[0][0] == '#') {
do_svsmode_channel (origin, argv, argc);
} else {
do_svsmode_user (argv[0], argv[1], argv[2]);
}
}
/* m_mode
* argv[0] - channel
* m_umode
* argv[0] - username to change mode for
* argv[1] - modes to change
*/
/* MODE
* :nick MODE nick :+modestring
* :servername MODE #channel +modes parameter list TS
*/
static void
m_mode (char *origin, char **argv, int argc, int srv)
{
if (argv[0][0] == '#') {
do_mode_channel (origin, argv, argc);
} else {
do_mode_user (argv[0], argv[1]);
}
}
/* m_umode2
* argv[0] - modes to change
*/
static void
m_umode2 (char *origin, char **argv, int argc, int srv)
{
do_mode_user (origin, argv[0]);
}
/* m_kill
* argv[0] = kill victim(s) - comma separated list
* argv[1] = kill path
*/
static void
m_kill (char *origin, char **argv, int argc, int srv)
{
do_kill (argv[0], argv[1]);
}
static void
m_vhost (char *origin, char **argv, int argc, int srv)
{
do_vhost (origin, argv[0]);
}
/* m_pong
* argv[0] = origin
* argv[1] = destination
*/
static void
m_pong (char *origin, char **argv, int argc, int srv)
{
do_pong (argv[0], argv[1]);
}
/* m_away
* argv[0] = away message
*/
static void
m_away (char *origin, char **argv, int argc, int srv)
{
do_away (origin, (argc > 0) ? argv[0] : NULL);
}
/* m_nick
* argv[0] = nickname
* if from new client
* argv[1] = nick password
* if from server:
* argv[1] = hopcount
* argv[2] = timestamp
* argv[3] = username
* argv[4] = hostname
* argv[5] = servername
* if NICK version 1:
* argv[6] = servicestamp
* argv[7] = info
* if NICK version 2:
* argv[6] = servicestamp
* argv[7] = umodes
* argv[8] = virthost, * if none
* argv[9] = info
* if NICKIP
* argv[9] = nickip
* argv[10] = info
*/
static void
m_nick (char *origin, char **argv, int argc, int srv)
{
char tmpbuf[25];
if(!srv) {
#ifdef NICKV2
if (ircd_srv.nickip) {
snprintf(tmpbuf, 25, "%d", ntohl (decode_ip(argv[9])));
do_nick (argv[0], argv[1], argv[2], argv[3], argv[4], argv[5],
tmpbuf /* NICKIP */, argv[6], argv[7], argv[8], argv[10], NULL);
} else {
do_nick (argv[0], argv[1], argv[2], argv[3], argv[4], argv[5],
NULL, argv[6], argv[7], argv[8], argv[9], NULL);
}
#else
do_nick (argv[0], argv[1], argv[2], argv[3], argv[4], argv[5],
NULL, argv[6], NULL, NULL, argv[9], NULL);
#endif
} else {
do_nickchange (origin, argv[0], NULL);
}
}
/* m_topic
* argv[0] = topic text
* For servers using TS:
* argv[0] = channel name
* argv[1] = topic nickname
* argv[2] = topic time
* argv[3] = topic text
*/
/* TOPIC #channel owner TS :topic */
static void
m_topic (char *origin, char **argv, int argc, int srv)
{
do_topic (argv[0], argv[1], argv[2], argv[3]);
}
/* m_kick
* argv[0] = channel
* argv[1] = client to kick
* argv[2] = kick comment
*/
static void
m_kick (char *origin, char **argv, int argc, int srv)
{
do_kick (origin, argv[0], argv[1], argv[2]);
}
/* m_join
* argv[0] = channel
* argv[1] = channel password (key)
*/
static void
m_join (char *origin, char **argv, int argc, int srv)
{
do_join (origin, argv[0], argv[1]);
}
/* m_part
* argv[0] = channel
* argv[1] = comment
*/
static void
m_part (char *origin, char **argv, int argc, int srv)
{
do_part (origin, argv[0], argv[1]);
}
/* m_ping
* argv[0] = origin
* argv[1] = destination
*/
static void
m_ping (char *origin, char **argv, int argc, int srv)
{
do_ping (argv[0], argv[1]);
}
/* m_netinfo
* argv[0] = max global count
* argv[1] = time of end sync
* argv[2] = unreal protocol using (numeric)
* argv[3] = cloak-crc (> u2302)
* argv[4] = free(**)
* argv[5] = free(**)
* argv[6] = free(**)
* argv[7] = ircnet
*/
static void
m_netinfo (char *origin, char **argv, int argc, int srv)
{
do_netinfo(argv[0], argv[1], argv[2], argv[3], argv[7]);
}
#ifdef UNREAL32
/* EOS
* :servername EOS
*/
static void
m_eos (char *origin, char **argv, int argc, int srv)
{
do_eos (origin);
}
#endif
/* m_sjoin
* argv[0] = channel timestamp
* char *argv[], pvar[MAXMODEPARAMS][MODEBUFLEN + 3];
* argv[1] = channel name
* "ts chname :"
* if (argc == 3)
* argv[2] = nick names + modes - all in one parameter
* "ts chname modebuf :"
* "ts chname :"@/"""name" OPT_SJ3
* if (argc == 4)
* argv[2] = channel modes
* argv[3] = nick names + modes - all in one parameter
* "ts chname modebuf parabuf :"
* if (argc > 4)
* argv[2] = channel modes
* argv[3 to argc - 2] = mode parameters
* argv[argc - 1] = nick names + modes
* "ts parabuf :parv[parc - 1]" OPT_SJOIN | OPT_SJ3
*/
/* MSG_SJOIN creationtime chname modebuf parabuf :member list */
/* R: ~ 1073861298 #services + <none> :Mark */
static void
m_sjoin (char *origin, char **argv, int argc, int srv)
{
do_sjoin (argv[0], argv[1], ((argc >= 4) ? argv[2] : ""), origin, argv, argc);
}
/* m_pass
* argv[0] = password
*/
static void
m_pass (char *origin, char **argv, int argc, int srv)
{
}
/* m_svsnick
* argv[0] = old nickname
* argv[1] = new nickname
* argv[2] = timestamp
*/
static void
m_svsnick (char *origin, char **argv, int argc, int srv)
{
do_nickchange (argv[0], argv[1], argv[2]);
}
/* m_whois
* argv[0] = nickname masklist
*/
static void
m_whois (char *origin, char **argv, int argc, int srv)
{
/* TODO */
}
/* m_swhois
* argv[0] = nickname
* argv[1] = new swhois
*/
static void
m_swhois (char *origin, char **argv, int argc, int srv)
{
do_swhois (argv[0], argv[1]);
}
static void
m_smo (char *origin, char **argv, int argc, int srv)
{
/* TODO */
}
/*
* argv[0] +|-
* argv[1] G
* argv[2] user
* argv[3] host
* argv[4] setby
* argv[5] expire_at
* argv[6] set_at
* argv[7] reason
R: :server BD + G * mask setter 1074811259 1074206459 :reason
R: :server BD + Z * mask setter 0 1070062390 :reason
R: :server c dos_bot* :Reserved nickname: Dosbot
*/
static void m_tkl (char *origin, char **argv, int argc, int srv)
{
do_tkl(argv[0], argv[1], argv[2], argv[3], argv[4], argv[5], argv[6], argv[7]);
}
static const char Base64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';
/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
The following encoding technique is taken from RFC 1521 by Borenstein
and Freed. It is reproduced here in a slightly edited form for
convenience.
A 65-character subset of US-ASCII is used, enabling 6 bits to be
represented per printable character. (The extra 65th character, "=",
is used to signify a special processing function.)
The encoding process represents 24-bit groups of input bits as output
strings of 4 encoded characters. Proceeding from left to right, a
24-bit input group is formed by concatenating 3 8-bit input groups.
These 24 bits are then treated as 4 concatenated 6-bit groups, each
of which is translated into a single digit in the base64 alphabet.
Each 6-bit group is used as an index into an array of 64 printable
characters. The character referenced by the index is placed in the
output string.
Table 1: The Base64 Alphabet
Value Encoding Value Encoding Value Encoding Value Encoding
0 A 17 R 34 i 51 z
1 B 18 S 35 j 52 0
2 C 19 T 36 k 53 1
3 D 20 U 37 l 54 2
4 E 21 V 38 m 55 3
5 F 22 W 39 n 56 4
6 G 23 X 40 o 57 5
7 H 24 Y 41 p 58 6
8 I 25 Z 42 q 59 7
9 J 26 a 43 r 60 8
10 K 27 b 44 s 61 9
11 L 28 c 45 t 62 +
12 M 29 d 46 u 63 /
13 N 30 e 47 v
14 O 31 f 48 w (pad) =
15 P 32 g 49 x
16 Q 33 h 50 y
Special processing is performed if fewer than 24 bits are available
at the end of the data being encoded. A full encoding quantum is
always completed at the end of a quantity. When fewer than 24 input
bits are available in an input group, zero bits are added (on the
right) to form an integral number of 6-bit groups. Padding at the
end of the data is performed using the '=' character.
Since all base64 input is an integral number of octets, only the
-------------------------------------------------
following cases can arise:
(1) the final quantum of encoding input is an integral
multiple of 24 bits; here, the final unit of encoded
output will be an integral multiple of 4 characters
with no "=" padding,
(2) the final quantum of encoding input is exactly 8 bits;
here, the final unit of encoded output will be two
characters followed by two "=" padding characters, or
(3) the final quantum of encoding input is exactly 16 bits;
here, the final unit of encoded output will be three
characters followed by one "=" padding character.
*/
int b64_encode(unsigned char const *src, size_t srclength, char *target, size_t targsize)
{
size_t datalength = 0;
u_char input[3];
u_char output[4];
size_t i;
while (2 < srclength) {
input[0] = *src++;
input[1] = *src++;
input[2] = *src++;
srclength -= 3;
output[0] = input[0] >> 2;
output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
output[3] = input[2] & 0x3f;
if (datalength + 4 > targsize)
return (-1);
target[datalength++] = Base64[output[0]];
target[datalength++] = Base64[output[1]];
target[datalength++] = Base64[output[2]];
target[datalength++] = Base64[output[3]];
}
/* Now we worry about padding. */
if (0 != srclength) {
/* Get what's left. */
input[0] = input[1] = input[2] = '\0';
for (i = 0; i < srclength; i++)
input[i] = *src++;
output[0] = input[0] >> 2;
output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
if (datalength + 4 > targsize)
return (-1);
target[datalength++] = Base64[output[0]];
target[datalength++] = Base64[output[1]];
if (srclength == 1)
target[datalength++] = Pad64;
else
target[datalength++] = Base64[output[2]];
target[datalength++] = Pad64;
}
if (datalength >= targsize)
return (-1);
target[datalength] = '\0'; /* Returned value doesn't count \0. */
return (datalength);
}
/* skips all whitespace anywhere.
converts characters, four at a time, starting at (or after)
src from base - 64 numbers into three 8 bit bytes in the target area.
it returns the number of data bytes stored at the target, or -1 on error.
*/
int b64_decode(char const *src, unsigned char *target, size_t targsize)
{
int tarindex, state, ch;
char *pos;
state = 0;
tarindex = 0;
while ((ch = *src++) != '\0') {
if (isspace(ch)) /* Skip whitespace anywhere. */
continue;
if (ch == Pad64)
break;
pos = strchr(Base64, ch);
if (pos == 0) /* A non-base64 character. */
return (-1);
switch (state) {
case 0:
if (target) {
if ((size_t)tarindex >= targsize)
return (-1);
target[tarindex] = (pos - Base64) << 2;
}
state = 1;
break;
case 1:
if (target) {
if ((size_t)tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= (pos - Base64) >> 4;
target[tarindex+1] = ((pos - Base64) & 0x0f)
<< 4 ;
}
tarindex++;
state = 2;
break;
case 2:
if (target) {
if ((size_t)tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= (pos - Base64) >> 2;
target[tarindex+1] = ((pos - Base64) & 0x03)
<< 6;
}
tarindex++;
state = 3;
break;
case 3:
if (target) {
if ((size_t)tarindex >= targsize)
return (-1);
target[tarindex] |= (pos - Base64);
}
tarindex++;
state = 0;
break;
default:
abort();
}
}
/*
* We are done decoding Base-64 chars. Let's see if we ended
* on a byte boundary, and/or with erroneous trailing characters.
*/
if (ch == Pad64) { /* We got a pad char. */
ch = *src++; /* Skip it, get next. */
switch (state) {
case 0: /* Invalid = in first position */
case 1: /* Invalid = in second position */
return (-1);
case 2: /* Valid, means one byte of info */
/* Skip any number of spaces. */
for ((void)NULL; ch != '\0'; ch = *src++)
if (!isspace(ch))
break;
/* Make sure there is another trailing = sign. */
if (ch != Pad64)
return (-1);
ch = *src++; /* Skip the = */
/* Fall through to "single trailing =" case. */
/* FALLTHROUGH */
case 3: /* Valid, means two bytes of info */
/*
* We know this char is an =. Is there anything but
* whitespace after it?
*/
for ((void)NULL; ch != '\0'; ch = *src++)
if (!isspace(ch))
return (-1);
/*
* Now make sure for cases 2 and 3 that the "extra"
* bits that slopped past the last full byte were
* zeros. If we don't check them, they become a
* subliminal channel.
*/
if (target && target[tarindex] != 0)
return (-1);
}
} else {
/*
* We ended by seeing the end of the string. Make sure we
* have no partial bytes lying around.
*/
if (state != 0)
return (-1);
}
return (tarindex);
}
char *encode_ip(u_char *ip)
{
static char buf[25];
u_char *cp;
struct in_addr ia; /* For IPv4 */
if (!ip)
return "*";
if (strchr(ip, ':'))
{
return NULL;
}
else
{
ia.s_addr = inet_addr(ip);
cp = (u_char *)ia.s_addr;
b64_encode((char *)&cp, sizeof(struct in_addr), buf, 25);
}
return buf;
}
int decode_ip(char *buf)
{
int len = strlen(buf);
char targ[25];
struct in_addr ia;
b64_decode(buf, targ, 25);
ia = *( struct in_addr *)targ;
if (len == 24) /* IPv6 */
{
return 0;
}
else if (len == 8) /* IPv4 */
return ia.s_addr;
else /* Error?? */
return 0;
}