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GFS2: Remove duplicate #defines from glock.h
There are a number of duplicated #defines in glock.h plus one which is unused. This removes the extra definitions. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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1 changed files with 0 additions and 14 deletions
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@ -87,7 +87,6 @@ enum {
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#define GL_ASYNC 0x00000040
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#define GL_ASYNC 0x00000040
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#define GL_EXACT 0x00000080
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#define GL_EXACT 0x00000080
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#define GL_SKIP 0x00000100
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#define GL_SKIP 0x00000100
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#define GL_ATIME 0x00000200
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#define GL_NOCACHE 0x00000400
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#define GL_NOCACHE 0x00000400
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/*
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/*
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@ -126,19 +125,6 @@ struct lm_lockops {
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const match_table_t *lm_tokens;
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const match_table_t *lm_tokens;
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};
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};
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#define LM_FLAG_TRY 0x00000001
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#define LM_FLAG_TRY_1CB 0x00000002
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#define LM_FLAG_NOEXP 0x00000004
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#define LM_FLAG_ANY 0x00000008
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#define LM_FLAG_PRIORITY 0x00000010
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#define GL_ASYNC 0x00000040
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#define GL_EXACT 0x00000080
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#define GL_SKIP 0x00000100
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#define GL_NOCACHE 0x00000400
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#define GLR_TRYFAILED 13
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extern struct workqueue_struct *gfs2_delete_workqueue;
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extern struct workqueue_struct *gfs2_delete_workqueue;
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static inline struct gfs2_holder *gfs2_glock_is_locked_by_me(struct gfs2_glock *gl)
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static inline struct gfs2_holder *gfs2_glock_is_locked_by_me(struct gfs2_glock *gl)
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{
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{
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