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drm/amd/display: wait for the whole frame after global unlock
[why] The current code will not wait for the entire frame after global unlock. This causes dsc dynamic target bpp update corruption when there is a surface update immediately happens after this. [how] Wait for the entire whole frame after unlock before continuing the rest of stream and surface update. Signed-off-by: Wenjing Liu <Wenjing.Liu@amd.com> Reviewed-by: Jun Lei <Jun.Lei@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1281,6 +1281,8 @@ void dcn20_pipe_control_lock_global(
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CRTC_STATE_VACTIVE);
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pipe->stream_res.tg->funcs->wait_for_state(pipe->stream_res.tg,
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CRTC_STATE_VBLANK);
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pipe->stream_res.tg->funcs->wait_for_state(pipe->stream_res.tg,
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CRTC_STATE_VACTIVE);
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pipe->stream_res.tg->funcs->lock_doublebuffer_disable(
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pipe->stream_res.tg);
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}
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