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WorkStruct: Separate delayable and non-delayable events.
Separate delayable work items from non-delayable work items be splitting them into a separate structure (delayed_work), which incorporates a work_struct and the timer_list removed from work_struct. The work_struct struct is huge, and this limits it's usefulness. On a 64-bit architecture it's nearly 100 bytes in size. This reduces that by half for the non-delayable type of event. Signed-Off-By: David Howells <dhowells@redhat.com>
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0f9005a6f7
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22 changed files with 96 additions and 73 deletions
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@ -17,6 +17,10 @@ struct work_struct {
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void (*func)(void *);
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void *data;
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void *wq_data;
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};
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struct delayed_work {
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struct work_struct work;
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struct timer_list timer;
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};
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@ -28,32 +32,48 @@ struct execute_work {
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.entry = { &(n).entry, &(n).entry }, \
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.func = (f), \
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.data = (d), \
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}
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#define __DELAYED_WORK_INITIALIZER(n, f, d) { \
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.work = __WORK_INITIALIZER((n).work, (f), (d)), \
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.timer = TIMER_INITIALIZER(NULL, 0, 0), \
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}
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#define DECLARE_WORK(n, f, d) \
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struct work_struct n = __WORK_INITIALIZER(n, f, d)
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#define DECLARE_DELAYED_WORK(n, f, d) \
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struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, d)
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/*
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* initialize a work-struct's func and data pointers:
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* initialize a work item's function and data pointers
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*/
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#define PREPARE_WORK(_work, _func, _data) \
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do { \
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(_work)->func = _func; \
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(_work)->data = _data; \
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(_work)->func = (_func); \
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(_work)->data = (_data); \
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} while (0)
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#define PREPARE_DELAYED_WORK(_work, _func, _data) \
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PREPARE_WORK(&(_work)->work, (_func), (_data))
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/*
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* initialize all of a work-struct:
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* initialize all of a work item in one go
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*/
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#define INIT_WORK(_work, _func, _data) \
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do { \
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INIT_LIST_HEAD(&(_work)->entry); \
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(_work)->pending = 0; \
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PREPARE_WORK((_work), (_func), (_data)); \
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} while (0)
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#define INIT_DELAYED_WORK(_work, _func, _data) \
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do { \
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INIT_WORK(&(_work)->work, (_func), (_data)); \
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init_timer(&(_work)->timer); \
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} while (0)
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extern struct workqueue_struct *__create_workqueue(const char *name,
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int singlethread);
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#define create_workqueue(name) __create_workqueue((name), 0)
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@ -62,24 +82,24 @@ extern struct workqueue_struct *__create_workqueue(const char *name,
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extern void destroy_workqueue(struct workqueue_struct *wq);
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extern int FASTCALL(queue_work(struct workqueue_struct *wq, struct work_struct *work));
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extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq, struct work_struct *work, unsigned long delay));
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extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay));
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extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
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struct work_struct *work, unsigned long delay);
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struct delayed_work *work, unsigned long delay);
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extern void FASTCALL(flush_workqueue(struct workqueue_struct *wq));
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extern int FASTCALL(schedule_work(struct work_struct *work));
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extern int FASTCALL(schedule_delayed_work(struct work_struct *work, unsigned long delay));
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extern int FASTCALL(schedule_delayed_work(struct delayed_work *work, unsigned long delay));
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extern int schedule_delayed_work_on(int cpu, struct work_struct *work, unsigned long delay);
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extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, unsigned long delay);
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extern int schedule_on_each_cpu(void (*func)(void *info), void *info);
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extern void flush_scheduled_work(void);
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extern int current_is_keventd(void);
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extern int keventd_up(void);
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extern void init_workqueues(void);
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void cancel_rearming_delayed_work(struct work_struct *work);
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void cancel_rearming_delayed_work(struct delayed_work *work);
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void cancel_rearming_delayed_workqueue(struct workqueue_struct *,
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struct work_struct *);
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struct delayed_work *);
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int execute_in_process_context(void (*fn)(void *), void *,
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struct execute_work *);
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@ -88,13 +108,13 @@ int execute_in_process_context(void (*fn)(void *), void *,
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* function may still be running on return from cancel_delayed_work(). Run
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* flush_scheduled_work() to wait on it.
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*/
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static inline int cancel_delayed_work(struct work_struct *work)
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static inline int cancel_delayed_work(struct delayed_work *work)
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{
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int ret;
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ret = del_timer_sync(&work->timer);
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if (ret)
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clear_bit(0, &work->pending);
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clear_bit(0, &work->work.pending);
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return ret;
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}
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