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ipv6: coding style: comparison for inequality with NULL
The ipv6 code uses a mixture of coding styles. In some instances check for NULL pointer is done as x != NULL and sometimes as x. x is preferred according to checkpatch and this patch makes the code consistent by adopting the latter form. No changes detected by objdiff. Signed-off-by: Ian Morris <ipm@chirality.org.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
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17 changed files with 43 additions and 43 deletions
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@ -648,7 +648,7 @@ int udpv6_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
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/* if we're overly short, let UDP handle it */
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encap_rcv = ACCESS_ONCE(up->encap_rcv);
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if (skb->len > sizeof(struct udphdr) && encap_rcv != NULL) {
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if (skb->len > sizeof(struct udphdr) && encap_rcv) {
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int ret;
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/* Verify checksum before giving to encap */
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@ -899,7 +899,7 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable,
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* for sock caches... i'll skip this for now.
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*/
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sk = __udp6_lib_lookup_skb(skb, uh->source, uh->dest, udptable);
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if (sk != NULL) {
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if (sk) {
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int ret;
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if (!uh->check && !udp_sk(sk)->no_check6_rx) {
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