[PATCH] kill PF_DEAD flag

After the previous change (->flags & PF_DEAD) <=> (->state == EXIT_DEAD), we
don't need PF_DEAD any longer.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Oleg Nesterov 2006-09-29 02:01:10 -07:00 committed by Linus Torvalds
parent 29b8849216
commit 55a101f8f7
4 changed files with 12 additions and 15 deletions

View file

@ -953,10 +953,8 @@ fastcall NORET_TYPE void do_exit(long code)
if (tsk->splice_pipe)
__free_pipe_info(tsk->splice_pipe);
/* PF_DEAD causes final put_task_struct after we schedule. */
preempt_disable();
BUG_ON(tsk->flags & PF_DEAD);
tsk->flags |= PF_DEAD;
/* causes final put_task_struct in finish_task_switch(). */
tsk->state = EXIT_DEAD;
schedule();
@ -972,7 +970,7 @@ NORET_TYPE void complete_and_exit(struct completion *comp, long code)
{
if (comp)
complete(comp);
do_exit(code);
}