dsa: Rename phys_port_mask to enabled_port_mask

The phys in phys_port_mask suggests this mask is about PHYs. In fact,
it means physical ports. Rename to enabled_port_mask, indicating
external enabled ports of the switch, which is hopefully less
confusing.

Signed-off-by: Andrew Lunn <andrew@lunn.ch>
Tested-by: Vivien Didelot <vivien.didelot@savoirfairelinux.com>
Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Andrew Lunn 2016-04-13 02:40:44 +02:00 committed by David S. Miller
parent e49bad3196
commit 74c3e2a54b
4 changed files with 17 additions and 16 deletions

View file

@ -246,7 +246,7 @@ static int dsa_switch_setup_one(struct dsa_switch *ds, struct device *parent)
} else if (!strcmp(name, "dsa")) {
ds->dsa_port_mask |= 1 << i;
} else {
ds->phys_port_mask |= 1 << i;
ds->enabled_port_mask |= 1 << i;
}
valid_name_found = true;
}
@ -259,7 +259,7 @@ static int dsa_switch_setup_one(struct dsa_switch *ds, struct device *parent)
/* Make the built-in MII bus mask match the number of ports,
* switch drivers can override this later
*/
ds->phys_mii_mask = ds->phys_port_mask;
ds->phys_mii_mask = ds->enabled_port_mask;
/*
* If the CPU connects to this switch, set the switch tree
@ -325,7 +325,7 @@ static int dsa_switch_setup_one(struct dsa_switch *ds, struct device *parent)
* Create network devices for physical switch ports.
*/
for (i = 0; i < DSA_MAX_PORTS; i++) {
if (!(ds->phys_port_mask & (1 << i)))
if (!(ds->enabled_port_mask & (1 << i)))
continue;
ret = dsa_slave_create(ds, parent, i, pd->port_names[i]);
@ -435,7 +435,7 @@ static void dsa_switch_destroy(struct dsa_switch *ds)
/* Destroy network devices for physical switch ports. */
for (port = 0; port < DSA_MAX_PORTS; port++) {
if (!(ds->phys_port_mask & (1 << port)))
if (!(ds->enabled_port_mask & (1 << port)))
continue;
if (!ds->ports[port])