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drm/amd/display: use encoder's engine id to find matched free audio device
[Why] On some platforms, the encoder id 3 is not populated. So the encoders are not stored in right order as index (id: 0, 1, 2, 4, 5) at pool. This would cause encoders id 4 & id 5 to fail when finding corresponding audio device, defaulting to the first available audio device. As result, we cannot stream audio into two DP ports with encoders id 4 & id 5. [How] It need to create enough audio device objects (0 - 5) to perform matching. Then use encoder engine id to find matched audio device. Signed-off-by: Tai Man <taiman.wong@amd.com> Reviewed-by: Charlene Liu <Charlene.Liu@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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1 changed files with 7 additions and 1 deletions
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@ -258,7 +258,7 @@ bool resource_construct(
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* PORT_CONNECTIVITY == 1 (as instructed by HW team).
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*/
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update_num_audio(&straps, &num_audio, &pool->audio_support);
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for (i = 0; i < pool->pipe_count && i < num_audio; i++) {
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for (i = 0; i < caps->num_audio; i++) {
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struct audio *aud = create_funcs->create_audio(ctx, i);
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if (aud == NULL) {
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@ -1669,6 +1669,12 @@ static struct audio *find_first_free_audio(
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return pool->audios[i];
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}
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}
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/* use engine id to find free audio */
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if ((id < pool->audio_count) && (res_ctx->is_audio_acquired[id] == false)) {
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return pool->audios[id];
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}
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/*not found the matching one, first come first serve*/
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for (i = 0; i < pool->audio_count; i++) {
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if (res_ctx->is_audio_acquired[i] == false) {
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