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random: Return nbytes filled from hw RNG
Currently the function get_random_bytes_arch() has return value 'void'. If the hw RNG fails we currently fall back to using get_random_bytes(). This defeats the purpose of requesting random material from the hw RNG in the first place. There are currently no intree users of get_random_bytes_arch(). Only get random bytes from the hw RNG, make function return the number of bytes retrieved from the hw RNG. Acked-by: Theodore Ts'o <tytso@mit.edu> Reviewed-by: Steven Rostedt (VMware) <rostedt@goodmis.org> Signed-off-by: Tobin C. Harding <me@tobin.cc> Signed-off-by: Theodore Ts'o <tytso@mit.edu>
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2 changed files with 10 additions and 8 deletions
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@ -38,7 +38,7 @@ extern void get_random_bytes(void *buf, int nbytes);
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extern int wait_for_random_bytes(void);
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extern int add_random_ready_callback(struct random_ready_callback *rdy);
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extern void del_random_ready_callback(struct random_ready_callback *rdy);
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extern void get_random_bytes_arch(void *buf, int nbytes);
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extern int __must_check get_random_bytes_arch(void *buf, int nbytes);
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#ifndef MODULE
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extern const struct file_operations random_fops, urandom_fops;
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