random: Return nbytes filled from hw RNG

Currently the function get_random_bytes_arch() has return value 'void'.
If the hw RNG fails we currently fall back to using get_random_bytes().
This defeats the purpose of requesting random material from the hw RNG
in the first place.

There are currently no intree users of get_random_bytes_arch().

Only get random bytes from the hw RNG, make function return the number
of bytes retrieved from the hw RNG.

Acked-by: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
Signed-off-by: Tobin C. Harding <me@tobin.cc>
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
This commit is contained in:
Tobin C. Harding 2018-06-22 09:15:32 +10:00 committed by Theodore Ts'o
parent 8ddd6efa56
commit 753d433b58
2 changed files with 10 additions and 8 deletions

View file

@ -38,7 +38,7 @@ extern void get_random_bytes(void *buf, int nbytes);
extern int wait_for_random_bytes(void);
extern int add_random_ready_callback(struct random_ready_callback *rdy);
extern void del_random_ready_callback(struct random_ready_callback *rdy);
extern void get_random_bytes_arch(void *buf, int nbytes);
extern int __must_check get_random_bytes_arch(void *buf, int nbytes);
#ifndef MODULE
extern const struct file_operations random_fops, urandom_fops;