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tun: Update classid on packet injection
This patch makes tun update its socket classid every time we inject a packet into the network stack. This is so that any updates made by the admin to the process writing packets to tun is effected. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
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2 changed files with 3 additions and 0 deletions
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@ -526,6 +526,8 @@ static inline struct sk_buff *tun_alloc_skb(struct tun_struct *tun,
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struct sk_buff *skb;
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struct sk_buff *skb;
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int err;
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int err;
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sock_update_classid(sk);
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/* Under a page? Don't bother with paged skb. */
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/* Under a page? Don't bother with paged skb. */
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if (prepad + len < PAGE_SIZE || !linear)
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if (prepad + len < PAGE_SIZE || !linear)
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linear = len;
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linear = len;
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@ -1064,6 +1064,7 @@ void sock_update_classid(struct sock *sk)
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if (classid && classid != sk->sk_classid)
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if (classid && classid != sk->sk_classid)
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sk->sk_classid = classid;
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sk->sk_classid = classid;
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}
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}
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EXPORT_SYMBOL(sock_update_classid);
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#endif
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#endif
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/**
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/**
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