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badblocks: Add core badblock management code
Take the core badblocks implementation from md, and make it generally available. This follows the same style as kernel implementations of linked lists, rb-trees etc, where you can have a structure that can be embedded anywhere, and accessor functions to manipulate the data. The only changes in this copy of the code are ones to generalize function/variable names from md-specific ones. Also add init and free functions. Signed-off-by: Vishal Verma <vishal.l.verma@intel.com> Signed-off-by: Dan Williams <dan.j.williams@intel.com>
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3 changed files with 615 additions and 1 deletions
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include/linux/badblocks.h
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53
include/linux/badblocks.h
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#ifndef _LINUX_BADBLOCKS_H
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#define _LINUX_BADBLOCKS_H
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#include <linux/seqlock.h>
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#include <linux/kernel.h>
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#include <linux/stddef.h>
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#include <linux/types.h>
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#define BB_LEN_MASK (0x00000000000001FFULL)
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#define BB_OFFSET_MASK (0x7FFFFFFFFFFFFE00ULL)
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#define BB_ACK_MASK (0x8000000000000000ULL)
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#define BB_MAX_LEN 512
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#define BB_OFFSET(x) (((x) & BB_OFFSET_MASK) >> 9)
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#define BB_LEN(x) (((x) & BB_LEN_MASK) + 1)
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#define BB_ACK(x) (!!((x) & BB_ACK_MASK))
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#define BB_MAKE(a, l, ack) (((a)<<9) | ((l)-1) | ((u64)(!!(ack)) << 63))
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/* Bad block numbers are stored sorted in a single page.
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* 64bits is used for each block or extent.
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* 54 bits are sector number, 9 bits are extent size,
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* 1 bit is an 'acknowledged' flag.
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*/
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#define MAX_BADBLOCKS (PAGE_SIZE/8)
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struct badblocks {
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int count; /* count of bad blocks */
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int unacked_exist; /* there probably are unacknowledged
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* bad blocks. This is only cleared
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* when a read discovers none
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*/
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int shift; /* shift from sectors to block size
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* a -ve shift means badblocks are
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* disabled.*/
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u64 *page; /* badblock list */
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int changed;
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seqlock_t lock;
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sector_t sector;
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sector_t size; /* in sectors */
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};
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int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
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sector_t *first_bad, int *bad_sectors);
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int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
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int acknowledged);
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int badblocks_clear(struct badblocks *bb, sector_t s, int sectors);
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void ack_all_badblocks(struct badblocks *bb);
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ssize_t badblocks_show(struct badblocks *bb, char *page, int unack);
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ssize_t badblocks_store(struct badblocks *bb, const char *page, size_t len,
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int unack);
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int badblocks_init(struct badblocks *bb, int enable);
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void badblocks_free(struct badblocks *bb);
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#endif
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