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[NETNS]: struct net content re-work (v3)
Recently David Miller and Herbert Xu pointed out that struct net becomes overbloated and un-maintainable. There are two solutions: - provide a pointer to a network subsystem definition from struct net. This costs an additional dereferrence - place sub-system definition into the structure itself. This will speedup run-time access at the cost of recompilation time The second approach looks better for us. Other sub-systems will follow. Signed-off-by: Denis V. Lunev <den@openvz.org> Acked-by: Daniel Lezcano <dlezcano@fr.ibm.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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4 changed files with 24 additions and 11 deletions
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@ -592,7 +592,7 @@ static struct sock * unix_create1(struct net *net, struct socket *sock)
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&af_unix_sk_receive_queue_lock_key);
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sk->sk_write_space = unix_write_space;
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sk->sk_max_ack_backlog = net->sysctl_unix_max_dgram_qlen;
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sk->sk_max_ack_backlog = net->unx.sysctl_max_dgram_qlen;
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sk->sk_destruct = unix_sock_destructor;
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u = unix_sk(sk);
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u->dentry = NULL;
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@ -2138,7 +2138,7 @@ static int unix_net_init(struct net *net)
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{
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int error = -ENOMEM;
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net->sysctl_unix_max_dgram_qlen = 10;
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net->unx.sysctl_max_dgram_qlen = 10;
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if (unix_sysctl_register(net))
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goto out;
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