A fair amount of stuff this time around, dominated by yet another massive

set from Mauro toward the completion of the RST conversion.  I *really*
 hope we are getting close to the end of this.  Meanwhile, those patches
 reach pretty far afield to update document references around the tree;
 there should be no actual code changes there.  There will be, alas, more of
 the usual trivial merge conflicts.
 
 Beyond that we have more translations, improvements to the sphinx
 scripting, a number of additions to the sysctl documentation, and lots of
 fixes.
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Merge tag 'docs-5.8' of git://git.lwn.net/linux

Pull documentation updates from Jonathan Corbet:
 "A fair amount of stuff this time around, dominated by yet another
  massive set from Mauro toward the completion of the RST conversion. I
  *really* hope we are getting close to the end of this. Meanwhile,
  those patches reach pretty far afield to update document references
  around the tree; there should be no actual code changes there. There
  will be, alas, more of the usual trivial merge conflicts.

  Beyond that we have more translations, improvements to the sphinx
  scripting, a number of additions to the sysctl documentation, and lots
  of fixes"

* tag 'docs-5.8' of git://git.lwn.net/linux: (130 commits)
  Documentation: fixes to the maintainer-entry-profile template
  zswap: docs/vm: Fix typo accept_threshold_percent in zswap.rst
  tracing: Fix events.rst section numbering
  docs: acpi: fix old http link and improve document format
  docs: filesystems: add info about efivars content
  Documentation: LSM: Correct the basic LSM description
  mailmap: change email for Ricardo Ribalda
  docs: sysctl/kernel: document unaligned controls
  Documentation: admin-guide: update bug-hunting.rst
  docs: sysctl/kernel: document ngroups_max
  nvdimm: fixes to maintainter-entry-profile
  Documentation/features: Correct RISC-V kprobes support entry
  Documentation/features: Refresh the arch support status files
  Revert "docs: sysctl/kernel: document ngroups_max"
  docs: move locking-specific documents to locking/
  docs: move digsig docs to the security book
  docs: move the kref doc into the core-api book
  docs: add IRQ documentation at the core-api book
  docs: debugging-via-ohci1394.txt: add it to the core-api book
  docs: fix references for ipmi.rst file
  ...
This commit is contained in:
Linus Torvalds 2020-06-01 15:45:27 -07:00
commit b23c4771ff
267 changed files with 6300 additions and 4337 deletions

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===========================================================================
Using physical DMA provided by OHCI-1394 FireWire controllers for debugging
===========================================================================
Introduction
------------
Basically all FireWire controllers which are in use today are compliant
to the OHCI-1394 specification which defines the controller to be a PCI
bus master which uses DMA to offload data transfers from the CPU and has
a "Physical Response Unit" which executes specific requests by employing
PCI-Bus master DMA after applying filters defined by the OHCI-1394 driver.
Once properly configured, remote machines can send these requests to
ask the OHCI-1394 controller to perform read and write requests on
physical system memory and, for read requests, send the result of
the physical memory read back to the requester.
With that, it is possible to debug issues by reading interesting memory
locations such as buffers like the printk buffer or the process table.
Retrieving a full system memory dump is also possible over the FireWire,
using data transfer rates in the order of 10MB/s or more.
With most FireWire controllers, memory access is limited to the low 4 GB
of physical address space. This can be a problem on IA64 machines where
memory is located mostly above that limit, but it is rarely a problem on
more common hardware such as x86, x86-64 and PowerPC.
At least LSI FW643e and FW643e2 controllers are known to support access to
physical addresses above 4 GB, but this feature is currently not enabled by
Linux.
Together with a early initialization of the OHCI-1394 controller for debugging,
this facility proved most useful for examining long debugs logs in the printk
buffer on to debug early boot problems in areas like ACPI where the system
fails to boot and other means for debugging (serial port) are either not
available (notebooks) or too slow for extensive debug information (like ACPI).
Drivers
-------
The firewire-ohci driver in drivers/firewire uses filtered physical
DMA by default, which is more secure but not suitable for remote debugging.
Pass the remote_dma=1 parameter to the driver to get unfiltered physical DMA.
Because the firewire-ohci driver depends on the PCI enumeration to be
completed, an initialization routine which runs pretty early has been
implemented for x86. This routine runs long before console_init() can be
called, i.e. before the printk buffer appears on the console.
To activate it, enable CONFIG_PROVIDE_OHCI1394_DMA_INIT (Kernel hacking menu:
Remote debugging over FireWire early on boot) and pass the parameter
"ohci1394_dma=early" to the recompiled kernel on boot.
Tools
-----
firescope - Originally developed by Benjamin Herrenschmidt, Andi Kleen ported
it from PowerPC to x86 and x86_64 and added functionality, firescope can now
be used to view the printk buffer of a remote machine, even with live update.
Bernhard Kaindl enhanced firescope to support accessing 64-bit machines
from 32-bit firescope and vice versa:
- http://v3.sk/~lkundrak/firescope/
and he implemented fast system dump (alpha version - read README.txt):
- http://halobates.de/firewire/firedump-0.1.tar.bz2
There is also a gdb proxy for firewire which allows to use gdb to access
data which can be referenced from symbols found by gdb in vmlinux:
- http://halobates.de/firewire/fireproxy-0.33.tar.bz2
The latest version of this gdb proxy (fireproxy-0.34) can communicate (not
yet stable) with kgdb over an memory-based communication module (kgdbom).
Getting Started
---------------
The OHCI-1394 specification regulates that the OHCI-1394 controller must
disable all physical DMA on each bus reset.
This means that if you want to debug an issue in a system state where
interrupts are disabled and where no polling of the OHCI-1394 controller
for bus resets takes place, you have to establish any FireWire cable
connections and fully initialize all FireWire hardware __before__ the
system enters such state.
Step-by-step instructions for using firescope with early OHCI initialization:
1) Verify that your hardware is supported:
Load the firewire-ohci module and check your kernel logs.
You should see a line similar to::
firewire_ohci 0000:15:00.1: added OHCI v1.0 device as card 2, 4 IR + 4 IT
... contexts, quirks 0x11
when loading the driver. If you have no supported controller, many PCI,
CardBus and even some Express cards which are fully compliant to OHCI-1394
specification are available. If it requires no driver for Windows operating
systems, it most likely is. Only specialized shops have cards which are not
compliant, they are based on TI PCILynx chips and require drivers for Windows
operating systems.
The mentioned kernel log message contains the string "physUB" if the
controller implements a writable Physical Upper Bound register. This is
required for physical DMA above 4 GB (but not utilized by Linux yet).
2) Establish a working FireWire cable connection:
Any FireWire cable, as long at it provides electrically and mechanically
stable connection and has matching connectors (there are small 4-pin and
large 6-pin FireWire ports) will do.
If an driver is running on both machines you should see a line like::
firewire_core 0000:15:00.1: created device fw1: GUID 00061b0020105917, S400
on both machines in the kernel log when the cable is plugged in
and connects the two machines.
3) Test physical DMA using firescope:
On the debug host, make sure that /dev/fw* is accessible,
then start firescope::
$ firescope
Port 0 (/dev/fw1) opened, 2 nodes detected
FireScope
---------
Target : <unspecified>
Gen : 1
[Ctrl-T] choose target
[Ctrl-H] this menu
[Ctrl-Q] quit
------> Press Ctrl-T now, the output should be similar to:
2 nodes available, local node is: 0
0: ffc0, uuid: 00000000 00000000 [LOCAL]
1: ffc1, uuid: 00279000 ba4bb801
Besides the [LOCAL] node, it must show another node without error message.
4) Prepare for debugging with early OHCI-1394 initialization:
4.1) Kernel compilation and installation on debug target
Compile the kernel to be debugged with CONFIG_PROVIDE_OHCI1394_DMA_INIT
(Kernel hacking: Provide code for enabling DMA over FireWire early on boot)
enabled and install it on the machine to be debugged (debug target).
4.2) Transfer the System.map of the debugged kernel to the debug host
Copy the System.map of the kernel be debugged to the debug host (the host
which is connected to the debugged machine over the FireWire cable).
5) Retrieving the printk buffer contents:
With the FireWire cable connected, the OHCI-1394 driver on the debugging
host loaded, reboot the debugged machine, booting the kernel which has
CONFIG_PROVIDE_OHCI1394_DMA_INIT enabled, with the option ohci1394_dma=early.
Then, on the debugging host, run firescope, for example by using -A::
firescope -A System.map-of-debug-target-kernel
Note: -A automatically attaches to the first non-local node. It only works
reliably if only connected two machines are connected using FireWire.
After having attached to the debug target, press Ctrl-D to view the
complete printk buffer or Ctrl-U to enter auto update mode and get an
updated live view of recent kernel messages logged on the debug target.
Call "firescope -h" to get more information on firescope's options.
Notes
-----
Documentation and specifications: http://halobates.de/firewire/
FireWire is a trademark of Apple Inc. - for more information please refer to:
https://en.wikipedia.org/wiki/FireWire

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=========================
Dynamic DMA mapping Guide
=========================
:Author: David S. Miller <davem@redhat.com>
:Author: Richard Henderson <rth@cygnus.com>
:Author: Jakub Jelinek <jakub@redhat.com>
This is a guide to device driver writers on how to use the DMA API
with example pseudo-code. For a concise description of the API, see
DMA-API.txt.
CPU and DMA addresses
=====================
There are several kinds of addresses involved in the DMA API, and it's
important to understand the differences.
The kernel normally uses virtual addresses. Any address returned by
kmalloc(), vmalloc(), and similar interfaces is a virtual address and can
be stored in a ``void *``.
The virtual memory system (TLB, page tables, etc.) translates virtual
addresses to CPU physical addresses, which are stored as "phys_addr_t" or
"resource_size_t". The kernel manages device resources like registers as
physical addresses. These are the addresses in /proc/iomem. The physical
address is not directly useful to a driver; it must use ioremap() to map
the space and produce a virtual address.
I/O devices use a third kind of address: a "bus address". If a device has
registers at an MMIO address, or if it performs DMA to read or write system
memory, the addresses used by the device are bus addresses. In some
systems, bus addresses are identical to CPU physical addresses, but in
general they are not. IOMMUs and host bridges can produce arbitrary
mappings between physical and bus addresses.
From a device's point of view, DMA uses the bus address space, but it may
be restricted to a subset of that space. For example, even if a system
supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU
so devices only need to use 32-bit DMA addresses.
Here's a picture and some examples::
CPU CPU Bus
Virtual Physical Address
Address Address Space
Space Space
+-------+ +------+ +------+
| | |MMIO | Offset | |
| | Virtual |Space | applied | |
C +-------+ --------> B +------+ ----------> +------+ A
| | mapping | | by host | |
+-----+ | | | | bridge | | +--------+
| | | | +------+ | | | |
| CPU | | | | RAM | | | | Device |
| | | | | | | | | |
+-----+ +-------+ +------+ +------+ +--------+
| | Virtual |Buffer| Mapping | |
X +-------+ --------> Y +------+ <---------- +------+ Z
| | mapping | RAM | by IOMMU
| | | |
| | | |
+-------+ +------+
During the enumeration process, the kernel learns about I/O devices and
their MMIO space and the host bridges that connect them to the system. For
example, if a PCI device has a BAR, the kernel reads the bus address (A)
from the BAR and converts it to a CPU physical address (B). The address B
is stored in a struct resource and usually exposed via /proc/iomem. When a
driver claims a device, it typically uses ioremap() to map physical address
B at a virtual address (C). It can then use, e.g., ioread32(C), to access
the device registers at bus address A.
If the device supports DMA, the driver sets up a buffer using kmalloc() or
a similar interface, which returns a virtual address (X). The virtual
memory system maps X to a physical address (Y) in system RAM. The driver
can use virtual address X to access the buffer, but the device itself
cannot because DMA doesn't go through the CPU virtual memory system.
In some simple systems, the device can do DMA directly to physical address
Y. But in many others, there is IOMMU hardware that translates DMA
addresses to physical addresses, e.g., it translates Z to Y. This is part
of the reason for the DMA API: the driver can give a virtual address X to
an interface like dma_map_single(), which sets up any required IOMMU
mapping and returns the DMA address Z. The driver then tells the device to
do DMA to Z, and the IOMMU maps it to the buffer at address Y in system
RAM.
So that Linux can use the dynamic DMA mapping, it needs some help from the
drivers, namely it has to take into account that DMA addresses should be
mapped only for the time they are actually used and unmapped after the DMA
transfer.
The following API will work of course even on platforms where no such
hardware exists.
Note that the DMA API works with any bus independent of the underlying
microprocessor architecture. You should use the DMA API rather than the
bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the
pci_map_*() interfaces.
First of all, you should make sure::
#include <linux/dma-mapping.h>
is in your driver, which provides the definition of dma_addr_t. This type
can hold any valid DMA address for the platform and should be used
everywhere you hold a DMA address returned from the DMA mapping functions.
What memory is DMA'able?
========================
The first piece of information you must know is what kernel memory can
be used with the DMA mapping facilities. There has been an unwritten
set of rules regarding this, and this text is an attempt to finally
write them down.
If you acquired your memory via the page allocator
(i.e. __get_free_page*()) or the generic memory allocators
(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
that memory using the addresses returned from those routines.
This means specifically that you may _not_ use the memory/addresses
returned from vmalloc() for DMA. It is possible to DMA to the
_underlying_ memory mapped into a vmalloc() area, but this requires
walking page tables to get the physical addresses, and then
translating each of those pages back to a kernel address using
something like __va(). [ EDIT: Update this when we integrate
Gerd Knorr's generic code which does this. ]
This rule also means that you may use neither kernel image addresses
(items in data/text/bss segments), nor module image addresses, nor
stack addresses for DMA. These could all be mapped somewhere entirely
different than the rest of physical memory. Even if those classes of
memory could physically work with DMA, you'd need to ensure the I/O
buffers were cacheline-aligned. Without that, you'd see cacheline
sharing problems (data corruption) on CPUs with DMA-incoherent caches.
(The CPU could write to one word, DMA would write to a different one
in the same cache line, and one of them could be overwritten.)
Also, this means that you cannot take the return of a kmap()
call and DMA to/from that. This is similar to vmalloc().
What about block I/O and networking buffers? The block I/O and
networking subsystems make sure that the buffers they use are valid
for you to DMA from/to.
DMA addressing capabilities
===========================
By default, the kernel assumes that your device can address 32-bits of DMA
addressing. For a 64-bit capable device, this needs to be increased, and for
a device with limitations, it needs to be decreased.
Special note about PCI: PCI-X specification requires PCI-X devices to support
64-bit addressing (DAC) for all transactions. And at least one platform (SGI
SN2) requires 64-bit consistent allocations to operate correctly when the IO
bus is in PCI-X mode.
For correct operation, you must set the DMA mask to inform the kernel about
your devices DMA addressing capabilities.
This is performed via a call to dma_set_mask_and_coherent()::
int dma_set_mask_and_coherent(struct device *dev, u64 mask);
which will set the mask for both streaming and coherent APIs together. If you
have some special requirements, then the following two separate calls can be
used instead:
The setup for streaming mappings is performed via a call to
dma_set_mask()::
int dma_set_mask(struct device *dev, u64 mask);
The setup for consistent allocations is performed via a call
to dma_set_coherent_mask()::
int dma_set_coherent_mask(struct device *dev, u64 mask);
Here, dev is a pointer to the device struct of your device, and mask is a bit
mask describing which bits of an address your device supports. Often the
device struct of your device is embedded in the bus-specific device struct of
your device. For example, &pdev->dev is a pointer to the device struct of a
PCI device (pdev is a pointer to the PCI device struct of your device).
These calls usually return zero to indicated your device can perform DMA
properly on the machine given the address mask you provided, but they might
return an error if the mask is too small to be supportable on the given
system. If it returns non-zero, your device cannot perform DMA properly on
this platform, and attempting to do so will result in undefined behavior.
You must not use DMA on this device unless the dma_set_mask family of
functions has returned success.
This means that in the failure case, you have two options:
1) Use some non-DMA mode for data transfer, if possible.
2) Ignore this device and do not initialize it.
It is recommended that your driver print a kernel KERN_WARNING message when
setting the DMA mask fails. In this manner, if a user of your driver reports
that performance is bad or that the device is not even detected, you can ask
them for the kernel messages to find out exactly why.
The standard 64-bit addressing device would do something like this::
if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) {
dev_warn(dev, "mydev: No suitable DMA available\n");
goto ignore_this_device;
}
If the device only supports 32-bit addressing for descriptors in the
coherent allocations, but supports full 64-bits for streaming mappings
it would look like this::
if (dma_set_mask(dev, DMA_BIT_MASK(64))) {
dev_warn(dev, "mydev: No suitable DMA available\n");
goto ignore_this_device;
}
The coherent mask will always be able to set the same or a smaller mask as
the streaming mask. However for the rare case that a device driver only
uses consistent allocations, one would have to check the return value from
dma_set_coherent_mask().
Finally, if your device can only drive the low 24-bits of
address you might do something like::
if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
dev_warn(dev, "mydev: 24-bit DMA addressing not available\n");
goto ignore_this_device;
}
When dma_set_mask() or dma_set_mask_and_coherent() is successful, and
returns zero, the kernel saves away this mask you have provided. The
kernel will use this information later when you make DMA mappings.
There is a case which we are aware of at this time, which is worth
mentioning in this documentation. If your device supports multiple
functions (for example a sound card provides playback and record
functions) and the various different functions have _different_
DMA addressing limitations, you may wish to probe each mask and
only provide the functionality which the machine can handle. It
is important that the last call to dma_set_mask() be for the
most specific mask.
Here is pseudo-code showing how this might be done::
#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
struct my_sound_card *card;
struct device *dev;
...
if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
card->playback_enabled = 1;
} else {
card->playback_enabled = 0;
dev_warn(dev, "%s: Playback disabled due to DMA limitations\n",
card->name);
}
if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
card->record_enabled = 1;
} else {
card->record_enabled = 0;
dev_warn(dev, "%s: Record disabled due to DMA limitations\n",
card->name);
}
A sound card was used as an example here because this genre of PCI
devices seems to be littered with ISA chips given a PCI front end,
and thus retaining the 16MB DMA addressing limitations of ISA.
Types of DMA mappings
=====================
There are two types of DMA mappings:
- Consistent DMA mappings which are usually mapped at driver
initialization, unmapped at the end and for which the hardware should
guarantee that the device and the CPU can access the data
in parallel and will see updates made by each other without any
explicit software flushing.
Think of "consistent" as "synchronous" or "coherent".
The current default is to return consistent memory in the low 32
bits of the DMA space. However, for future compatibility you should
set the consistent mask even if this default is fine for your
driver.
Good examples of what to use consistent mappings for are:
- Network card DMA ring descriptors.
- SCSI adapter mailbox command data structures.
- Device firmware microcode executed out of
main memory.
The invariant these examples all require is that any CPU store
to memory is immediately visible to the device, and vice
versa. Consistent mappings guarantee this.
.. important::
Consistent DMA memory does not preclude the usage of
proper memory barriers. The CPU may reorder stores to
consistent memory just as it may normal memory. Example:
if it is important for the device to see the first word
of a descriptor updated before the second, you must do
something like::
desc->word0 = address;
wmb();
desc->word1 = DESC_VALID;
in order to get correct behavior on all platforms.
Also, on some platforms your driver may need to flush CPU write
buffers in much the same way as it needs to flush write buffers
found in PCI bridges (such as by reading a register's value
after writing it).
- Streaming DMA mappings which are usually mapped for one DMA
transfer, unmapped right after it (unless you use dma_sync_* below)
and for which hardware can optimize for sequential accesses.
Think of "streaming" as "asynchronous" or "outside the coherency
domain".
Good examples of what to use streaming mappings for are:
- Networking buffers transmitted/received by a device.
- Filesystem buffers written/read by a SCSI device.
The interfaces for using this type of mapping were designed in
such a way that an implementation can make whatever performance
optimizations the hardware allows. To this end, when using
such mappings you must be explicit about what you want to happen.
Neither type of DMA mapping has alignment restrictions that come from
the underlying bus, although some devices may have such restrictions.
Also, systems with caches that aren't DMA-coherent will work better
when the underlying buffers don't share cache lines with other data.
Using Consistent DMA mappings
=============================
To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
you should do::
dma_addr_t dma_handle;
cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
where device is a ``struct device *``. This may be called in interrupt
context with the GFP_ATOMIC flag.
Size is the length of the region you want to allocate, in bytes.
This routine will allocate RAM for that region, so it acts similarly to
__get_free_pages() (but takes size instead of a page order). If your
driver needs regions sized smaller than a page, you may prefer using
the dma_pool interface, described below.
The consistent DMA mapping interfaces, will by default return a DMA address
which is 32-bit addressable. Even if the device indicates (via the DMA mask)
that it may address the upper 32-bits, consistent allocation will only
return > 32-bit addresses for DMA if the consistent DMA mask has been
explicitly changed via dma_set_coherent_mask(). This is true of the
dma_pool interface as well.
dma_alloc_coherent() returns two values: the virtual address which you
can use to access it from the CPU and dma_handle which you pass to the
card.
The CPU virtual address and the DMA address are both
guaranteed to be aligned to the smallest PAGE_SIZE order which
is greater than or equal to the requested size. This invariant
exists (for example) to guarantee that if you allocate a chunk
which is smaller than or equal to 64 kilobytes, the extent of the
buffer you receive will not cross a 64K boundary.
To unmap and free such a DMA region, you call::
dma_free_coherent(dev, size, cpu_addr, dma_handle);
where dev, size are the same as in the above call and cpu_addr and
dma_handle are the values dma_alloc_coherent() returned to you.
This function may not be called in interrupt context.
If your driver needs lots of smaller memory regions, you can write
custom code to subdivide pages returned by dma_alloc_coherent(),
or you can use the dma_pool API to do that. A dma_pool is like
a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages().
Also, it understands common hardware constraints for alignment,
like queue heads needing to be aligned on N byte boundaries.
Create a dma_pool like this::
struct dma_pool *pool;
pool = dma_pool_create(name, dev, size, align, boundary);
The "name" is for diagnostics (like a kmem_cache name); dev and size
are as above. The device's hardware alignment requirement for this
type of data is "align" (which is expressed in bytes, and must be a
power of two). If your device has no boundary crossing restrictions,
pass 0 for boundary; passing 4096 says memory allocated from this pool
must not cross 4KByte boundaries (but at that time it may be better to
use dma_alloc_coherent() directly instead).
Allocate memory from a DMA pool like this::
cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor
holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(),
this returns two values, cpu_addr and dma_handle.
Free memory that was allocated from a dma_pool like this::
dma_pool_free(pool, cpu_addr, dma_handle);
where pool is what you passed to dma_pool_alloc(), and cpu_addr and
dma_handle are the values dma_pool_alloc() returned. This function
may be called in interrupt context.
Destroy a dma_pool by calling::
dma_pool_destroy(pool);
Make sure you've called dma_pool_free() for all memory allocated
from a pool before you destroy the pool. This function may not
be called in interrupt context.
DMA Direction
=============
The interfaces described in subsequent portions of this document
take a DMA direction argument, which is an integer and takes on
one of the following values::
DMA_BIDIRECTIONAL
DMA_TO_DEVICE
DMA_FROM_DEVICE
DMA_NONE
You should provide the exact DMA direction if you know it.
DMA_TO_DEVICE means "from main memory to the device"
DMA_FROM_DEVICE means "from the device to main memory"
It is the direction in which the data moves during the DMA
transfer.
You are _strongly_ encouraged to specify this as precisely
as you possibly can.
If you absolutely cannot know the direction of the DMA transfer,
specify DMA_BIDIRECTIONAL. It means that the DMA can go in
either direction. The platform guarantees that you may legally
specify this, and that it will work, but this may be at the
cost of performance for example.
The value DMA_NONE is to be used for debugging. One can
hold this in a data structure before you come to know the
precise direction, and this will help catch cases where your
direction tracking logic has failed to set things up properly.
Another advantage of specifying this value precisely (outside of
potential platform-specific optimizations of such) is for debugging.
Some platforms actually have a write permission boolean which DMA
mappings can be marked with, much like page protections in the user
program address space. Such platforms can and do report errors in the
kernel logs when the DMA controller hardware detects violation of the
permission setting.
Only streaming mappings specify a direction, consistent mappings
implicitly have a direction attribute setting of
DMA_BIDIRECTIONAL.
The SCSI subsystem tells you the direction to use in the
'sc_data_direction' member of the SCSI command your driver is
working on.
For Networking drivers, it's a rather simple affair. For transmit
packets, map/unmap them with the DMA_TO_DEVICE direction
specifier. For receive packets, just the opposite, map/unmap them
with the DMA_FROM_DEVICE direction specifier.
Using Streaming DMA mappings
============================
The streaming DMA mapping routines can be called from interrupt
context. There are two versions of each map/unmap, one which will
map/unmap a single memory region, and one which will map/unmap a
scatterlist.
To map a single region, you do::
struct device *dev = &my_dev->dev;
dma_addr_t dma_handle;
void *addr = buffer->ptr;
size_t size = buffer->len;
dma_handle = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
and to unmap it::
dma_unmap_single(dev, dma_handle, size, direction);
You should call dma_mapping_error() as dma_map_single() could fail and return
error. Doing so will ensure that the mapping code will work correctly on all
DMA implementations without any dependency on the specifics of the underlying
implementation. Using the returned address without checking for errors could
result in failures ranging from panics to silent data corruption. The same
applies to dma_map_page() as well.
You should call dma_unmap_single() when the DMA activity is finished, e.g.,
from the interrupt which told you that the DMA transfer is done.
Using CPU pointers like this for single mappings has a disadvantage:
you cannot reference HIGHMEM memory in this way. Thus, there is a
map/unmap interface pair akin to dma_{map,unmap}_single(). These
interfaces deal with page/offset pairs instead of CPU pointers.
Specifically::
struct device *dev = &my_dev->dev;
dma_addr_t dma_handle;
struct page *page = buffer->page;
unsigned long offset = buffer->offset;
size_t size = buffer->len;
dma_handle = dma_map_page(dev, page, offset, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
...
dma_unmap_page(dev, dma_handle, size, direction);
Here, "offset" means byte offset within the given page.
You should call dma_mapping_error() as dma_map_page() could fail and return
error as outlined under the dma_map_single() discussion.
You should call dma_unmap_page() when the DMA activity is finished, e.g.,
from the interrupt which told you that the DMA transfer is done.
With scatterlists, you map a region gathered from several regions by::
int i, count = dma_map_sg(dev, sglist, nents, direction);
struct scatterlist *sg;
for_each_sg(sglist, sg, count, i) {
hw_address[i] = sg_dma_address(sg);
hw_len[i] = sg_dma_len(sg);
}
where nents is the number of entries in the sglist.
The implementation is free to merge several consecutive sglist entries
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
consecutive sglist entries can be merged into one provided the first one
ends and the second one starts on a page boundary - in fact this is a huge
advantage for cards which either cannot do scatter-gather or have very
limited number of scatter-gather entries) and returns the actual number
of sg entries it mapped them to. On failure 0 is returned.
Then you should loop count times (note: this can be less than nents times)
and use sg_dma_address() and sg_dma_len() macros where you previously
accessed sg->address and sg->length as shown above.
To unmap a scatterlist, just call::
dma_unmap_sg(dev, sglist, nents, direction);
Again, make sure DMA activity has already finished.
.. note::
The 'nents' argument to the dma_unmap_sg call must be
the _same_ one you passed into the dma_map_sg call,
it should _NOT_ be the 'count' value _returned_ from the
dma_map_sg call.
Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}()
counterpart, because the DMA address space is a shared resource and
you could render the machine unusable by consuming all DMA addresses.
If you need to use the same streaming DMA region multiple times and touch
the data in between the DMA transfers, the buffer needs to be synced
properly in order for the CPU and device to see the most up-to-date and
correct copy of the DMA buffer.
So, firstly, just map it with dma_map_{single,sg}(), and after each DMA
transfer call either::
dma_sync_single_for_cpu(dev, dma_handle, size, direction);
or::
dma_sync_sg_for_cpu(dev, sglist, nents, direction);
as appropriate.
Then, if you wish to let the device get at the DMA area again,
finish accessing the data with the CPU, and then before actually
giving the buffer to the hardware call either::
dma_sync_single_for_device(dev, dma_handle, size, direction);
or::
dma_sync_sg_for_device(dev, sglist, nents, direction);
as appropriate.
.. note::
The 'nents' argument to dma_sync_sg_for_cpu() and
dma_sync_sg_for_device() must be the same passed to
dma_map_sg(). It is _NOT_ the count returned by
dma_map_sg().
After the last DMA transfer call one of the DMA unmap routines
dma_unmap_{single,sg}(). If you don't touch the data from the first
dma_map_*() call till dma_unmap_*(), then you don't have to call the
dma_sync_*() routines at all.
Here is pseudo code which shows a situation in which you would need
to use the dma_sync_*() interfaces::
my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
{
dma_addr_t mapping;
mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
if (dma_mapping_error(cp->dev, mapping)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
cp->rx_buf = buffer;
cp->rx_len = len;
cp->rx_dma = mapping;
give_rx_buf_to_card(cp);
}
...
my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
{
struct my_card *cp = devid;
...
if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
struct my_card_header *hp;
/* Examine the header to see if we wish
* to accept the data. But synchronize
* the DMA transfer with the CPU first
* so that we see updated contents.
*/
dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
cp->rx_len,
DMA_FROM_DEVICE);
/* Now it is safe to examine the buffer. */
hp = (struct my_card_header *) cp->rx_buf;
if (header_is_ok(hp)) {
dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
DMA_FROM_DEVICE);
pass_to_upper_layers(cp->rx_buf);
make_and_setup_new_rx_buf(cp);
} else {
/* CPU should not write to
* DMA_FROM_DEVICE-mapped area,
* so dma_sync_single_for_device() is
* not needed here. It would be required
* for DMA_BIDIRECTIONAL mapping if
* the memory was modified.
*/
give_rx_buf_to_card(cp);
}
}
}
Drivers converted fully to this interface should not use virt_to_bus() any
longer, nor should they use bus_to_virt(). Some drivers have to be changed a
little bit, because there is no longer an equivalent to bus_to_virt() in the
dynamic DMA mapping scheme - you have to always store the DMA addresses
returned by the dma_alloc_coherent(), dma_pool_alloc(), and dma_map_single()
calls (dma_map_sg() stores them in the scatterlist itself if the platform
supports dynamic DMA mapping in hardware) in your driver structures and/or
in the card registers.
All drivers should be using these interfaces with no exceptions. It
is planned to completely remove virt_to_bus() and bus_to_virt() as
they are entirely deprecated. Some ports already do not provide these
as it is impossible to correctly support them.
Handling Errors
===============
DMA address space is limited on some architectures and an allocation
failure can be determined by:
- checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0
- checking the dma_addr_t returned from dma_map_single() and dma_map_page()
by using dma_mapping_error()::
dma_addr_t dma_handle;
dma_handle = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
- unmap pages that are already mapped, when mapping error occurs in the middle
of a multiple page mapping attempt. These example are applicable to
dma_map_page() as well.
Example 1::
dma_addr_t dma_handle1;
dma_addr_t dma_handle2;
dma_handle1 = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle1)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling1;
}
dma_handle2 = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle2)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling2;
}
...
map_error_handling2:
dma_unmap_single(dma_handle1);
map_error_handling1:
Example 2::
/*
* if buffers are allocated in a loop, unmap all mapped buffers when
* mapping error is detected in the middle
*/
dma_addr_t dma_addr;
dma_addr_t array[DMA_BUFFERS];
int save_index = 0;
for (i = 0; i < DMA_BUFFERS; i++) {
...
dma_addr = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_addr)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
goto map_error_handling;
}
array[i].dma_addr = dma_addr;
save_index++;
}
...
map_error_handling:
for (i = 0; i < save_index; i++) {
...
dma_unmap_single(array[i].dma_addr);
}
Networking drivers must call dev_kfree_skb() to free the socket buffer
and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook
(ndo_start_xmit). This means that the socket buffer is just dropped in
the failure case.
SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
fails in the queuecommand hook. This means that the SCSI subsystem
passes the command to the driver again later.
Optimizing Unmap State Space Consumption
========================================
On many platforms, dma_unmap_{single,page}() is simply a nop.
Therefore, keeping track of the mapping address and length is a waste
of space. Instead of filling your drivers up with ifdefs and the like
to "work around" this (which would defeat the whole purpose of a
portable API) the following facilities are provided.
Actually, instead of describing the macros one by one, we'll
transform some example code.
1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
Example, before::
struct ring_state {
struct sk_buff *skb;
dma_addr_t mapping;
__u32 len;
};
after::
struct ring_state {
struct sk_buff *skb;
DEFINE_DMA_UNMAP_ADDR(mapping);
DEFINE_DMA_UNMAP_LEN(len);
};
2) Use dma_unmap_{addr,len}_set() to set these values.
Example, before::
ringp->mapping = FOO;
ringp->len = BAR;
after::
dma_unmap_addr_set(ringp, mapping, FOO);
dma_unmap_len_set(ringp, len, BAR);
3) Use dma_unmap_{addr,len}() to access these values.
Example, before::
dma_unmap_single(dev, ringp->mapping, ringp->len,
DMA_FROM_DEVICE);
after::
dma_unmap_single(dev,
dma_unmap_addr(ringp, mapping),
dma_unmap_len(ringp, len),
DMA_FROM_DEVICE);
It really should be self-explanatory. We treat the ADDR and LEN
separately, because it is possible for an implementation to only
need the address in order to perform the unmap operation.
Platform Issues
===============
If you are just writing drivers for Linux and do not maintain
an architecture port for the kernel, you can safely skip down
to "Closing".
1) Struct scatterlist requirements.
You need to enable CONFIG_NEED_SG_DMA_LENGTH if the architecture
supports IOMMUs (including software IOMMU).
2) ARCH_DMA_MINALIGN
Architectures must ensure that kmalloc'ed buffer is
DMA-safe. Drivers and subsystems depend on it. If an architecture
isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in
the CPU cache is identical to data in main memory),
ARCH_DMA_MINALIGN must be set so that the memory allocator
makes sure that kmalloc'ed buffer doesn't share a cache line with
the others. See arch/arm/include/asm/cache.h as an example.
Note that ARCH_DMA_MINALIGN is about DMA memory alignment
constraints. You don't need to worry about the architecture data
alignment constraints (e.g. the alignment constraints about 64-bit
objects).
Closing
=======
This document, and the API itself, would not be in its current
form without the feedback and suggestions from numerous individuals.
We would like to specifically mention, in no particular order, the
following people::
Russell King <rmk@arm.linux.org.uk>
Leo Dagum <dagum@barrel.engr.sgi.com>
Ralf Baechle <ralf@oss.sgi.com>
Grant Grundler <grundler@cup.hp.com>
Jay Estabrook <Jay.Estabrook@compaq.com>
Thomas Sailer <sailer@ife.ee.ethz.ch>
Andrea Arcangeli <andrea@suse.de>
Jens Axboe <jens.axboe@oracle.com>
David Mosberger-Tang <davidm@hpl.hp.com>

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@ -0,0 +1,745 @@
============================================
Dynamic DMA mapping using the generic device
============================================
:Author: James E.J. Bottomley <James.Bottomley@HansenPartnership.com>
This document describes the DMA API. For a more gentle introduction
of the API (and actual examples), see Documentation/DMA-API-HOWTO.txt.
This API is split into two pieces. Part I describes the basic API.
Part II describes extensions for supporting non-consistent memory
machines. Unless you know that your driver absolutely has to support
non-consistent platforms (this is usually only legacy platforms) you
should only use the API described in part I.
Part I - dma_API
----------------
To get the dma_API, you must #include <linux/dma-mapping.h>. This
provides dma_addr_t and the interfaces described below.
A dma_addr_t can hold any valid DMA address for the platform. It can be
given to a device to use as a DMA source or target. A CPU cannot reference
a dma_addr_t directly because there may be translation between its physical
address space and the DMA address space.
Part Ia - Using large DMA-coherent buffers
------------------------------------------
::
void *
dma_alloc_coherent(struct device *dev, size_t size,
dma_addr_t *dma_handle, gfp_t flag)
Consistent memory is memory for which a write by either the device or
the processor can immediately be read by the processor or device
without having to worry about caching effects. (You may however need
to make sure to flush the processor's write buffers before telling
devices to read that memory.)
This routine allocates a region of <size> bytes of consistent memory.
It returns a pointer to the allocated region (in the processor's virtual
address space) or NULL if the allocation failed.
It also returns a <dma_handle> which may be cast to an unsigned integer the
same width as the bus and given to the device as the DMA address base of
the region.
Note: consistent memory can be expensive on some platforms, and the
minimum allocation length may be as big as a page, so you should
consolidate your requests for consistent memory as much as possible.
The simplest way to do that is to use the dma_pool calls (see below).
The flag parameter (dma_alloc_coherent() only) allows the caller to
specify the ``GFP_`` flags (see kmalloc()) for the allocation (the
implementation may choose to ignore flags that affect the location of
the returned memory, like GFP_DMA).
::
void
dma_free_coherent(struct device *dev, size_t size, void *cpu_addr,
dma_addr_t dma_handle)
Free a region of consistent memory you previously allocated. dev,
size and dma_handle must all be the same as those passed into
dma_alloc_coherent(). cpu_addr must be the virtual address returned by
the dma_alloc_coherent().
Note that unlike their sibling allocation calls, these routines
may only be called with IRQs enabled.
Part Ib - Using small DMA-coherent buffers
------------------------------------------
To get this part of the dma_API, you must #include <linux/dmapool.h>
Many drivers need lots of small DMA-coherent memory regions for DMA
descriptors or I/O buffers. Rather than allocating in units of a page
or more using dma_alloc_coherent(), you can use DMA pools. These work
much like a struct kmem_cache, except that they use the DMA-coherent allocator,
not __get_free_pages(). Also, they understand common hardware constraints
for alignment, like queue heads needing to be aligned on N-byte boundaries.
::
struct dma_pool *
dma_pool_create(const char *name, struct device *dev,
size_t size, size_t align, size_t alloc);
dma_pool_create() initializes a pool of DMA-coherent buffers
for use with a given device. It must be called in a context which
can sleep.
The "name" is for diagnostics (like a struct kmem_cache name); dev and size
are like what you'd pass to dma_alloc_coherent(). The device's hardware
alignment requirement for this type of data is "align" (which is expressed
in bytes, and must be a power of two). If your device has no boundary
crossing restrictions, pass 0 for alloc; passing 4096 says memory allocated
from this pool must not cross 4KByte boundaries.
::
void *
dma_pool_zalloc(struct dma_pool *pool, gfp_t mem_flags,
dma_addr_t *handle)
Wraps dma_pool_alloc() and also zeroes the returned memory if the
allocation attempt succeeded.
::
void *
dma_pool_alloc(struct dma_pool *pool, gfp_t gfp_flags,
dma_addr_t *dma_handle);
This allocates memory from the pool; the returned memory will meet the
size and alignment requirements specified at creation time. Pass
GFP_ATOMIC to prevent blocking, or if it's permitted (not
in_interrupt, not holding SMP locks), pass GFP_KERNEL to allow
blocking. Like dma_alloc_coherent(), this returns two values: an
address usable by the CPU, and the DMA address usable by the pool's
device.
::
void
dma_pool_free(struct dma_pool *pool, void *vaddr,
dma_addr_t addr);
This puts memory back into the pool. The pool is what was passed to
dma_pool_alloc(); the CPU (vaddr) and DMA addresses are what
were returned when that routine allocated the memory being freed.
::
void
dma_pool_destroy(struct dma_pool *pool);
dma_pool_destroy() frees the resources of the pool. It must be
called in a context which can sleep. Make sure you've freed all allocated
memory back to the pool before you destroy it.
Part Ic - DMA addressing limitations
------------------------------------
::
int
dma_set_mask_and_coherent(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
streaming and coherent DMA mask parameters if it is.
Returns: 0 if successful and a negative error if not.
::
int
dma_set_mask(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
parameters if it is.
Returns: 0 if successful and a negative error if not.
::
int
dma_set_coherent_mask(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
parameters if it is.
Returns: 0 if successful and a negative error if not.
::
u64
dma_get_required_mask(struct device *dev)
This API returns the mask that the platform requires to
operate efficiently. Usually this means the returned mask
is the minimum required to cover all of memory. Examining the
required mask gives drivers with variable descriptor sizes the
opportunity to use smaller descriptors as necessary.
Requesting the required mask does not alter the current mask. If you
wish to take advantage of it, you should issue a dma_set_mask()
call to set the mask to the value returned.
::
size_t
dma_max_mapping_size(struct device *dev);
Returns the maximum size of a mapping for the device. The size parameter
of the mapping functions like dma_map_single(), dma_map_page() and
others should not be larger than the returned value.
::
unsigned long
dma_get_merge_boundary(struct device *dev);
Returns the DMA merge boundary. If the device cannot merge any the DMA address
segments, the function returns 0.
Part Id - Streaming DMA mappings
--------------------------------
::
dma_addr_t
dma_map_single(struct device *dev, void *cpu_addr, size_t size,
enum dma_data_direction direction)
Maps a piece of processor virtual memory so it can be accessed by the
device and returns the DMA address of the memory.
The direction for both APIs may be converted freely by casting.
However the dma_API uses a strongly typed enumerator for its
direction:
======================= =============================================
DMA_NONE no direction (used for debugging)
DMA_TO_DEVICE data is going from the memory to the device
DMA_FROM_DEVICE data is coming from the device to the memory
DMA_BIDIRECTIONAL direction isn't known
======================= =============================================
.. note::
Not all memory regions in a machine can be mapped by this API.
Further, contiguous kernel virtual space may not be contiguous as
physical memory. Since this API does not provide any scatter/gather
capability, it will fail if the user tries to map a non-physically
contiguous piece of memory. For this reason, memory to be mapped by
this API should be obtained from sources which guarantee it to be
physically contiguous (like kmalloc).
Further, the DMA address of the memory must be within the
dma_mask of the device (the dma_mask is a bit mask of the
addressable region for the device, i.e., if the DMA address of
the memory ANDed with the dma_mask is still equal to the DMA
address, then the device can perform DMA to the memory). To
ensure that the memory allocated by kmalloc is within the dma_mask,
the driver may specify various platform-dependent flags to restrict
the DMA address range of the allocation (e.g., on x86, GFP_DMA
guarantees to be within the first 16MB of available DMA addresses,
as required by ISA devices).
Note also that the above constraints on physical contiguity and
dma_mask may not apply if the platform has an IOMMU (a device which
maps an I/O DMA address to a physical memory address). However, to be
portable, device driver writers may *not* assume that such an IOMMU
exists.
.. warning::
Memory coherency operates at a granularity called the cache
line width. In order for memory mapped by this API to operate
correctly, the mapped region must begin exactly on a cache line
boundary and end exactly on one (to prevent two separately mapped
regions from sharing a single cache line). Since the cache line size
may not be known at compile time, the API will not enforce this
requirement. Therefore, it is recommended that driver writers who
don't take special care to determine the cache line size at run time
only map virtual regions that begin and end on page boundaries (which
are guaranteed also to be cache line boundaries).
DMA_TO_DEVICE synchronisation must be done after the last modification
of the memory region by the software and before it is handed off to
the device. Once this primitive is used, memory covered by this
primitive should be treated as read-only by the device. If the device
may write to it at any point, it should be DMA_BIDIRECTIONAL (see
below).
DMA_FROM_DEVICE synchronisation must be done before the driver
accesses data that may be changed by the device. This memory should
be treated as read-only by the driver. If the driver needs to write
to it at any point, it should be DMA_BIDIRECTIONAL (see below).
DMA_BIDIRECTIONAL requires special handling: it means that the driver
isn't sure if the memory was modified before being handed off to the
device and also isn't sure if the device will also modify it. Thus,
you must always sync bidirectional memory twice: once before the
memory is handed off to the device (to make sure all memory changes
are flushed from the processor) and once before the data may be
accessed after being used by the device (to make sure any processor
cache lines are updated with data that the device may have changed).
::
void
dma_unmap_single(struct device *dev, dma_addr_t dma_addr, size_t size,
enum dma_data_direction direction)
Unmaps the region previously mapped. All the parameters passed in
must be identical to those passed in (and returned) by the mapping
API.
::
dma_addr_t
dma_map_page(struct device *dev, struct page *page,
unsigned long offset, size_t size,
enum dma_data_direction direction)
void
dma_unmap_page(struct device *dev, dma_addr_t dma_address, size_t size,
enum dma_data_direction direction)
API for mapping and unmapping for pages. All the notes and warnings
for the other mapping APIs apply here. Also, although the <offset>
and <size> parameters are provided to do partial page mapping, it is
recommended that you never use these unless you really know what the
cache width is.
::
dma_addr_t
dma_map_resource(struct device *dev, phys_addr_t phys_addr, size_t size,
enum dma_data_direction dir, unsigned long attrs)
void
dma_unmap_resource(struct device *dev, dma_addr_t addr, size_t size,
enum dma_data_direction dir, unsigned long attrs)
API for mapping and unmapping for MMIO resources. All the notes and
warnings for the other mapping APIs apply here. The API should only be
used to map device MMIO resources, mapping of RAM is not permitted.
::
int
dma_mapping_error(struct device *dev, dma_addr_t dma_addr)
In some circumstances dma_map_single(), dma_map_page() and dma_map_resource()
will fail to create a mapping. A driver can check for these errors by testing
the returned DMA address with dma_mapping_error(). A non-zero return value
means the mapping could not be created and the driver should take appropriate
action (e.g. reduce current DMA mapping usage or delay and try again later).
::
int
dma_map_sg(struct device *dev, struct scatterlist *sg,
int nents, enum dma_data_direction direction)
Returns: the number of DMA address segments mapped (this may be shorter
than <nents> passed in if some elements of the scatter/gather list are
physically or virtually adjacent and an IOMMU maps them with a single
entry).
Please note that the sg cannot be mapped again if it has been mapped once.
The mapping process is allowed to destroy information in the sg.
As with the other mapping interfaces, dma_map_sg() can fail. When it
does, 0 is returned and a driver must take appropriate action. It is
critical that the driver do something, in the case of a block driver
aborting the request or even oopsing is better than doing nothing and
corrupting the filesystem.
With scatterlists, you use the resulting mapping like this::
int i, count = dma_map_sg(dev, sglist, nents, direction);
struct scatterlist *sg;
for_each_sg(sglist, sg, count, i) {
hw_address[i] = sg_dma_address(sg);
hw_len[i] = sg_dma_len(sg);
}
where nents is the number of entries in the sglist.
The implementation is free to merge several consecutive sglist entries
into one (e.g. with an IOMMU, or if several pages just happen to be
physically contiguous) and returns the actual number of sg entries it
mapped them to. On failure 0, is returned.
Then you should loop count times (note: this can be less than nents times)
and use sg_dma_address() and sg_dma_len() macros where you previously
accessed sg->address and sg->length as shown above.
::
void
dma_unmap_sg(struct device *dev, struct scatterlist *sg,
int nents, enum dma_data_direction direction)
Unmap the previously mapped scatter/gather list. All the parameters
must be the same as those and passed in to the scatter/gather mapping
API.
Note: <nents> must be the number you passed in, *not* the number of
DMA address entries returned.
::
void
dma_sync_single_for_cpu(struct device *dev, dma_addr_t dma_handle,
size_t size,
enum dma_data_direction direction)
void
dma_sync_single_for_device(struct device *dev, dma_addr_t dma_handle,
size_t size,
enum dma_data_direction direction)
void
dma_sync_sg_for_cpu(struct device *dev, struct scatterlist *sg,
int nents,
enum dma_data_direction direction)
void
dma_sync_sg_for_device(struct device *dev, struct scatterlist *sg,
int nents,
enum dma_data_direction direction)
Synchronise a single contiguous or scatter/gather mapping for the CPU
and device. With the sync_sg API, all the parameters must be the same
as those passed into the single mapping API. With the sync_single API,
you can use dma_handle and size parameters that aren't identical to
those passed into the single mapping API to do a partial sync.
.. note::
You must do this:
- Before reading values that have been written by DMA from the device
(use the DMA_FROM_DEVICE direction)
- After writing values that will be written to the device using DMA
(use the DMA_TO_DEVICE) direction
- before *and* after handing memory to the device if the memory is
DMA_BIDIRECTIONAL
See also dma_map_single().
::
dma_addr_t
dma_map_single_attrs(struct device *dev, void *cpu_addr, size_t size,
enum dma_data_direction dir,
unsigned long attrs)
void
dma_unmap_single_attrs(struct device *dev, dma_addr_t dma_addr,
size_t size, enum dma_data_direction dir,
unsigned long attrs)
int
dma_map_sg_attrs(struct device *dev, struct scatterlist *sgl,
int nents, enum dma_data_direction dir,
unsigned long attrs)
void
dma_unmap_sg_attrs(struct device *dev, struct scatterlist *sgl,
int nents, enum dma_data_direction dir,
unsigned long attrs)
The four functions above are just like the counterpart functions
without the _attrs suffixes, except that they pass an optional
dma_attrs.
The interpretation of DMA attributes is architecture-specific, and
each attribute should be documented in Documentation/DMA-attributes.txt.
If dma_attrs are 0, the semantics of each of these functions
is identical to those of the corresponding function
without the _attrs suffix. As a result dma_map_single_attrs()
can generally replace dma_map_single(), etc.
As an example of the use of the ``*_attrs`` functions, here's how
you could pass an attribute DMA_ATTR_FOO when mapping memory
for DMA::
#include <linux/dma-mapping.h>
/* DMA_ATTR_FOO should be defined in linux/dma-mapping.h and
* documented in Documentation/DMA-attributes.txt */
...
unsigned long attr;
attr |= DMA_ATTR_FOO;
....
n = dma_map_sg_attrs(dev, sg, nents, DMA_TO_DEVICE, attr);
....
Architectures that care about DMA_ATTR_FOO would check for its
presence in their implementations of the mapping and unmapping
routines, e.g.:::
void whizco_dma_map_sg_attrs(struct device *dev, dma_addr_t dma_addr,
size_t size, enum dma_data_direction dir,
unsigned long attrs)
{
....
if (attrs & DMA_ATTR_FOO)
/* twizzle the frobnozzle */
....
}
Part II - Advanced dma usage
----------------------------
Warning: These pieces of the DMA API should not be used in the
majority of cases, since they cater for unlikely corner cases that
don't belong in usual drivers.
If you don't understand how cache line coherency works between a
processor and an I/O device, you should not be using this part of the
API at all.
::
void *
dma_alloc_attrs(struct device *dev, size_t size, dma_addr_t *dma_handle,
gfp_t flag, unsigned long attrs)
Identical to dma_alloc_coherent() except that when the
DMA_ATTR_NON_CONSISTENT flags is passed in the attrs argument, the
platform will choose to return either consistent or non-consistent memory
as it sees fit. By using this API, you are guaranteeing to the platform
that you have all the correct and necessary sync points for this memory
in the driver should it choose to return non-consistent memory.
Note: where the platform can return consistent memory, it will
guarantee that the sync points become nops.
Warning: Handling non-consistent memory is a real pain. You should
only use this API if you positively know your driver will be
required to work on one of the rare (usually non-PCI) architectures
that simply cannot make consistent memory.
::
void
dma_free_attrs(struct device *dev, size_t size, void *cpu_addr,
dma_addr_t dma_handle, unsigned long attrs)
Free memory allocated by the dma_alloc_attrs(). All common
parameters must be identical to those otherwise passed to dma_free_coherent,
and the attrs argument must be identical to the attrs passed to
dma_alloc_attrs().
::
int
dma_get_cache_alignment(void)
Returns the processor cache alignment. This is the absolute minimum
alignment *and* width that you must observe when either mapping
memory or doing partial flushes.
.. note::
This API may return a number *larger* than the actual cache
line, but it will guarantee that one or more cache lines fit exactly
into the width returned by this call. It will also always be a power
of two for easy alignment.
::
void
dma_cache_sync(struct device *dev, void *vaddr, size_t size,
enum dma_data_direction direction)
Do a partial sync of memory that was allocated by dma_alloc_attrs() with
the DMA_ATTR_NON_CONSISTENT flag starting at virtual address vaddr and
continuing on for size. Again, you *must* observe the cache line
boundaries when doing this.
::
int
dma_declare_coherent_memory(struct device *dev, phys_addr_t phys_addr,
dma_addr_t device_addr, size_t size);
Declare region of memory to be handed out by dma_alloc_coherent() when
it's asked for coherent memory for this device.
phys_addr is the CPU physical address to which the memory is currently
assigned (this will be ioremapped so the CPU can access the region).
device_addr is the DMA address the device needs to be programmed
with to actually address this memory (this will be handed out as the
dma_addr_t in dma_alloc_coherent()).
size is the size of the area (must be multiples of PAGE_SIZE).
As a simplification for the platforms, only *one* such region of
memory may be declared per device.
For reasons of efficiency, most platforms choose to track the declared
region only at the granularity of a page. For smaller allocations,
you should use the dma_pool() API.
Part III - Debug drivers use of the DMA-API
-------------------------------------------
The DMA-API as described above has some constraints. DMA addresses must be
released with the corresponding function with the same size for example. With
the advent of hardware IOMMUs it becomes more and more important that drivers
do not violate those constraints. In the worst case such a violation can
result in data corruption up to destroyed filesystems.
To debug drivers and find bugs in the usage of the DMA-API checking code can
be compiled into the kernel which will tell the developer about those
violations. If your architecture supports it you can select the "Enable
debugging of DMA-API usage" option in your kernel configuration. Enabling this
option has a performance impact. Do not enable it in production kernels.
If you boot the resulting kernel will contain code which does some bookkeeping
about what DMA memory was allocated for which device. If this code detects an
error it prints a warning message with some details into your kernel log. An
example warning message may look like this::
WARNING: at /data2/repos/linux-2.6-iommu/lib/dma-debug.c:448
check_unmap+0x203/0x490()
Hardware name:
forcedeth 0000:00:08.0: DMA-API: device driver frees DMA memory with wrong
function [device address=0x00000000640444be] [size=66 bytes] [mapped as
single] [unmapped as page]
Modules linked in: nfsd exportfs bridge stp llc r8169
Pid: 0, comm: swapper Tainted: G W 2.6.28-dmatest-09289-g8bb99c0 #1
Call Trace:
<IRQ> [<ffffffff80240b22>] warn_slowpath+0xf2/0x130
[<ffffffff80647b70>] _spin_unlock+0x10/0x30
[<ffffffff80537e75>] usb_hcd_link_urb_to_ep+0x75/0xc0
[<ffffffff80647c22>] _spin_unlock_irqrestore+0x12/0x40
[<ffffffff8055347f>] ohci_urb_enqueue+0x19f/0x7c0
[<ffffffff80252f96>] queue_work+0x56/0x60
[<ffffffff80237e10>] enqueue_task_fair+0x20/0x50
[<ffffffff80539279>] usb_hcd_submit_urb+0x379/0xbc0
[<ffffffff803b78c3>] cpumask_next_and+0x23/0x40
[<ffffffff80235177>] find_busiest_group+0x207/0x8a0
[<ffffffff8064784f>] _spin_lock_irqsave+0x1f/0x50
[<ffffffff803c7ea3>] check_unmap+0x203/0x490
[<ffffffff803c8259>] debug_dma_unmap_page+0x49/0x50
[<ffffffff80485f26>] nv_tx_done_optimized+0xc6/0x2c0
[<ffffffff80486c13>] nv_nic_irq_optimized+0x73/0x2b0
[<ffffffff8026df84>] handle_IRQ_event+0x34/0x70
[<ffffffff8026ffe9>] handle_edge_irq+0xc9/0x150
[<ffffffff8020e3ab>] do_IRQ+0xcb/0x1c0
[<ffffffff8020c093>] ret_from_intr+0x0/0xa
<EOI> <4>---[ end trace f6435a98e2a38c0e ]---
The driver developer can find the driver and the device including a stacktrace
of the DMA-API call which caused this warning.
Per default only the first error will result in a warning message. All other
errors will only silently counted. This limitation exist to prevent the code
from flooding your kernel log. To support debugging a device driver this can
be disabled via debugfs. See the debugfs interface documentation below for
details.
The debugfs directory for the DMA-API debugging code is called dma-api/. In
this directory the following files can currently be found:
=============================== ===============================================
dma-api/all_errors This file contains a numeric value. If this
value is not equal to zero the debugging code
will print a warning for every error it finds
into the kernel log. Be careful with this
option, as it can easily flood your logs.
dma-api/disabled This read-only file contains the character 'Y'
if the debugging code is disabled. This can
happen when it runs out of memory or if it was
disabled at boot time
dma-api/dump This read-only file contains current DMA
mappings.
dma-api/error_count This file is read-only and shows the total
numbers of errors found.
dma-api/num_errors The number in this file shows how many
warnings will be printed to the kernel log
before it stops. This number is initialized to
one at system boot and be set by writing into
this file
dma-api/min_free_entries This read-only file can be read to get the
minimum number of free dma_debug_entries the
allocator has ever seen. If this value goes
down to zero the code will attempt to increase
nr_total_entries to compensate.
dma-api/num_free_entries The current number of free dma_debug_entries
in the allocator.
dma-api/nr_total_entries The total number of dma_debug_entries in the
allocator, both free and used.
dma-api/driver_filter You can write a name of a driver into this file
to limit the debug output to requests from that
particular driver. Write an empty string to
that file to disable the filter and see
all errors again.
=============================== ===============================================
If you have this code compiled into your kernel it will be enabled by default.
If you want to boot without the bookkeeping anyway you can provide
'dma_debug=off' as a boot parameter. This will disable DMA-API debugging.
Notice that you can not enable it again at runtime. You have to reboot to do
so.
If you want to see debug messages only for a special device driver you can
specify the dma_debug_driver=<drivername> parameter. This will enable the
driver filter at boot time. The debug code will only print errors for that
driver afterwards. This filter can be disabled or changed later using debugfs.
When the code disables itself at runtime this is most likely because it ran
out of dma_debug_entries and was unable to allocate more on-demand. 65536
entries are preallocated at boot - if this is too low for you boot with
'dma_debug_entries=<your_desired_number>' to overwrite the default. Note
that the code allocates entries in batches, so the exact number of
preallocated entries may be greater than the actual number requested. The
code will print to the kernel log each time it has dynamically allocated
as many entries as were initially preallocated. This is to indicate that a
larger preallocation size may be appropriate, or if it happens continually
that a driver may be leaking mappings.
::
void
debug_dma_mapping_error(struct device *dev, dma_addr_t dma_addr);
dma-debug interface debug_dma_mapping_error() to debug drivers that fail
to check DMA mapping errors on addresses returned by dma_map_single() and
dma_map_page() interfaces. This interface clears a flag set by
debug_dma_map_page() to indicate that dma_mapping_error() has been called by
the driver. When driver does unmap, debug_dma_unmap() checks the flag and if
this flag is still set, prints warning message that includes call trace that
leads up to the unmap. This interface can be called from dma_mapping_error()
routines to enable DMA mapping error check debugging.

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@ -0,0 +1,140 @@
==============
DMA attributes
==============
This document describes the semantics of the DMA attributes that are
defined in linux/dma-mapping.h.
DMA_ATTR_WEAK_ORDERING
----------------------
DMA_ATTR_WEAK_ORDERING specifies that reads and writes to the mapping
may be weakly ordered, that is that reads and writes may pass each other.
Since it is optional for platforms to implement DMA_ATTR_WEAK_ORDERING,
those that do not will simply ignore the attribute and exhibit default
behavior.
DMA_ATTR_WRITE_COMBINE
----------------------
DMA_ATTR_WRITE_COMBINE specifies that writes to the mapping may be
buffered to improve performance.
Since it is optional for platforms to implement DMA_ATTR_WRITE_COMBINE,
those that do not will simply ignore the attribute and exhibit default
behavior.
DMA_ATTR_NON_CONSISTENT
-----------------------
DMA_ATTR_NON_CONSISTENT lets the platform to choose to return either
consistent or non-consistent memory as it sees fit. By using this API,
you are guaranteeing to the platform that you have all the correct and
necessary sync points for this memory in the driver.
DMA_ATTR_NO_KERNEL_MAPPING
--------------------------
DMA_ATTR_NO_KERNEL_MAPPING lets the platform to avoid creating a kernel
virtual mapping for the allocated buffer. On some architectures creating
such mapping is non-trivial task and consumes very limited resources
(like kernel virtual address space or dma consistent address space).
Buffers allocated with this attribute can be only passed to user space
by calling dma_mmap_attrs(). By using this API, you are guaranteeing
that you won't dereference the pointer returned by dma_alloc_attr(). You
can treat it as a cookie that must be passed to dma_mmap_attrs() and
dma_free_attrs(). Make sure that both of these also get this attribute
set on each call.
Since it is optional for platforms to implement
DMA_ATTR_NO_KERNEL_MAPPING, those that do not will simply ignore the
attribute and exhibit default behavior.
DMA_ATTR_SKIP_CPU_SYNC
----------------------
By default dma_map_{single,page,sg} functions family transfer a given
buffer from CPU domain to device domain. Some advanced use cases might
require sharing a buffer between more than one device. This requires
having a mapping created separately for each device and is usually
performed by calling dma_map_{single,page,sg} function more than once
for the given buffer with device pointer to each device taking part in
the buffer sharing. The first call transfers a buffer from 'CPU' domain
to 'device' domain, what synchronizes CPU caches for the given region
(usually it means that the cache has been flushed or invalidated
depending on the dma direction). However, next calls to
dma_map_{single,page,sg}() for other devices will perform exactly the
same synchronization operation on the CPU cache. CPU cache synchronization
might be a time consuming operation, especially if the buffers are
large, so it is highly recommended to avoid it if possible.
DMA_ATTR_SKIP_CPU_SYNC allows platform code to skip synchronization of
the CPU cache for the given buffer assuming that it has been already
transferred to 'device' domain. This attribute can be also used for
dma_unmap_{single,page,sg} functions family to force buffer to stay in
device domain after releasing a mapping for it. Use this attribute with
care!
DMA_ATTR_FORCE_CONTIGUOUS
-------------------------
By default DMA-mapping subsystem is allowed to assemble the buffer
allocated by dma_alloc_attrs() function from individual pages if it can
be mapped as contiguous chunk into device dma address space. By
specifying this attribute the allocated buffer is forced to be contiguous
also in physical memory.
DMA_ATTR_ALLOC_SINGLE_PAGES
---------------------------
This is a hint to the DMA-mapping subsystem that it's probably not worth
the time to try to allocate memory to in a way that gives better TLB
efficiency (AKA it's not worth trying to build the mapping out of larger
pages). You might want to specify this if:
- You know that the accesses to this memory won't thrash the TLB.
You might know that the accesses are likely to be sequential or
that they aren't sequential but it's unlikely you'll ping-pong
between many addresses that are likely to be in different physical
pages.
- You know that the penalty of TLB misses while accessing the
memory will be small enough to be inconsequential. If you are
doing a heavy operation like decryption or decompression this
might be the case.
- You know that the DMA mapping is fairly transitory. If you expect
the mapping to have a short lifetime then it may be worth it to
optimize allocation (avoid coming up with large pages) instead of
getting the slight performance win of larger pages.
Setting this hint doesn't guarantee that you won't get huge pages, but it
means that we won't try quite as hard to get them.
.. note:: At the moment DMA_ATTR_ALLOC_SINGLE_PAGES is only implemented on ARM,
though ARM64 patches will likely be posted soon.
DMA_ATTR_NO_WARN
----------------
This tells the DMA-mapping subsystem to suppress allocation failure reports
(similarly to __GFP_NOWARN).
On some architectures allocation failures are reported with error messages
to the system logs. Although this can help to identify and debug problems,
drivers which handle failures (eg, retry later) have no problems with them,
and can actually flood the system logs with error messages that aren't any
problem at all, depending on the implementation of the retry mechanism.
So, this provides a way for drivers to avoid those error messages on calls
where allocation failures are not a problem, and shouldn't bother the logs.
.. note:: At the moment DMA_ATTR_NO_WARN is only implemented on PowerPC.
DMA_ATTR_PRIVILEGED
-------------------
Some advanced peripherals such as remote processors and GPUs perform
accesses to DMA buffers in both privileged "supervisor" and unprivileged
"user" modes. This attribute is used to indicate to the DMA-mapping
subsystem that the buffer is fully accessible at the elevated privilege
level (and ideally inaccessible or at least read-only at the
lesser-privileged levels).

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@ -0,0 +1,152 @@
============================
DMA with ISA and LPC devices
============================
:Author: Pierre Ossman <drzeus@drzeus.cx>
This document describes how to do DMA transfers using the old ISA DMA
controller. Even though ISA is more or less dead today the LPC bus
uses the same DMA system so it will be around for quite some time.
Headers and dependencies
------------------------
To do ISA style DMA you need to include two headers::
#include <linux/dma-mapping.h>
#include <asm/dma.h>
The first is the generic DMA API used to convert virtual addresses to
bus addresses (see Documentation/DMA-API.txt for details).
The second contains the routines specific to ISA DMA transfers. Since
this is not present on all platforms make sure you construct your
Kconfig to be dependent on ISA_DMA_API (not ISA) so that nobody tries
to build your driver on unsupported platforms.
Buffer allocation
-----------------
The ISA DMA controller has some very strict requirements on which
memory it can access so extra care must be taken when allocating
buffers.
(You usually need a special buffer for DMA transfers instead of
transferring directly to and from your normal data structures.)
The DMA-able address space is the lowest 16 MB of _physical_ memory.
Also the transfer block may not cross page boundaries (which are 64
or 128 KiB depending on which channel you use).
In order to allocate a piece of memory that satisfies all these
requirements you pass the flag GFP_DMA to kmalloc.
Unfortunately the memory available for ISA DMA is scarce so unless you
allocate the memory during boot-up it's a good idea to also pass
__GFP_RETRY_MAYFAIL and __GFP_NOWARN to make the allocator try a bit harder.
(This scarcity also means that you should allocate the buffer as
early as possible and not release it until the driver is unloaded.)
Address translation
-------------------
To translate the virtual address to a bus address, use the normal DMA
API. Do _not_ use isa_virt_to_bus() even though it does the same
thing. The reason for this is that the function isa_virt_to_bus()
will require a Kconfig dependency to ISA, not just ISA_DMA_API which
is really all you need. Remember that even though the DMA controller
has its origins in ISA it is used elsewhere.
Note: x86_64 had a broken DMA API when it came to ISA but has since
been fixed. If your arch has problems then fix the DMA API instead of
reverting to the ISA functions.
Channels
--------
A normal ISA DMA controller has 8 channels. The lower four are for
8-bit transfers and the upper four are for 16-bit transfers.
(Actually the DMA controller is really two separate controllers where
channel 4 is used to give DMA access for the second controller (0-3).
This means that of the four 16-bits channels only three are usable.)
You allocate these in a similar fashion as all basic resources:
extern int request_dma(unsigned int dmanr, const char * device_id);
extern void free_dma(unsigned int dmanr);
The ability to use 16-bit or 8-bit transfers is _not_ up to you as a
driver author but depends on what the hardware supports. Check your
specs or test different channels.
Transfer data
-------------
Now for the good stuff, the actual DMA transfer. :)
Before you use any ISA DMA routines you need to claim the DMA lock
using claim_dma_lock(). The reason is that some DMA operations are
not atomic so only one driver may fiddle with the registers at a
time.
The first time you use the DMA controller you should call
clear_dma_ff(). This clears an internal register in the DMA
controller that is used for the non-atomic operations. As long as you
(and everyone else) uses the locking functions then you only need to
reset this once.
Next, you tell the controller in which direction you intend to do the
transfer using set_dma_mode(). Currently you have the options
DMA_MODE_READ and DMA_MODE_WRITE.
Set the address from where the transfer should start (this needs to
be 16-bit aligned for 16-bit transfers) and how many bytes to
transfer. Note that it's _bytes_. The DMA routines will do all the
required translation to values that the DMA controller understands.
The final step is enabling the DMA channel and releasing the DMA
lock.
Once the DMA transfer is finished (or timed out) you should disable
the channel again. You should also check get_dma_residue() to make
sure that all data has been transferred.
Example::
int flags, residue;
flags = claim_dma_lock();
clear_dma_ff();
set_dma_mode(channel, DMA_MODE_WRITE);
set_dma_addr(channel, phys_addr);
set_dma_count(channel, num_bytes);
dma_enable(channel);
release_dma_lock(flags);
while (!device_done());
flags = claim_dma_lock();
dma_disable(channel);
residue = dma_get_residue(channel);
if (residue != 0)
printk(KERN_ERR "driver: Incomplete DMA transfer!"
" %d bytes left!\n", residue);
release_dma_lock(flags);
Suspend/resume
--------------
It is the driver's responsibility to make sure that the machine isn't
suspended while a DMA transfer is in progress. Also, all DMA settings
are lost when the system suspends so if your driver relies on the DMA
controller being in a certain state then you have to restore these
registers upon resume.

View file

@ -18,6 +18,7 @@ it.
kernel-api
workqueue
printk-basics
printk-formats
symbol-namespaces
@ -30,10 +31,12 @@ Library functionality that is used throughout the kernel.
:maxdepth: 1
kobject
kref
assoc_array
xarray
idr
circular-buffers
rbtree
generic-radix-tree
packing
timekeeping
@ -50,6 +53,7 @@ How Linux keeps everything from happening at the same time. See
atomic_ops
refcount-vs-atomic
irq/index
local_ops
padata
../RCU/index
@ -78,6 +82,10 @@ more memory-management documentation in :doc:`/vm/index`.
:maxdepth: 1
memory-allocation
dma-api
dma-api-howto
dma-attributes
dma-isa-lpc
mm-api
genalloc
pin_user_pages
@ -92,6 +100,7 @@ Interfaces for kernel debugging
debug-objects
tracepoint
debugging-via-ohci1394
Everything else
===============

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@ -0,0 +1,24 @@
===============
What is an IRQ?
===============
An IRQ is an interrupt request from a device.
Currently they can come in over a pin, or over a packet.
Several devices may be connected to the same pin thus
sharing an IRQ.
An IRQ number is a kernel identifier used to talk about a hardware
interrupt source. Typically this is an index into the global irq_desc
array, but except for what linux/interrupt.h implements the details
are architecture specific.
An IRQ number is an enumeration of the possible interrupt sources on a
machine. Typically what is enumerated is the number of input pins on
all of the interrupt controller in the system. In the case of ISA
what is enumerated are the 16 input pins on the two i8259 interrupt
controllers.
Architectures can assign additional meaning to the IRQ numbers, and
are encouraged to in the case where there is any manual configuration
of the hardware involved. The ISA IRQs are a classic example of
assigning this kind of additional meaning.

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@ -0,0 +1,11 @@
====
IRQs
====
.. toctree::
:maxdepth: 1
concepts
irq-affinity
irq-domain
irqflags-tracing

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@ -0,0 +1,70 @@
================
SMP IRQ affinity
================
ChangeLog:
- Started by Ingo Molnar <mingo@redhat.com>
- Update by Max Krasnyansky <maxk@qualcomm.com>
/proc/irq/IRQ#/smp_affinity and /proc/irq/IRQ#/smp_affinity_list specify
which target CPUs are permitted for a given IRQ source. It's a bitmask
(smp_affinity) or cpu list (smp_affinity_list) of allowed CPUs. It's not
allowed to turn off all CPUs, and if an IRQ controller does not support
IRQ affinity then the value will not change from the default of all cpus.
/proc/irq/default_smp_affinity specifies default affinity mask that applies
to all non-active IRQs. Once IRQ is allocated/activated its affinity bitmask
will be set to the default mask. It can then be changed as described above.
Default mask is 0xffffffff.
Here is an example of restricting IRQ44 (eth1) to CPU0-3 then restricting
it to CPU4-7 (this is an 8-CPU SMP box)::
[root@moon 44]# cd /proc/irq/44
[root@moon 44]# cat smp_affinity
ffffffff
[root@moon 44]# echo 0f > smp_affinity
[root@moon 44]# cat smp_affinity
0000000f
[root@moon 44]# ping -f h
PING hell (195.4.7.3): 56 data bytes
...
--- hell ping statistics ---
6029 packets transmitted, 6027 packets received, 0% packet loss
round-trip min/avg/max = 0.1/0.1/0.4 ms
[root@moon 44]# cat /proc/interrupts | grep 'CPU\|44:'
CPU0 CPU1 CPU2 CPU3 CPU4 CPU5 CPU6 CPU7
44: 1068 1785 1785 1783 0 0 0 0 IO-APIC-level eth1
As can be seen from the line above IRQ44 was delivered only to the first four
processors (0-3).
Now lets restrict that IRQ to CPU(4-7).
::
[root@moon 44]# echo f0 > smp_affinity
[root@moon 44]# cat smp_affinity
000000f0
[root@moon 44]# ping -f h
PING hell (195.4.7.3): 56 data bytes
..
--- hell ping statistics ---
2779 packets transmitted, 2777 packets received, 0% packet loss
round-trip min/avg/max = 0.1/0.5/585.4 ms
[root@moon 44]# cat /proc/interrupts | 'CPU\|44:'
CPU0 CPU1 CPU2 CPU3 CPU4 CPU5 CPU6 CPU7
44: 1068 1785 1785 1783 1784 1069 1070 1069 IO-APIC-level eth1
This time around IRQ44 was delivered only to the last four processors.
i.e counters for the CPU0-3 did not change.
Here is an example of limiting that same irq (44) to cpus 1024 to 1031::
[root@moon 44]# echo 1024-1031 > smp_affinity_list
[root@moon 44]# cat smp_affinity_list
1024-1031
Note that to do this with a bitmask would require 32 bitmasks of zero
to follow the pertinent one.

View file

@ -0,0 +1,270 @@
===============================================
The irq_domain interrupt number mapping library
===============================================
The current design of the Linux kernel uses a single large number
space where each separate IRQ source is assigned a different number.
This is simple when there is only one interrupt controller, but in
systems with multiple interrupt controllers the kernel must ensure
that each one gets assigned non-overlapping allocations of Linux
IRQ numbers.
The number of interrupt controllers registered as unique irqchips
show a rising tendency: for example subdrivers of different kinds
such as GPIO controllers avoid reimplementing identical callback
mechanisms as the IRQ core system by modelling their interrupt
handlers as irqchips, i.e. in effect cascading interrupt controllers.
Here the interrupt number loose all kind of correspondence to
hardware interrupt numbers: whereas in the past, IRQ numbers could
be chosen so they matched the hardware IRQ line into the root
interrupt controller (i.e. the component actually fireing the
interrupt line to the CPU) nowadays this number is just a number.
For this reason we need a mechanism to separate controller-local
interrupt numbers, called hardware irq's, from Linux IRQ numbers.
The irq_alloc_desc*() and irq_free_desc*() APIs provide allocation of
irq numbers, but they don't provide any support for reverse mapping of
the controller-local IRQ (hwirq) number into the Linux IRQ number
space.
The irq_domain library adds mapping between hwirq and IRQ numbers on
top of the irq_alloc_desc*() API. An irq_domain to manage mapping is
preferred over interrupt controller drivers open coding their own
reverse mapping scheme.
irq_domain also implements translation from an abstract irq_fwspec
structure to hwirq numbers (Device Tree and ACPI GSI so far), and can
be easily extended to support other IRQ topology data sources.
irq_domain usage
================
An interrupt controller driver creates and registers an irq_domain by
calling one of the irq_domain_add_*() functions (each mapping method
has a different allocator function, more on that later). The function
will return a pointer to the irq_domain on success. The caller must
provide the allocator function with an irq_domain_ops structure.
In most cases, the irq_domain will begin empty without any mappings
between hwirq and IRQ numbers. Mappings are added to the irq_domain
by calling irq_create_mapping() which accepts the irq_domain and a
hwirq number as arguments. If a mapping for the hwirq doesn't already
exist then it will allocate a new Linux irq_desc, associate it with
the hwirq, and call the .map() callback so the driver can perform any
required hardware setup.
When an interrupt is received, irq_find_mapping() function should
be used to find the Linux IRQ number from the hwirq number.
The irq_create_mapping() function must be called *atleast once*
before any call to irq_find_mapping(), lest the descriptor will not
be allocated.
If the driver has the Linux IRQ number or the irq_data pointer, and
needs to know the associated hwirq number (such as in the irq_chip
callbacks) then it can be directly obtained from irq_data->hwirq.
Types of irq_domain mappings
============================
There are several mechanisms available for reverse mapping from hwirq
to Linux irq, and each mechanism uses a different allocation function.
Which reverse map type should be used depends on the use case. Each
of the reverse map types are described below:
Linear
------
::
irq_domain_add_linear()
irq_domain_create_linear()
The linear reverse map maintains a fixed size table indexed by the
hwirq number. When a hwirq is mapped, an irq_desc is allocated for
the hwirq, and the IRQ number is stored in the table.
The Linear map is a good choice when the maximum number of hwirqs is
fixed and a relatively small number (~ < 256). The advantages of this
map are fixed time lookup for IRQ numbers, and irq_descs are only
allocated for in-use IRQs. The disadvantage is that the table must be
as large as the largest possible hwirq number.
irq_domain_add_linear() and irq_domain_create_linear() are functionally
equivalent, except for the first argument is different - the former
accepts an Open Firmware specific 'struct device_node', while the latter
accepts a more general abstraction 'struct fwnode_handle'.
The majority of drivers should use the linear map.
Tree
----
::
irq_domain_add_tree()
irq_domain_create_tree()
The irq_domain maintains a radix tree map from hwirq numbers to Linux
IRQs. When an hwirq is mapped, an irq_desc is allocated and the
hwirq is used as the lookup key for the radix tree.
The tree map is a good choice if the hwirq number can be very large
since it doesn't need to allocate a table as large as the largest
hwirq number. The disadvantage is that hwirq to IRQ number lookup is
dependent on how many entries are in the table.
irq_domain_add_tree() and irq_domain_create_tree() are functionally
equivalent, except for the first argument is different - the former
accepts an Open Firmware specific 'struct device_node', while the latter
accepts a more general abstraction 'struct fwnode_handle'.
Very few drivers should need this mapping.
No Map
------
::
irq_domain_add_nomap()
The No Map mapping is to be used when the hwirq number is
programmable in the hardware. In this case it is best to program the
Linux IRQ number into the hardware itself so that no mapping is
required. Calling irq_create_direct_mapping() will allocate a Linux
IRQ number and call the .map() callback so that driver can program the
Linux IRQ number into the hardware.
Most drivers cannot use this mapping.
Legacy
------
::
irq_domain_add_simple()
irq_domain_add_legacy()
irq_domain_add_legacy_isa()
The Legacy mapping is a special case for drivers that already have a
range of irq_descs allocated for the hwirqs. It is used when the
driver cannot be immediately converted to use the linear mapping. For
example, many embedded system board support files use a set of #defines
for IRQ numbers that are passed to struct device registrations. In that
case the Linux IRQ numbers cannot be dynamically assigned and the legacy
mapping should be used.
The legacy map assumes a contiguous range of IRQ numbers has already
been allocated for the controller and that the IRQ number can be
calculated by adding a fixed offset to the hwirq number, and
visa-versa. The disadvantage is that it requires the interrupt
controller to manage IRQ allocations and it requires an irq_desc to be
allocated for every hwirq, even if it is unused.
The legacy map should only be used if fixed IRQ mappings must be
supported. For example, ISA controllers would use the legacy map for
mapping Linux IRQs 0-15 so that existing ISA drivers get the correct IRQ
numbers.
Most users of legacy mappings should use irq_domain_add_simple() which
will use a legacy domain only if an IRQ range is supplied by the
system and will otherwise use a linear domain mapping. The semantics
of this call are such that if an IRQ range is specified then
descriptors will be allocated on-the-fly for it, and if no range is
specified it will fall through to irq_domain_add_linear() which means
*no* irq descriptors will be allocated.
A typical use case for simple domains is where an irqchip provider
is supporting both dynamic and static IRQ assignments.
In order to avoid ending up in a situation where a linear domain is
used and no descriptor gets allocated it is very important to make sure
that the driver using the simple domain call irq_create_mapping()
before any irq_find_mapping() since the latter will actually work
for the static IRQ assignment case.
Hierarchy IRQ domain
--------------------
On some architectures, there may be multiple interrupt controllers
involved in delivering an interrupt from the device to the target CPU.
Let's look at a typical interrupt delivering path on x86 platforms::
Device --> IOAPIC -> Interrupt remapping Controller -> Local APIC -> CPU
There are three interrupt controllers involved:
1) IOAPIC controller
2) Interrupt remapping controller
3) Local APIC controller
To support such a hardware topology and make software architecture match
hardware architecture, an irq_domain data structure is built for each
interrupt controller and those irq_domains are organized into hierarchy.
When building irq_domain hierarchy, the irq_domain near to the device is
child and the irq_domain near to CPU is parent. So a hierarchy structure
as below will be built for the example above::
CPU Vector irq_domain (root irq_domain to manage CPU vectors)
^
|
Interrupt Remapping irq_domain (manage irq_remapping entries)
^
|
IOAPIC irq_domain (manage IOAPIC delivery entries/pins)
There are four major interfaces to use hierarchy irq_domain:
1) irq_domain_alloc_irqs(): allocate IRQ descriptors and interrupt
controller related resources to deliver these interrupts.
2) irq_domain_free_irqs(): free IRQ descriptors and interrupt controller
related resources associated with these interrupts.
3) irq_domain_activate_irq(): activate interrupt controller hardware to
deliver the interrupt.
4) irq_domain_deactivate_irq(): deactivate interrupt controller hardware
to stop delivering the interrupt.
Following changes are needed to support hierarchy irq_domain:
1) a new field 'parent' is added to struct irq_domain; it's used to
maintain irq_domain hierarchy information.
2) a new field 'parent_data' is added to struct irq_data; it's used to
build hierarchy irq_data to match hierarchy irq_domains. The irq_data
is used to store irq_domain pointer and hardware irq number.
3) new callbacks are added to struct irq_domain_ops to support hierarchy
irq_domain operations.
With support of hierarchy irq_domain and hierarchy irq_data ready, an
irq_domain structure is built for each interrupt controller, and an
irq_data structure is allocated for each irq_domain associated with an
IRQ. Now we could go one step further to support stacked(hierarchy)
irq_chip. That is, an irq_chip is associated with each irq_data along
the hierarchy. A child irq_chip may implement a required action by
itself or by cooperating with its parent irq_chip.
With stacked irq_chip, interrupt controller driver only needs to deal
with the hardware managed by itself and may ask for services from its
parent irq_chip when needed. So we could achieve a much cleaner
software architecture.
For an interrupt controller driver to support hierarchy irq_domain, it
needs to:
1) Implement irq_domain_ops.alloc and irq_domain_ops.free
2) Optionally implement irq_domain_ops.activate and
irq_domain_ops.deactivate.
3) Optionally implement an irq_chip to manage the interrupt controller
hardware.
4) No need to implement irq_domain_ops.map and irq_domain_ops.unmap,
they are unused with hierarchy irq_domain.
Hierarchy irq_domain is in no way x86 specific, and is heavily used to
support other architectures, such as ARM, ARM64 etc.
Debugging
=========
Most of the internals of the IRQ subsystem are exposed in debugfs by
turning CONFIG_GENERIC_IRQ_DEBUGFS on.

View file

@ -0,0 +1,52 @@
=======================
IRQ-flags state tracing
=======================
:Author: started by Ingo Molnar <mingo@redhat.com>
The "irq-flags tracing" feature "traces" hardirq and softirq state, in
that it gives interested subsystems an opportunity to be notified of
every hardirqs-off/hardirqs-on, softirqs-off/softirqs-on event that
happens in the kernel.
CONFIG_TRACE_IRQFLAGS_SUPPORT is needed for CONFIG_PROVE_SPIN_LOCKING
and CONFIG_PROVE_RW_LOCKING to be offered by the generic lock debugging
code. Otherwise only CONFIG_PROVE_MUTEX_LOCKING and
CONFIG_PROVE_RWSEM_LOCKING will be offered on an architecture - these
are locking APIs that are not used in IRQ context. (the one exception
for rwsems is worked around)
Architecture support for this is certainly not in the "trivial"
category, because lots of lowlevel assembly code deal with irq-flags
state changes. But an architecture can be irq-flags-tracing enabled in a
rather straightforward and risk-free manner.
Architectures that want to support this need to do a couple of
code-organizational changes first:
- add and enable TRACE_IRQFLAGS_SUPPORT in their arch level Kconfig file
and then a couple of functional changes are needed as well to implement
irq-flags-tracing support:
- in lowlevel entry code add (build-conditional) calls to the
trace_hardirqs_off()/trace_hardirqs_on() functions. The lock validator
closely guards whether the 'real' irq-flags matches the 'virtual'
irq-flags state, and complains loudly (and turns itself off) if the
two do not match. Usually most of the time for arch support for
irq-flags-tracing is spent in this state: look at the lockdep
complaint, try to figure out the assembly code we did not cover yet,
fix and repeat. Once the system has booted up and works without a
lockdep complaint in the irq-flags-tracing functions arch support is
complete.
- if the architecture has non-maskable interrupts then those need to be
excluded from the irq-tracing [and lock validation] mechanism via
lockdep_off()/lockdep_on().
In general there is no risk from having an incomplete irq-flags-tracing
implementation in an architecture: lockdep will detect that and will
turn itself off. I.e. the lock validator will still be reliable. There
should be no crashes due to irq-tracing bugs. (except if the assembly
changes break other code by modifying conditions or registers that
shouldn't be)

View file

@ -80,11 +80,11 @@ what is the pointer to the containing structure? You must avoid tricks
(such as assuming that the kobject is at the beginning of the structure)
and, instead, use the container_of() macro, found in ``<linux/kernel.h>``::
container_of(pointer, type, member)
container_of(ptr, type, member)
where:
* ``pointer`` is the pointer to the embedded kobject,
* ``ptr`` is the pointer to the embedded kobject,
* ``type`` is the type of the containing structure, and
* ``member`` is the name of the structure field to which ``pointer`` points.
@ -140,7 +140,7 @@ the name of the kobject, call kobject_rename()::
int kobject_rename(struct kobject *kobj, const char *new_name);
kobject_rename does not perform any locking or have a solid notion of
kobject_rename() does not perform any locking or have a solid notion of
what names are valid so the caller must provide their own sanity checking
and serialization.
@ -210,7 +210,7 @@ statically and will warn the developer of this improper usage.
If all that you want to use a kobject for is to provide a reference counter
for your structure, please use the struct kref instead; a kobject would be
overkill. For more information on how to use struct kref, please see the
file Documentation/kref.txt in the Linux kernel source tree.
file Documentation/core-api/kref.rst in the Linux kernel source tree.
Creating "simple" kobjects
@ -222,17 +222,17 @@ ksets, show and store functions, and other details. This is the one
exception where a single kobject should be created. To create such an
entry, use the function::
struct kobject *kobject_create_and_add(char *name, struct kobject *parent);
struct kobject *kobject_create_and_add(const char *name, struct kobject *parent);
This function will create a kobject and place it in sysfs in the location
underneath the specified parent kobject. To create simple attributes
associated with this kobject, use::
int sysfs_create_file(struct kobject *kobj, struct attribute *attr);
int sysfs_create_file(struct kobject *kobj, const struct attribute *attr);
or::
int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp);
int sysfs_create_group(struct kobject *kobj, const struct attribute_group *grp);
Both types of attributes used here, with a kobject that has been created
with the kobject_create_and_add(), can be of type kobj_attribute, so no
@ -300,8 +300,10 @@ kobj_type::
void (*release)(struct kobject *kobj);
const struct sysfs_ops *sysfs_ops;
struct attribute **default_attrs;
const struct attribute_group **default_groups;
const struct kobj_ns_type_operations *(*child_ns_type)(struct kobject *kobj);
const void *(*namespace)(struct kobject *kobj);
void (*get_ownership)(struct kobject *kobj, kuid_t *uid, kgid_t *gid);
};
This structure is used to describe a particular type of kobject (or, more
@ -352,12 +354,12 @@ created and never declared statically or on the stack. To create a new
kset use::
struct kset *kset_create_and_add(const char *name,
struct kset_uevent_ops *u,
struct kobject *parent);
const struct kset_uevent_ops *uevent_ops,
struct kobject *parent_kobj);
When you are finished with the kset, call::
void kset_unregister(struct kset *kset);
void kset_unregister(struct kset *k);
to destroy it. This removes the kset from sysfs and decrements its reference
count. When the reference count goes to zero, the kset will be released.
@ -371,9 +373,9 @@ If a kset wishes to control the uevent operations of the kobjects
associated with it, it can use the struct kset_uevent_ops to handle it::
struct kset_uevent_ops {
int (*filter)(struct kset *kset, struct kobject *kobj);
const char *(*name)(struct kset *kset, struct kobject *kobj);
int (*uevent)(struct kset *kset, struct kobject *kobj,
int (* const filter)(struct kset *kset, struct kobject *kobj);
const char *(* const name)(struct kset *kset, struct kobject *kobj);
int (* const uevent)(struct kset *kset, struct kobject *kobj,
struct kobj_uevent_env *env);
};

View file

@ -0,0 +1,323 @@
===================================================
Adding reference counters (krefs) to kernel objects
===================================================
:Author: Corey Minyard <minyard@acm.org>
:Author: Thomas Hellstrom <thellstrom@vmware.com>
A lot of this was lifted from Greg Kroah-Hartman's 2004 OLS paper and
presentation on krefs, which can be found at:
- http://www.kroah.com/linux/talks/ols_2004_kref_paper/Reprint-Kroah-Hartman-OLS2004.pdf
- http://www.kroah.com/linux/talks/ols_2004_kref_talk/
Introduction
============
krefs allow you to add reference counters to your objects. If you
have objects that are used in multiple places and passed around, and
you don't have refcounts, your code is almost certainly broken. If
you want refcounts, krefs are the way to go.
To use a kref, add one to your data structures like::
struct my_data
{
.
.
struct kref refcount;
.
.
};
The kref can occur anywhere within the data structure.
Initialization
==============
You must initialize the kref after you allocate it. To do this, call
kref_init as so::
struct my_data *data;
data = kmalloc(sizeof(*data), GFP_KERNEL);
if (!data)
return -ENOMEM;
kref_init(&data->refcount);
This sets the refcount in the kref to 1.
Kref rules
==========
Once you have an initialized kref, you must follow the following
rules:
1) If you make a non-temporary copy of a pointer, especially if
it can be passed to another thread of execution, you must
increment the refcount with kref_get() before passing it off::
kref_get(&data->refcount);
If you already have a valid pointer to a kref-ed structure (the
refcount cannot go to zero) you may do this without a lock.
2) When you are done with a pointer, you must call kref_put()::
kref_put(&data->refcount, data_release);
If this is the last reference to the pointer, the release
routine will be called. If the code never tries to get
a valid pointer to a kref-ed structure without already
holding a valid pointer, it is safe to do this without
a lock.
3) If the code attempts to gain a reference to a kref-ed structure
without already holding a valid pointer, it must serialize access
where a kref_put() cannot occur during the kref_get(), and the
structure must remain valid during the kref_get().
For example, if you allocate some data and then pass it to another
thread to process::
void data_release(struct kref *ref)
{
struct my_data *data = container_of(ref, struct my_data, refcount);
kfree(data);
}
void more_data_handling(void *cb_data)
{
struct my_data *data = cb_data;
.
. do stuff with data here
.
kref_put(&data->refcount, data_release);
}
int my_data_handler(void)
{
int rv = 0;
struct my_data *data;
struct task_struct *task;
data = kmalloc(sizeof(*data), GFP_KERNEL);
if (!data)
return -ENOMEM;
kref_init(&data->refcount);
kref_get(&data->refcount);
task = kthread_run(more_data_handling, data, "more_data_handling");
if (task == ERR_PTR(-ENOMEM)) {
rv = -ENOMEM;
kref_put(&data->refcount, data_release);
goto out;
}
.
. do stuff with data here
.
out:
kref_put(&data->refcount, data_release);
return rv;
}
This way, it doesn't matter what order the two threads handle the
data, the kref_put() handles knowing when the data is not referenced
any more and releasing it. The kref_get() does not require a lock,
since we already have a valid pointer that we own a refcount for. The
put needs no lock because nothing tries to get the data without
already holding a pointer.
In the above example, kref_put() will be called 2 times in both success
and error paths. This is necessary because the reference count got
incremented 2 times by kref_init() and kref_get().
Note that the "before" in rule 1 is very important. You should never
do something like::
task = kthread_run(more_data_handling, data, "more_data_handling");
if (task == ERR_PTR(-ENOMEM)) {
rv = -ENOMEM;
goto out;
} else
/* BAD BAD BAD - get is after the handoff */
kref_get(&data->refcount);
Don't assume you know what you are doing and use the above construct.
First of all, you may not know what you are doing. Second, you may
know what you are doing (there are some situations where locking is
involved where the above may be legal) but someone else who doesn't
know what they are doing may change the code or copy the code. It's
bad style. Don't do it.
There are some situations where you can optimize the gets and puts.
For instance, if you are done with an object and enqueuing it for
something else or passing it off to something else, there is no reason
to do a get then a put::
/* Silly extra get and put */
kref_get(&obj->ref);
enqueue(obj);
kref_put(&obj->ref, obj_cleanup);
Just do the enqueue. A comment about this is always welcome::
enqueue(obj);
/* We are done with obj, so we pass our refcount off
to the queue. DON'T TOUCH obj AFTER HERE! */
The last rule (rule 3) is the nastiest one to handle. Say, for
instance, you have a list of items that are each kref-ed, and you wish
to get the first one. You can't just pull the first item off the list
and kref_get() it. That violates rule 3 because you are not already
holding a valid pointer. You must add a mutex (or some other lock).
For instance::
static DEFINE_MUTEX(mutex);
static LIST_HEAD(q);
struct my_data
{
struct kref refcount;
struct list_head link;
};
static struct my_data *get_entry()
{
struct my_data *entry = NULL;
mutex_lock(&mutex);
if (!list_empty(&q)) {
entry = container_of(q.next, struct my_data, link);
kref_get(&entry->refcount);
}
mutex_unlock(&mutex);
return entry;
}
static void release_entry(struct kref *ref)
{
struct my_data *entry = container_of(ref, struct my_data, refcount);
list_del(&entry->link);
kfree(entry);
}
static void put_entry(struct my_data *entry)
{
mutex_lock(&mutex);
kref_put(&entry->refcount, release_entry);
mutex_unlock(&mutex);
}
The kref_put() return value is useful if you do not want to hold the
lock during the whole release operation. Say you didn't want to call
kfree() with the lock held in the example above (since it is kind of
pointless to do so). You could use kref_put() as follows::
static void release_entry(struct kref *ref)
{
/* All work is done after the return from kref_put(). */
}
static void put_entry(struct my_data *entry)
{
mutex_lock(&mutex);
if (kref_put(&entry->refcount, release_entry)) {
list_del(&entry->link);
mutex_unlock(&mutex);
kfree(entry);
} else
mutex_unlock(&mutex);
}
This is really more useful if you have to call other routines as part
of the free operations that could take a long time or might claim the
same lock. Note that doing everything in the release routine is still
preferred as it is a little neater.
The above example could also be optimized using kref_get_unless_zero() in
the following way::
static struct my_data *get_entry()
{
struct my_data *entry = NULL;
mutex_lock(&mutex);
if (!list_empty(&q)) {
entry = container_of(q.next, struct my_data, link);
if (!kref_get_unless_zero(&entry->refcount))
entry = NULL;
}
mutex_unlock(&mutex);
return entry;
}
static void release_entry(struct kref *ref)
{
struct my_data *entry = container_of(ref, struct my_data, refcount);
mutex_lock(&mutex);
list_del(&entry->link);
mutex_unlock(&mutex);
kfree(entry);
}
static void put_entry(struct my_data *entry)
{
kref_put(&entry->refcount, release_entry);
}
Which is useful to remove the mutex lock around kref_put() in put_entry(), but
it's important that kref_get_unless_zero is enclosed in the same critical
section that finds the entry in the lookup table,
otherwise kref_get_unless_zero may reference already freed memory.
Note that it is illegal to use kref_get_unless_zero without checking its
return value. If you are sure (by already having a valid pointer) that
kref_get_unless_zero() will return true, then use kref_get() instead.
Krefs and RCU
=============
The function kref_get_unless_zero also makes it possible to use rcu
locking for lookups in the above example::
struct my_data
{
struct rcu_head rhead;
.
struct kref refcount;
.
.
};
static struct my_data *get_entry_rcu()
{
struct my_data *entry = NULL;
rcu_read_lock();
if (!list_empty(&q)) {
entry = container_of(q.next, struct my_data, link);
if (!kref_get_unless_zero(&entry->refcount))
entry = NULL;
}
rcu_read_unlock();
return entry;
}
static void release_entry_rcu(struct kref *ref)
{
struct my_data *entry = container_of(ref, struct my_data, refcount);
mutex_lock(&mutex);
list_del_rcu(&entry->link);
mutex_unlock(&mutex);
kfree_rcu(entry, rhead);
}
static void put_entry(struct my_data *entry)
{
kref_put(&entry->refcount, release_entry_rcu);
}
But note that the struct kref member needs to remain in valid memory for a
rcu grace period after release_entry_rcu was called. That can be accomplished
by using kfree_rcu(entry, rhead) as done above, or by calling synchronize_rcu()
before using kfree, but note that synchronize_rcu() may sleep for a
substantial amount of time.

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@ -0,0 +1,115 @@
.. SPDX-License-Identifier: GPL-2.0
===========================
Message logging with printk
===========================
printk() is one of the most widely known functions in the Linux kernel. It's the
standard tool we have for printing messages and usually the most basic way of
tracing and debugging. If you're familiar with printf(3) you can tell printk()
is based on it, although it has some functional differences:
- printk() messages can specify a log level.
- the format string, while largely compatible with C99, doesn't follow the
exact same specification. It has some extensions and a few limitations
(no ``%n`` or floating point conversion specifiers). See :ref:`How to get
printk format specifiers right <printk-specifiers>`.
All printk() messages are printed to the kernel log buffer, which is a ring
buffer exported to userspace through /dev/kmsg. The usual way to read it is
using ``dmesg``.
printk() is typically used like this::
printk(KERN_INFO "Message: %s\n", arg);
where ``KERN_INFO`` is the log level (note that it's concatenated to the format
string, the log level is not a separate argument). The available log levels are:
+----------------+--------+-----------------------------------------------+
| Name | String | Alias function |
+================+========+===============================================+
| KERN_EMERG | "0" | pr_emerg() |
+----------------+--------+-----------------------------------------------+
| KERN_ALERT | "1" | pr_alert() |
+----------------+--------+-----------------------------------------------+
| KERN_CRIT | "2" | pr_crit() |
+----------------+--------+-----------------------------------------------+
| KERN_ERR | "3" | pr_err() |
+----------------+--------+-----------------------------------------------+
| KERN_WARNING | "4" | pr_warn() |
+----------------+--------+-----------------------------------------------+
| KERN_NOTICE | "5" | pr_notice() |
+----------------+--------+-----------------------------------------------+
| KERN_INFO | "6" | pr_info() |
+----------------+--------+-----------------------------------------------+
| KERN_DEBUG | "7" | pr_debug() and pr_devel() if DEBUG is defined |
+----------------+--------+-----------------------------------------------+
| KERN_DEFAULT | "" | |
+----------------+--------+-----------------------------------------------+
| KERN_CONT | "c" | pr_cont() |
+----------------+--------+-----------------------------------------------+
The log level specifies the importance of a message. The kernel decides whether
to show the message immediately (printing it to the current console) depending
on its log level and the current *console_loglevel* (a kernel variable). If the
message priority is higher (lower log level value) than the *console_loglevel*
the message will be printed to the console.
If the log level is omitted, the message is printed with ``KERN_DEFAULT``
level.
You can check the current *console_loglevel* with::
$ cat /proc/sys/kernel/printk
4 4 1 7
The result shows the *current*, *default*, *minimum* and *boot-time-default* log
levels.
To change the current console_loglevel simply write the the desired level to
``/proc/sys/kernel/printk``. For example, to print all messages to the console::
# echo 8 > /proc/sys/kernel/printk
Another way, using ``dmesg``::
# dmesg -n 5
sets the console_loglevel to print KERN_WARNING (4) or more severe messages to
console. See ``dmesg(1)`` for more information.
As an alternative to printk() you can use the ``pr_*()`` aliases for
logging. This family of macros embed the log level in the macro names. For
example::
pr_info("Info message no. %d\n", msg_num);
prints a ``KERN_INFO`` message.
Besides being more concise than the equivalent printk() calls, they can use a
common definition for the format string through the pr_fmt() macro. For
instance, defining this at the top of a source file (before any ``#include``
directive)::
#define pr_fmt(fmt) "%s:%s: " fmt, KBUILD_MODNAME, __func__
would prefix every pr_*() message in that file with the module and function name
that originated the message.
For debugging purposes there are also two conditionally-compiled macros:
pr_debug() and pr_devel(), which are compiled-out unless ``DEBUG`` (or
also ``CONFIG_DYNAMIC_DEBUG`` in the case of pr_debug()) is defined.
Function reference
==================
.. kernel-doc:: kernel/printk/printk.c
:functions: printk
.. kernel-doc:: include/linux/printk.h
:functions: pr_emerg pr_alert pr_crit pr_err pr_warn pr_notice pr_info
pr_fmt pr_debug pr_devel pr_cont

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@ -2,6 +2,8 @@
How to get printk format specifiers right
=========================================
.. _printk-specifiers:
:Author: Randy Dunlap <rdunlap@infradead.org>
:Author: Andrew Murray <amurray@mpc-data.co.uk>

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=================================
Red-black Trees (rbtree) in Linux
=================================
:Date: January 18, 2007
:Author: Rob Landley <rob@landley.net>
What are red-black trees, and what are they for?
------------------------------------------------
Red-black trees are a type of self-balancing binary search tree, used for
storing sortable key/value data pairs. This differs from radix trees (which
are used to efficiently store sparse arrays and thus use long integer indexes
to insert/access/delete nodes) and hash tables (which are not kept sorted to
be easily traversed in order, and must be tuned for a specific size and
hash function where rbtrees scale gracefully storing arbitrary keys).
Red-black trees are similar to AVL trees, but provide faster real-time bounded
worst case performance for insertion and deletion (at most two rotations and
three rotations, respectively, to balance the tree), with slightly slower
(but still O(log n)) lookup time.
To quote Linux Weekly News:
There are a number of red-black trees in use in the kernel.
The deadline and CFQ I/O schedulers employ rbtrees to
track requests; the packet CD/DVD driver does the same.
The high-resolution timer code uses an rbtree to organize outstanding
timer requests. The ext3 filesystem tracks directory entries in a
red-black tree. Virtual memory areas (VMAs) are tracked with red-black
trees, as are epoll file descriptors, cryptographic keys, and network
packets in the "hierarchical token bucket" scheduler.
This document covers use of the Linux rbtree implementation. For more
information on the nature and implementation of Red Black Trees, see:
Linux Weekly News article on red-black trees
http://lwn.net/Articles/184495/
Wikipedia entry on red-black trees
http://en.wikipedia.org/wiki/Red-black_tree
Linux implementation of red-black trees
---------------------------------------
Linux's rbtree implementation lives in the file "lib/rbtree.c". To use it,
"#include <linux/rbtree.h>".
The Linux rbtree implementation is optimized for speed, and thus has one
less layer of indirection (and better cache locality) than more traditional
tree implementations. Instead of using pointers to separate rb_node and data
structures, each instance of struct rb_node is embedded in the data structure
it organizes. And instead of using a comparison callback function pointer,
users are expected to write their own tree search and insert functions
which call the provided rbtree functions. Locking is also left up to the
user of the rbtree code.
Creating a new rbtree
---------------------
Data nodes in an rbtree tree are structures containing a struct rb_node member::
struct mytype {
struct rb_node node;
char *keystring;
};
When dealing with a pointer to the embedded struct rb_node, the containing data
structure may be accessed with the standard container_of() macro. In addition,
individual members may be accessed directly via rb_entry(node, type, member).
At the root of each rbtree is an rb_root structure, which is initialized to be
empty via:
struct rb_root mytree = RB_ROOT;
Searching for a value in an rbtree
----------------------------------
Writing a search function for your tree is fairly straightforward: start at the
root, compare each value, and follow the left or right branch as necessary.
Example::
struct mytype *my_search(struct rb_root *root, char *string)
{
struct rb_node *node = root->rb_node;
while (node) {
struct mytype *data = container_of(node, struct mytype, node);
int result;
result = strcmp(string, data->keystring);
if (result < 0)
node = node->rb_left;
else if (result > 0)
node = node->rb_right;
else
return data;
}
return NULL;
}
Inserting data into an rbtree
-----------------------------
Inserting data in the tree involves first searching for the place to insert the
new node, then inserting the node and rebalancing ("recoloring") the tree.
The search for insertion differs from the previous search by finding the
location of the pointer on which to graft the new node. The new node also
needs a link to its parent node for rebalancing purposes.
Example::
int my_insert(struct rb_root *root, struct mytype *data)
{
struct rb_node **new = &(root->rb_node), *parent = NULL;
/* Figure out where to put new node */
while (*new) {
struct mytype *this = container_of(*new, struct mytype, node);
int result = strcmp(data->keystring, this->keystring);
parent = *new;
if (result < 0)
new = &((*new)->rb_left);
else if (result > 0)
new = &((*new)->rb_right);
else
return FALSE;
}
/* Add new node and rebalance tree. */
rb_link_node(&data->node, parent, new);
rb_insert_color(&data->node, root);
return TRUE;
}
Removing or replacing existing data in an rbtree
------------------------------------------------
To remove an existing node from a tree, call::
void rb_erase(struct rb_node *victim, struct rb_root *tree);
Example::
struct mytype *data = mysearch(&mytree, "walrus");
if (data) {
rb_erase(&data->node, &mytree);
myfree(data);
}
To replace an existing node in a tree with a new one with the same key, call::
void rb_replace_node(struct rb_node *old, struct rb_node *new,
struct rb_root *tree);
Replacing a node this way does not re-sort the tree: If the new node doesn't
have the same key as the old node, the rbtree will probably become corrupted.
Iterating through the elements stored in an rbtree (in sort order)
------------------------------------------------------------------
Four functions are provided for iterating through an rbtree's contents in
sorted order. These work on arbitrary trees, and should not need to be
modified or wrapped (except for locking purposes)::
struct rb_node *rb_first(struct rb_root *tree);
struct rb_node *rb_last(struct rb_root *tree);
struct rb_node *rb_next(struct rb_node *node);
struct rb_node *rb_prev(struct rb_node *node);
To start iterating, call rb_first() or rb_last() with a pointer to the root
of the tree, which will return a pointer to the node structure contained in
the first or last element in the tree. To continue, fetch the next or previous
node by calling rb_next() or rb_prev() on the current node. This will return
NULL when there are no more nodes left.
The iterator functions return a pointer to the embedded struct rb_node, from
which the containing data structure may be accessed with the container_of()
macro, and individual members may be accessed directly via
rb_entry(node, type, member).
Example::
struct rb_node *node;
for (node = rb_first(&mytree); node; node = rb_next(node))
printk("key=%s\n", rb_entry(node, struct mytype, node)->keystring);
Cached rbtrees
--------------
Computing the leftmost (smallest) node is quite a common task for binary
search trees, such as for traversals or users relying on a the particular
order for their own logic. To this end, users can use 'struct rb_root_cached'
to optimize O(logN) rb_first() calls to a simple pointer fetch avoiding
potentially expensive tree iterations. This is done at negligible runtime
overhead for maintanence; albeit larger memory footprint.
Similar to the rb_root structure, cached rbtrees are initialized to be
empty via::
struct rb_root_cached mytree = RB_ROOT_CACHED;
Cached rbtree is simply a regular rb_root with an extra pointer to cache the
leftmost node. This allows rb_root_cached to exist wherever rb_root does,
which permits augmented trees to be supported as well as only a few extra
interfaces::
struct rb_node *rb_first_cached(struct rb_root_cached *tree);
void rb_insert_color_cached(struct rb_node *, struct rb_root_cached *, bool);
void rb_erase_cached(struct rb_node *node, struct rb_root_cached *);
Both insert and erase calls have their respective counterpart of augmented
trees::
void rb_insert_augmented_cached(struct rb_node *node, struct rb_root_cached *,
bool, struct rb_augment_callbacks *);
void rb_erase_augmented_cached(struct rb_node *, struct rb_root_cached *,
struct rb_augment_callbacks *);
Support for Augmented rbtrees
-----------------------------
Augmented rbtree is an rbtree with "some" additional data stored in
each node, where the additional data for node N must be a function of
the contents of all nodes in the subtree rooted at N. This data can
be used to augment some new functionality to rbtree. Augmented rbtree
is an optional feature built on top of basic rbtree infrastructure.
An rbtree user who wants this feature will have to call the augmentation
functions with the user provided augmentation callback when inserting
and erasing nodes.
C files implementing augmented rbtree manipulation must include
<linux/rbtree_augmented.h> instead of <linux/rbtree.h>. Note that
linux/rbtree_augmented.h exposes some rbtree implementations details
you are not expected to rely on; please stick to the documented APIs
there and do not include <linux/rbtree_augmented.h> from header files
either so as to minimize chances of your users accidentally relying on
such implementation details.
On insertion, the user must update the augmented information on the path
leading to the inserted node, then call rb_link_node() as usual and
rb_augment_inserted() instead of the usual rb_insert_color() call.
If rb_augment_inserted() rebalances the rbtree, it will callback into
a user provided function to update the augmented information on the
affected subtrees.
When erasing a node, the user must call rb_erase_augmented() instead of
rb_erase(). rb_erase_augmented() calls back into user provided functions
to updated the augmented information on affected subtrees.
In both cases, the callbacks are provided through struct rb_augment_callbacks.
3 callbacks must be defined:
- A propagation callback, which updates the augmented value for a given
node and its ancestors, up to a given stop point (or NULL to update
all the way to the root).
- A copy callback, which copies the augmented value for a given subtree
to a newly assigned subtree root.
- A tree rotation callback, which copies the augmented value for a given
subtree to a newly assigned subtree root AND recomputes the augmented
information for the former subtree root.
The compiled code for rb_erase_augmented() may inline the propagation and
copy callbacks, which results in a large function, so each augmented rbtree
user should have a single rb_erase_augmented() call site in order to limit
compiled code size.
Sample usage
^^^^^^^^^^^^
Interval tree is an example of augmented rb tree. Reference -
"Introduction to Algorithms" by Cormen, Leiserson, Rivest and Stein.
More details about interval trees:
Classical rbtree has a single key and it cannot be directly used to store
interval ranges like [lo:hi] and do a quick lookup for any overlap with a new
lo:hi or to find whether there is an exact match for a new lo:hi.
However, rbtree can be augmented to store such interval ranges in a structured
way making it possible to do efficient lookup and exact match.
This "extra information" stored in each node is the maximum hi
(max_hi) value among all the nodes that are its descendants. This
information can be maintained at each node just be looking at the node
and its immediate children. And this will be used in O(log n) lookup
for lowest match (lowest start address among all possible matches)
with something like::
struct interval_tree_node *
interval_tree_first_match(struct rb_root *root,
unsigned long start, unsigned long last)
{
struct interval_tree_node *node;
if (!root->rb_node)
return NULL;
node = rb_entry(root->rb_node, struct interval_tree_node, rb);
while (true) {
if (node->rb.rb_left) {
struct interval_tree_node *left =
rb_entry(node->rb.rb_left,
struct interval_tree_node, rb);
if (left->__subtree_last >= start) {
/*
* Some nodes in left subtree satisfy Cond2.
* Iterate to find the leftmost such node N.
* If it also satisfies Cond1, that's the match
* we are looking for. Otherwise, there is no
* matching interval as nodes to the right of N
* can't satisfy Cond1 either.
*/
node = left;
continue;
}
}
if (node->start <= last) { /* Cond1 */
if (node->last >= start) /* Cond2 */
return node; /* node is leftmost match */
if (node->rb.rb_right) {
node = rb_entry(node->rb.rb_right,
struct interval_tree_node, rb);
if (node->__subtree_last >= start)
continue;
}
}
return NULL; /* No match */
}
}
Insertion/removal are defined using the following augmented callbacks::
static inline unsigned long
compute_subtree_last(struct interval_tree_node *node)
{
unsigned long max = node->last, subtree_last;
if (node->rb.rb_left) {
subtree_last = rb_entry(node->rb.rb_left,
struct interval_tree_node, rb)->__subtree_last;
if (max < subtree_last)
max = subtree_last;
}
if (node->rb.rb_right) {
subtree_last = rb_entry(node->rb.rb_right,
struct interval_tree_node, rb)->__subtree_last;
if (max < subtree_last)
max = subtree_last;
}
return max;
}
static void augment_propagate(struct rb_node *rb, struct rb_node *stop)
{
while (rb != stop) {
struct interval_tree_node *node =
rb_entry(rb, struct interval_tree_node, rb);
unsigned long subtree_last = compute_subtree_last(node);
if (node->__subtree_last == subtree_last)
break;
node->__subtree_last = subtree_last;
rb = rb_parent(&node->rb);
}
}
static void augment_copy(struct rb_node *rb_old, struct rb_node *rb_new)
{
struct interval_tree_node *old =
rb_entry(rb_old, struct interval_tree_node, rb);
struct interval_tree_node *new =
rb_entry(rb_new, struct interval_tree_node, rb);
new->__subtree_last = old->__subtree_last;
}
static void augment_rotate(struct rb_node *rb_old, struct rb_node *rb_new)
{
struct interval_tree_node *old =
rb_entry(rb_old, struct interval_tree_node, rb);
struct interval_tree_node *new =
rb_entry(rb_new, struct interval_tree_node, rb);
new->__subtree_last = old->__subtree_last;
old->__subtree_last = compute_subtree_last(old);
}
static const struct rb_augment_callbacks augment_callbacks = {
augment_propagate, augment_copy, augment_rotate
};
void interval_tree_insert(struct interval_tree_node *node,
struct rb_root *root)
{
struct rb_node **link = &root->rb_node, *rb_parent = NULL;
unsigned long start = node->start, last = node->last;
struct interval_tree_node *parent;
while (*link) {
rb_parent = *link;
parent = rb_entry(rb_parent, struct interval_tree_node, rb);
if (parent->__subtree_last < last)
parent->__subtree_last = last;
if (start < parent->start)
link = &parent->rb.rb_left;
else
link = &parent->rb.rb_right;
}
node->__subtree_last = last;
rb_link_node(&node->rb, rb_parent, link);
rb_insert_augmented(&node->rb, root, &augment_callbacks);
}
void interval_tree_remove(struct interval_tree_node *node,
struct rb_root *root)
{
rb_erase_augmented(&node->rb, root, &augment_callbacks);
}