random: convert get_random_int/long into get_random_u32/u64

Many times, when a user wants a random number, he wants a random number
of a guaranteed size. So, thinking of get_random_int and get_random_long
in terms of get_random_u32 and get_random_u64 makes it much easier to
achieve this. It also makes the code simpler.

On 32-bit platforms, get_random_int and get_random_long are both aliased
to get_random_u32. On 64-bit platforms, int->u32 and long->u64.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
This commit is contained in:
Jason A. Donenfeld 2017-01-22 16:34:08 +01:00 committed by Theodore Ts'o
parent f5b98461cb
commit c440408cf6
2 changed files with 42 additions and 30 deletions

View file

@ -42,8 +42,21 @@ extern void get_random_bytes_arch(void *buf, int nbytes);
extern const struct file_operations random_fops, urandom_fops;
#endif
unsigned int get_random_int(void);
unsigned long get_random_long(void);
u32 get_random_u32(void);
u64 get_random_u64(void);
static inline unsigned int get_random_int(void)
{
return get_random_u32();
}
static inline unsigned long get_random_long(void)
{
#if BITS_PER_LONG == 64
return get_random_u64();
#else
return get_random_u32();
#endif
}
unsigned long randomize_page(unsigned long start, unsigned long range);
u32 prandom_u32(void);