gpu: host1x: Request channels for clients, not devices

A struct device doesn't carry much information that a channel might be
interested in, but the client very much does. Request channels for the
clients rather than their parent devices and store a pointer to them
in order to have that information available when needed.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2018-06-18 14:01:51 +02:00
parent 8f45f5071a
commit caccddcfc4
6 changed files with 12 additions and 10 deletions

View file

@ -158,7 +158,7 @@ u32 host1x_syncpt_base_id(struct host1x_syncpt_base *base);
struct host1x_channel;
struct host1x_job;
struct host1x_channel *host1x_channel_request(struct device *dev);
struct host1x_channel *host1x_channel_request(struct host1x_client *client);
struct host1x_channel *host1x_channel_get(struct host1x_channel *channel);
void host1x_channel_put(struct host1x_channel *channel);
int host1x_job_submit(struct host1x_job *job);