drm: fix trivial typos

s/regsiter/register/

Signed-off-by: Geliang Tang <geliangtang@163.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Geliang Tang 2015-10-18 23:29:48 +08:00 committed by Alex Deucher
parent f9fff064bb
commit d0be9f4ec1
4 changed files with 4 additions and 4 deletions

View file

@ -32,7 +32,7 @@
* evergreen cards need to use the 3D engine to blit data which requires
* quite a bit of hw state setup. Rather than pull the whole 3D driver
* (which normally generates the 3D state) into the DRM, we opt to use
* statically generated state tables. The regsiter state and shaders
* statically generated state tables. The register state and shaders
* were hand generated to support blitting functionality. See the 3D
* driver or documentation for descriptions of the registers and
* shader instructions.