tipc: add packet sequence number at instant of transmission

Currently, the packet sequence number is updated and added to each
packet at the moment a packet is added to the link backlog queue.
This is wasteful, since it forces the code to traverse the send
packet list packet by packet when adding them to the backlog queue.
It would be better to just splice the whole packet list into the
backlog queue when that is the right action to do.

In this commit, we do this change. Also, since the sequence numbers
cannot now be assigned to the packets at the moment they are added
the backlog queue, we do instead calculate and add them at the moment
of transmission, when the backlog queue has to be traversed anyway.
We do this in the function tipc_link_push_packet().

Reviewed-by: Erik Hugne <erik.hugne@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Jon Paul Maloy 2015-05-14 10:46:18 -04:00 committed by David S. Miller
parent f21e897ecc
commit dd3f9e70f5
5 changed files with 54 additions and 41 deletions

View file

@ -776,9 +776,9 @@ struct sk_buff *tipc_msg_create(uint user, uint type, uint hdr_sz,
uint data_sz, u32 dnode, u32 onode,
u32 dport, u32 oport, int errcode);
int tipc_buf_append(struct sk_buff **headbuf, struct sk_buff **buf);
bool tipc_msg_bundle(struct sk_buff *bskb, struct sk_buff *skb, u32 mtu);
bool tipc_msg_make_bundle(struct sk_buff **skb, u32 mtu, u32 dnode);
bool tipc_msg_bundle(struct sk_buff *skb, struct tipc_msg *msg, u32 mtu);
bool tipc_msg_make_bundle(struct sk_buff **skb, struct tipc_msg *msg,
u32 mtu, u32 dnode);
bool tipc_msg_extract(struct sk_buff *skb, struct sk_buff **iskb, int *pos);
int tipc_msg_build(struct tipc_msg *mhdr, struct msghdr *m,
int offset, int dsz, int mtu, struct sk_buff_head *list);