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software node: implement reference properties
It is possible to store references to software nodes in the same fashion as other static properties, so that users do not need to define separate structures: static const struct software_node gpio_bank_b_node = { .name = "B", }; static const struct property_entry simone_key_enter_props[] = { PROPERTY_ENTRY_U32("linux,code", KEY_ENTER), PROPERTY_ENTRY_STRING("label", "enter"), PROPERTY_ENTRY_REF("gpios", &gpio_bank_b_node, 123, GPIO_ACTIVE_LOW), { } }; Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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parent
996b0830f9
commit
e64b674bc9
2 changed files with 82 additions and 24 deletions
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@ -22,6 +22,7 @@ enum dev_prop_type {
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DEV_PROP_U32,
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DEV_PROP_U64,
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DEV_PROP_STRING,
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DEV_PROP_REF,
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};
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enum dev_dma_attr {
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@ -223,6 +224,20 @@ static inline int fwnode_property_count_u64(const struct fwnode_handle *fwnode,
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return fwnode_property_read_u64_array(fwnode, propname, NULL, 0);
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}
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struct software_node;
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/**
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* struct software_node_ref_args - Reference property with additional arguments
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* @node: Reference to a software node
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* @nargs: Number of elements in @args array
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* @args: Integer arguments
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*/
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struct software_node_ref_args {
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const struct software_node *node;
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unsigned int nargs;
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u64 args[NR_FWNODE_REFERENCE_ARGS];
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};
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/**
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* struct property_entry - "Built-in" device property representation.
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* @name: Name of the property.
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@ -258,14 +273,20 @@ struct property_entry {
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#define __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_) \
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sizeof(((struct property_entry *)NULL)->value._elem_[0])
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#define __PROPERTY_ENTRY_ARRAY_LEN(_name_, _elem_, _Type_, _val_, _len_)\
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#define __PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, _elsize_, _Type_, \
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_val_, _len_) \
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(struct property_entry) { \
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.name = _name_, \
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.length = (_len_) * __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \
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.length = (_len_) * (_elsize_), \
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.type = DEV_PROP_##_Type_, \
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{ .pointer = _val_ }, \
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}
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#define __PROPERTY_ENTRY_ARRAY_LEN(_name_, _elem_, _Type_, _val_, _len_)\
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__PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, \
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__PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \
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_Type_, _val_, _len_)
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#define PROPERTY_ENTRY_U8_ARRAY_LEN(_name_, _val_, _len_) \
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__PROPERTY_ENTRY_ARRAY_LEN(_name_, u8_data, U8, _val_, _len_)
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#define PROPERTY_ENTRY_U16_ARRAY_LEN(_name_, _val_, _len_) \
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@ -276,6 +297,10 @@ struct property_entry {
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__PROPERTY_ENTRY_ARRAY_LEN(_name_, u64_data, U64, _val_, _len_)
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#define PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, _len_) \
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__PROPERTY_ENTRY_ARRAY_LEN(_name_, str, STRING, _val_, _len_)
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#define PROPERTY_ENTRY_REF_ARRAY_LEN(_name_, _val_, _len_) \
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__PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, \
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sizeof(struct software_node_ref_args), \
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REF, _val_, _len_)
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#define PROPERTY_ENTRY_U8_ARRAY(_name_, _val_) \
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PROPERTY_ENTRY_U8_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
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@ -287,6 +312,8 @@ struct property_entry {
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PROPERTY_ENTRY_U64_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
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#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
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PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
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#define PROPERTY_ENTRY_REF_ARRAY(_name_, _val_) \
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PROPERTY_ENTRY_REF_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
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#define __PROPERTY_ENTRY_ELEMENT(_name_, _elem_, _Type_, _val_) \
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(struct property_entry) { \
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@ -314,6 +341,18 @@ struct property_entry {
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.is_inline = true, \
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}
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#define PROPERTY_ENTRY_REF(_name_, _ref_, ...) \
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(struct property_entry) { \
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.name = _name_, \
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.length = sizeof(struct software_node_ref_args), \
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.type = DEV_PROP_REF, \
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{ .pointer = &(const struct software_node_ref_args) { \
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.node = _ref_, \
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.nargs = ARRAY_SIZE(((u64[]){ 0, ##__VA_ARGS__ })) - 1, \
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.args = { __VA_ARGS__ }, \
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} }, \
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}
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struct property_entry *
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property_entries_dup(const struct property_entry *properties);
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@ -377,20 +416,6 @@ int fwnode_graph_parse_endpoint(const struct fwnode_handle *fwnode,
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/* -------------------------------------------------------------------------- */
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/* Software fwnode support - when HW description is incomplete or missing */
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struct software_node;
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/**
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* struct software_node_ref_args - Reference with additional arguments
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* @node: Reference to a software node
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* @nargs: Number of elements in @args array
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* @args: Integer arguments
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*/
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struct software_node_ref_args {
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const struct software_node *node;
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unsigned int nargs;
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u64 args[NR_FWNODE_REFERENCE_ARGS];
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};
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/**
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* struct software_node_reference - Named software node reference property
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* @name: Name of the property
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