drm/doc: use preferred struct reference in kernel-doc

sed -e 's/\( \* .*\)struct &\([_a-z]*\)/\1\&struct \2/' -i

Originally I wasnt a friend of this style because I thought a
line-break between the "&struct" and "foo" part would break it. But a
quick test shows that " * &struct \n * foo\n" works pefectly well with
current kernel-doc. So time to mass-apply these changes!

Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1483044517-5770-6-git-send-email-daniel.vetter@ffwll.ch
This commit is contained in:
Daniel Vetter 2016-12-29 21:48:26 +01:00
parent e9b4d7b56f
commit ea0dd85a75
31 changed files with 76 additions and 76 deletions

View file

@ -39,13 +39,13 @@
* Frame buffers rely on the underlying memory manager for allocating backing
* storage. When creating a frame buffer applications pass a memory handle
* (or a list of memory handles for multi-planar formats) through the
* struct &drm_mode_fb_cmd2 argument. For drivers using GEM as their userspace
* &struct drm_mode_fb_cmd2 argument. For drivers using GEM as their userspace
* buffer management interface this would be a GEM handle. Drivers are however
* free to use their own backing storage object handles, e.g. vmwgfx directly
* exposes special TTM handles to userspace and so expects TTM handles in the
* create ioctl and not GEM handles.
*
* Framebuffers are tracked with struct &drm_framebuffer. They are published
* Framebuffers are tracked with &struct drm_framebuffer. They are published
* using drm_framebuffer_init() - after calling that function userspace can use
* and access the framebuffer object. The helper function
* drm_helper_mode_fill_fb_struct() can be used to pre-fill the required
@ -55,7 +55,7 @@
* drivers can grab additional references with drm_framebuffer_reference() and
* drop them again with drm_framebuffer_unreference(). For driver-private
* framebuffers for which the last reference is never dropped (e.g. for the
* fbdev framebuffer when the struct struct &drm_framebuffer is embedded into
* fbdev framebuffer when the struct &struct drm_framebuffer is embedded into
* the fbdev helper struct) drivers can manually clean up a framebuffer at
* module unload time with drm_framebuffer_unregister_private(). But doing this
* is not recommended, and it's better to have a normal free-standing struct