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lockd: nlmclnt_reclaim(): avoid stack overflow
Even though nlmclnt_reclaim() is only one call into the stack frame, 928 bytes on the stack seems like a lot. Recode to dynamically allocate the request structure once from within the reclaimer task, then pass this pointer into nlmclnt_reclaim() for reuse on subsequent calls. smatch analysis: fs/lockd/clntproc.c:620 nlmclnt_reclaim() warn: 'reqst' puts 928 bytes on stack Also remove redundant assignment of 0 after memset. Cc: Trond Myklebust <Trond.Myklebust@netapp.com> Signed-off-by: Tim Gardner <tim.gardner@canonical.com> Reviewed-by: Jeff Layton <jlayton@redhat.com> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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3 changed files with 15 additions and 6 deletions
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@ -212,7 +212,8 @@ int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout)
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__be32 nlmclnt_grant(const struct sockaddr *addr,
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const struct nlm_lock *lock);
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void nlmclnt_recovery(struct nlm_host *);
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int nlmclnt_reclaim(struct nlm_host *, struct file_lock *);
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int nlmclnt_reclaim(struct nlm_host *, struct file_lock *,
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struct nlm_rqst *);
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void nlmclnt_next_cookie(struct nlm_cookie *);
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/*
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