net/ceph: make ceph_msgr_wq non-reentrant

ceph messenger code does a rather complex dancing around multithread
workqueue to make sure the same work item isn't executed concurrently
on different CPUs.  This restriction can be provided by workqueue with
WQ_NON_REENTRANT.

Make ceph_msgr_wq non-reentrant workqueue with the default concurrency
level and remove the QUEUED/BUSY logic.

* This removes backoff handling in con_work() but it couldn't reliably
  block execution of con_work() to begin with - queue_con() can be
  called after the work started but before BUSY is set.  It seems that
  it was an optimization for a rather cold path and can be safely
  removed.

* The number of concurrent work items is bound by the number of
  connections and connetions are independent from each other.  With
  the default concurrency level, different connections will be
  executed independently.

Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Sage Weil <sage@newdream.net>
Cc: ceph-devel@vger.kernel.org
Signed-off-by: Sage Weil <sage@newdream.net>
This commit is contained in:
Tejun Heo 2011-01-03 14:49:46 +01:00 committed by Sage Weil
parent 01e6acc4ea
commit f363e45fd1
2 changed files with 2 additions and 49 deletions

View file

@ -110,17 +110,12 @@ struct ceph_msg_pos {
/*
* ceph_connection state bit flags
*
* QUEUED and BUSY are used together to ensure that only a single
* thread is currently opening, reading or writing data to the socket.
*/
#define LOSSYTX 0 /* we can close channel or drop messages on errors */
#define CONNECTING 1
#define NEGOTIATING 2
#define KEEPALIVE_PENDING 3
#define WRITE_PENDING 4 /* we have data ready to send */
#define QUEUED 5 /* there is work queued on this connection */
#define BUSY 6 /* work is being done */
#define STANDBY 8 /* no outgoing messages, socket closed. we keep
* the ceph_connection around to maintain shared
* state with the peer. */