block: improve handling of the magic discard payload

Instead of allocating a single unused biovec for discard requests, send
them down without any payload.  Instead we allow the driver to add a
"special" payload using a biovec embedded into struct request (unioned
over other fields never used while in the driver), and overloading
the number of segments for this case.

This has a couple of advantages:

 - we don't have to allocate the bio_vec
 - the amount of special casing for discard requests in the block
   layer is significantly reduced
 - using this same scheme for other request types is trivial,
   which will be important for implementing the new WRITE_ZEROES
   op on devices where it actually requires a payload (e.g. SCSI)
 - we can get rid of playing games with the request length, as
   we'll never touch it and completions will work just fine
 - it will allow us to support ranged discard operations in the
   future by merging non-contiguous discard bios into a single
   request
 - last but not least it removes a lot of code

This patch is the common base for my WIP series for ranges discards and to
remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES,
so it would be good to get it in quickly.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
This commit is contained in:
Christoph Hellwig 2016-12-08 15:20:32 -07:00 committed by Jens Axboe
parent be07e14f96
commit f9d03f96b9
13 changed files with 76 additions and 138 deletions

View file

@ -197,8 +197,9 @@ static inline unsigned bio_segments(struct bio *bio)
switch (bio_op(bio)) {
case REQ_OP_DISCARD:
case REQ_OP_SECURE_ERASE:
case REQ_OP_WRITE_SAME:
case REQ_OP_WRITE_ZEROES:
return 0;
case REQ_OP_WRITE_SAME:
return 1;
default:
break;