[PATCH] md: fix resync speed calculation for restarted resyncs

We introduced 'io_sectors' recently so we could count the sectors that causes
io during resync separate from sectors which didn't cause IO - there can be a
difference if a bitmap is being used to accelerate resync.

However when a speed is reported, we find the number of sectors processed
recently by subtracting an oldish io_sectors count from a current
'curr_resync' count.  This is wrong because curr_resync counts all sectors,
not just io sectors.

So, add a field to mddev to store the curren io_sectors separately from
curr_resync, and use that in the calculations.

Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
NeilBrown 2006-07-10 04:44:16 -07:00 committed by Linus Torvalds
parent 0b8c9de05c
commit ff4e8d9a9f
3 changed files with 10 additions and 6 deletions

View file

@ -148,9 +148,10 @@ struct mddev_s
struct mdk_thread_s *thread; /* management thread */
struct mdk_thread_s *sync_thread; /* doing resync or reconstruct */
sector_t curr_resync; /* blocks scheduled */
sector_t curr_resync; /* last block scheduled */
unsigned long resync_mark; /* a recent timestamp */
sector_t resync_mark_cnt;/* blocks written at resync_mark */
sector_t curr_mark_cnt; /* blocks scheduled now */
sector_t resync_max_sectors; /* may be set by personality */