This magic brings stability to HSW CRW machines.
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The intention was to allow the caller to avoid a failure to queue a
request having already written commands to the ring. However, this is a
moot point as the i915_add_request() can fail for other reasons than a
mere allocation failure and those failure cases are more likely than
ENOMEM. So the overlay code already had to handle i915_add_request()
failures, and due to
commit 3bb73aba1e
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Fri Jul 20 12:40:59 2012 +0100
drm/i915: Allow late allocation of request for i915_add_request()
the error handling code in intel_overlay.c was subject to causing
double-frees, as found by coverity.
Rather than further complicate i915_add_request() and callers, realise
the battle is lost and adapt intel_overlay.c to take advantage of the
late allocation of requests.
v2: Handle callers passing in a NULL seqno.
v3: Ditto. This time for sure.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
starting an old X server causes a kernel BUG since commit 1b50247a8d:
------------[ cut here ]------------
kernel BUG at drivers/gpu/drm/i915/i915_gem.c:3661!
invalid opcode: 0000 [#1] SMP
Modules linked in: snd_seq_dummy snd_seq_oss snd_seq_midi_event snd_seq snd_seq_device snd_pcm_oss snd_mixer_oss uvcvideo
+videobuf2_core videodev videobuf2_vmalloc videobuf2_memops uhci_hcd ath9k mac80211 snd_hda_codec_realtek ath9k_common microcode
+ath9k_hw psmouse serio_raw sg ath cfg80211 atl1c lpc_ich mfd_core ehci_hcd snd_hda_intel snd_hda_codec snd_hwdep snd_pcm rtc_cmos
+snd_timer snd evdev eeepc_laptop snd_page_alloc sparse_keymap
Pid: 2866, comm: X Not tainted 3.5.6-rc1-eeepc #1 ASUSTeK Computer INC. 1005HA/1005HA
EIP: 0060:[<c12dc291>] EFLAGS: 00013297 CPU: 0
EIP is at i915_gem_entervt_ioctl+0xf1/0x110
EAX: f5941df4 EBX: f5940000 ECX: 00000000 EDX: 00020000
ESI: f5835400 EDI: 00000000 EBP: f51d7e38 ESP: f51d7e20
DS: 007b ES: 007b FS: 00d8 GS: 0033 SS: 0068
CR0: 8005003b CR2: b760e0a0 CR3: 351b6000 CR4: 000007d0
DR0: 00000000 DR1: 00000000 DR2: 00000000 DR3: 00000000
DR6: ffff0ff0 DR7: 00000400
Process X (pid: 2866, ti=f51d6000 task=f61af8d0 task.ti=f51d6000)
Stack:
00000001 00000000 f5835414 f51d7e84 f5835400 f54f85c0 f51d7f10 c12b530b
00000001 c151b139 c14751b6 c152e030 00000b32 00006459 00000059 0000e200
00000001 00000000 00006459 c159ddd0 c12dc1a0 ffffffea 00000000 00000000
Call Trace:
[<c12b530b>] drm_ioctl+0x2eb/0x440
[<c12dc1a0>] ? i915_gem_init+0xe0/0xe0
[<c1052b2b>] ? enqueue_hrtimer+0x1b/0x50
[<c1053321>] ? __hrtimer_start_range_ns+0x161/0x330
[<c10530b3>] ? lock_hrtimer_base+0x23/0x50
[<c1053163>] ? hrtimer_try_to_cancel+0x33/0x70
[<c12b5020>] ? drm_version+0x90/0x90
[<c10ca171>] vfs_ioctl+0x31/0x50
[<c10ca2e4>] do_vfs_ioctl+0x64/0x510
[<c10535de>] ? hrtimer_nanosleep+0x8e/0x100
[<c1052c20>] ? update_rmtp+0x80/0x80
[<c10ca7c9>] sys_ioctl+0x39/0x60
[<c1433949>] syscall_call+0x7/0xb
Code: 83 c4 0c 5b 5e 5f 5d c3 c7 44 24 04 2c 05 53 c1 c7 04 24 6f ef 47 c1 e8 6e e0 fd ff c7 83 38 1e 00 00 00 00 00 00 e9 3f ff ff
+ff <0f> 0b eb fe 0f 0b eb fe 8d b4 26 00 00 00 00 0f 0b eb fe 8d b6
EIP: [<c12dc291>] i915_gem_entervt_ioctl+0xf1/0x110 SS:ESP 0068:f51d7e20
---[ end trace dd332ec083cbd513 ]---
The crash happens here in i915_gem_entervt_ioctl() :
3659 BUG_ON(!list_empty(&dev_priv->mm.active_list));
3660 BUG_ON(!list_empty(&dev_priv->mm.flushing_list));
-> 3661 BUG_ON(!list_empty(&dev_priv->mm.inactive_list));
3662 mutex_unlock(&dev->struct_mutex);
Quoting Chris :
"That BUG_ON there is silly and can simply be removed. The check is to
verify that no batches were submitted to the kernel whilst the UMS/GEM
client was suspended - to which the BUG_ONs are a crude approximation.
Furthermore, the checks are too late, since it means we attempted to
program the hardware whilst it was in an invalid state, the BUG_ONs are
the least of your concerns at that point."
Note that this regression has been introduced in
commit 1b50247a8d
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Tue Apr 24 15:47:30 2012 +0100
drm/i915: Remove the list of pinned inactive objects
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Willy Tarreau <w@1wt.eu>
[danvet: Added note about the regressing commit and cc: stable.]
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Falling into default case in vmi915_gem_fault is a bug. Be more
verbose about it.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Subsequent threads returning EBUSY from vm_insert_pfn() was not handled
correctly. As a result concurrent access from new threads to
mmapped data caused SIGBUS.
Note that this fixes i-g-t/tests/gem_threaded_tiled_access.
Tested-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On the EINVAL case we don't release struct_mutex. It should be safe to
grab the lock after checking the parameters, which also resolves the
issues.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Merge tag 'v3.6-rc7' into drm-intel-next-queued
Manual backmerge of -rc7 to resolve a silent conflict leading to
compile failure in drivers/gpu/drm/i915/intel_hdmi.c.
This is due to the bugfix in -rc7:
commit b98b601672
Author: Wang Xingchao <xingchao.wang@intel.com>
Date: Thu Sep 13 07:43:22 2012 +0800
drm/i915: HDMI - Clear Audio Enable bit for Hot Plug
Since this code moved around a lot in -next git put that snippet at
the wrong spot. I've tried to fix this by making the conflict explicit
by merging a version for next with:
commit 3cce574f01
Author: Wang Xingchao <xingchao.wang@intel.com>
Date: Thu Sep 13 11:19:00 2012 +0800
drm/i915: HDMI - Clear Audio Enable bit for Hot Plug unconditionally
But that failed to solve the entire problem. To avoid pushing out
further -nightly branch to our QA where this is broken, do the
backmerge and manually add the stuff git adds to -next from the patch
in -fixes.
Note that this doesn't show up in git's merge diff (and hence is also
not handled by git rerere), which adds to the reasons why I'd like to
fix this with a verbose backmerge. The git merge diff only shows a
bunch of trivial conflicts of the "code changed in lines next to each
another" kind.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
By providing a callback for when we need to bind the pages, and then
release them again later, we can shorten the amount of time we hold the
foreign pages mapped and pinned, and importantly the dmabuf objects then
behave as any other normal object with respect to the shrinker and
memory management.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rather than have multiple data structures for describing our page layout
in conjunction with the array of pages, we can migrate all users over to
a scatterlist.
One major advantage, other than unifying the page tracking structures,
this offers is that we replace the vmalloc'ed array (which can be up to
a megabyte in size) with a chain of individual pages which helps reduce
memory pressure.
The disadvantage is that we then do not have a simple array to iterate,
or to access randomly. The common case for this is in the relocation
processing, which will typically fit within a single scatterlist page
and so be almost the same cost as the simple array. For iterating over
the array, the extra function call could be optimised away, but in
reality is an insignificant cost of either binding the pages, or
performing the pwrite/pread.
v2: Fix drm_clflush_sg() to not invoke wbinvd as well! And fix the
trivial compile error from rebasing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
By using the recently introduced pinning of pages, we can safely drop
the mutex in the knowledge that the pages are not going to disappear
beneath us, and so we can simplify the code for iterating over the pages.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
By using the recently introduced pinning of pages, we can safely drop
the mutex in the knowledge that the pages are not going to disappear
jeneath us, and so we can simplify the code for iterating over the pages.
Note: The old code had such complicated page refcounting since it used
obj->pages as a micro-optimization if it's there, but that could
(before this patch) disappear when we drop the dev->struct_mutex.
Hence some manual page refcounting was required for the slow path,
complicated by the fact that pages returned by shmem_read_mapping_page
already have a pageref, which needs to be dropped again.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Added note to explain the question Ben raised in review.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We need to refcount our pages in order to prevent reaping them at
inopportune times, such as when they currently vmapped or exported to
another driver. However, we also wish to keep the lazy deallocation of
our pages so we need to take a pin/unpinned approach rather than a
simple refcount.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In order to specialise functions depending upon the type of object, we
can attach vfuncs to each object via a new ->ops pointer.
For instance, this will be used in future patches to only bind pages from
a dma-buf for the duration that the object is used by the GPU - and so
prevent them from pinning those pages for the entire of the object.
v2: Bonus comments.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Pin-leaks persist and we get the perennial bug reports of machine
lockups to the BUG_ON(pin_count==MAX). If we instead loudly report that
the object cannot be pinned at that time it should prevent the driver from
locking up, and hopefully restore a semblance of working whilst still
leaving us a OOPS to debug.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Daniel writes:
"New stuff for -next. Highlights:
- prep patches for the modeset rework. Note that one of those patches
touches the fb helper in the common drm code.
- hasw hdmi audio support (Wang Xingchao)
- improved instdone dumping for gen7 (Ben)
- unbound tracking and a few follow-up patches from Chris
- dma_buf->begin/end_cpu_access plus fix for drm/udl (Dave)
- improve mmio error reporting for hsw
- prep patch for WQ_NON_REENTRANT removal (Tejun Heo)
"
* 'for-airlied' of git://people.freedesktop.org/~danvet/drm-intel: (41 commits)
drm/i915: Remove __GFP_NO_KSWAPD
drm/i915: disable rc6 on ilk when vt-d is enabled
drm/i915: Avoid unbinding due to an interrupted pin_and_fence during execbuffer
drm/i915: Use new INSTDONE registers (Gen7+)
drm/i915: Add new INSTDONE registers
drm/i915: Extract reading INSTDONE
drm/i915: Use a non-blocking wait for set-to-domain ioctl
drm/i915: Juggle code order to ease flow of the next patch
drm/i915: Use cpu relocations if the object is in the GTT but not mappable
drm/i915: Extract general object init routine
drm/i915: Protect private gem objects from truncate (such as imported dmabuf)
drm/i915: Only pwrite through the GTT if there is space in the aperture
i915: use alloc_ordered_workqueue() instead of explicit UNBOUND w/ max_active = 1
drm/i915: Find unclaimed MMIO writes.
drm/i915: Add ERR_INT to gen7 error state
drm/i915: Cantiga+ cannot handle a hsync front porch of 0
drm/i915: fix reassignment of variable "intel_dp->DP"
drm/i915: Try harder to allocate an mmap_offset
drm/i915: Show pin count in debugfs
drm/i915: Show (count, size) of purgeable objects in i915_gem_objects
...
When I pulled-in today's drm-intel-next into linux-next (next-20120824)
I saw this build-breakage:
drivers/gpu/drm/i915/i915_gem.c: In function 'i915_gem_object_get_pages_gtt':
drivers/gpu/drm/i915/i915_gem.c:1778:40: error: '__GFP_NO_KSWAPD' undeclared (first use in this function)
drivers/gpu/drm/i915/i915_gem.c:1778:40: note: each undeclared identifier is reported only once for each function it appears in
This is caused by commit ba099ef165f8 ("mm: remove __GFP_NO_KSWAPD")
and commit b6beae2c2014 ("mm: remove __GFP_NO_KSWAPD fixes") in
linux-next (next-20120824).
Fix this by removing __GFP_NO_KSWAPD from drm/i915 driver.
Signed-off-by: Sedat Dilek <sedat.dilek@gmail.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There was some merge conflicts in -next and they weren't so pretty, so
backmerge now to avoid them.
Conflicts:
drivers/gpu/drm/i915/i915_gem.c
drivers/gpu/drm/i915/intel_modes.c
The principal use for set-to-domain is for userspace to serialise
operations with a particular buffer, for example to maintain coherency
with a CPU map or to ratelimit its rendering by waiting on all previous
operations before continuing. As such we tend to hold the struct_mutex
for long periods during the synchronisation and so cause contention
issues with other users of the graphics device, even for independent
operations as memory management. An example is the contention between
compiz and X which causes jitter in the display and a drop in peak
throughput.
The ultimate solution would be a set of fine grained locks and lockless
operations, but an intermediate step is to first attempt the
synchronisation for set-to-domain without holding the mutex. This
introduces a number of race conditions, so we limit it use to the ioctl
periphery where we have no dependent state and can safely complete with
a locked synchronisation afterwards.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Move the wait-for-rendering logic around in the file so that we can
group it together with the subsequent variations. The general goal is to
have the lower level routines clustered together and then the higher
level logic building upon those low level routines that came before.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we wish to create specialised object constructions in the near
future that share the same basic GEM object struct, export the default
initializer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If the object has no backing shmemfs filp, then we obviously cannot
perform a truncation operation upon it.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Avoid stalling and waiting for the GPU by checking to see if there is
sufficient inactive space in the aperture for us to bind the buffer
prior to writing through the GTT. If there is inadequate space we will
have to stall waiting for the GPU, and incur overheads moving objects
about. Instead, only incur the clflush overhead on the target object by
writing through shmem.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Given the persistence of an offset for the lifetime of an object, itis
easy to contemplate how the mmap space becomes badly fragmented to the
point that further allocations fail with ENOSPC. Our only recourse at
this point is to try to purge the objects to release some space and
reattempt the allocation.
References: https://bugs.freedesktop.org/show_bug.cgi?id=39552
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
A pair of universally true checks that just need to be put in the right
place depending on where in the patch sequence you go. Note that
i915_gem_object_put_pages_gtt() already gains the
BUG_ON(obj->gtt_space), but on reflection that needed to migrate to
put_pages().
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When dealing with a working set larger than the GATT, or even the
mappable aperture when touching through the GTT, we end up with evicting
objects only to rebind them at a new offset again later. Moving an
object into and out of the GTT requires clflushing the pages, thus
causing a double-clflush penalty for rebinding.
To avoid having to clflush on rebinding, we can track the pages as they
are evicted from the GTT and only relinquish those pages on memory
pressure.
As usual, if it were not for the handling of out-of-memory condition and
having to manually shrink our own bo caches, it would be a net reduction
of code. Alas.
Note: The patch also contains a few changes to the last-hope
evict_everything logic in i916_gem_execbuffer.c - we no longer try to
only evict the purgeable stuff in a first try (since that's superflous
and only helps in OOM corner-cases, not fragmented-gtt trashing
situations).
Also, the extraction of the get_pages retry loop from bind_to_gtt (and
other callsites) to get_pages should imo have been a separate patch.
v2: Ditch the newly added put_pages (for unbound objects only) in
i915_gem_reset. A quick irc discussion hasn't revealed any important
reason for this, so if we need this, I'd like to have a git blame'able
explanation for it.
v3: Undo the s/drm_malloc_ab/kmalloc/ in get_pages that Chris noticed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Split out code movements and rant a bit in the commit message
with a few Notes. Done v2]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Prep work to make Chris Wilson's unbound tracking patch a bit easier
to read. Alas, I'd have preferred that moving the page allocation
retry loop from bind to get_pages would have been a separate patch,
too. But that looks like real work ;-)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
After reset we unconditionally reinitialize lists. If the context switch
hasn't yet completed before the suspend, the default context object will
end up on lists that are going to go away when we resume.
The patch forces the context switch to be synchronous before suspend
assuring that the active/inactive tracking is correct at the time of
resume.
References: https://bugs.freedesktop.org/show_bug.cgi?id=52429
Tested-by: Guang A Yang <guang.a.yang@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Avoid the forcewake overhead when simply retiring requests, as often the
last seen seqno is good enough to satisfy the retirment process and will
be promptly re-run in any case. Only ensure that we force the coherent
seqno read when we are explicitly waiting upon a completion event to be
sure that none go missing, and also for when we are reporting seqno
values in case of error or debugging.
This greatly reduces the load for userspace using the busy-ioctl to
track active buffers, for instance halving the CPU used by X in pushing
the pixels from a software render (flash). The effect will be even more
magnified with userptr and so providing a zero-copy upload path in that
instance, or in similar instances where X is simply compositing DRI
buffers.
v2: Reverse the polarity of the tachyon stream. Daniel suggested that
'force' was too generic for the parameter name and that 'lazy_coherency'
better encapsulated the semantics of it being an optimization and its
purpose. Also notice that gen6_get_seqno() is only used by gen6/7
chipsets and so the test for IS_GEN6 || IS_GEN7 is redundant in that
function.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
By selecting the cache level (essentially whether or not the CPU snoops
any updates to the bo, and on more recent machines whether it resides
inside the CPU's last-level-cache) a userspace driver is able to then
manage all of its memory within buffer objects, if it so desires. This
enables the userspace driver to accelerate uploads and more importantly
downloads from the GPU and to able to mix CPU and GPU rendering/activity
efficiently.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Added code comment about where we plan to stuff platform
specific cacheing control bits in the ioctl struct.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Several functions of the GPU have the restriction that differing memory
domains cannot be placed next to each other (as the GPU may prefetch
beyond the end of one domain and hang as it crosses into the other
domain). We use the facility of the drm_mm to mark ranges with a
particular color that corresponds to the cache attributes of those pages
in order to prevent allocating adjacent blocks of differing memory
types.
v2: Rebase ontop of drm_mm coloring v2.
v3: Fix rebinding existing gtt_space and add a verification routine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As suggested by Daniel, rip out the independent timers for device and
crtc busyness and integrate the manual powermanagement of the display
engine into the GEM core and its request tracking. The benefits are that
the code is a lot smaller, fewer moving parts and should fit more neatly
into the overall activity tracking of the driver.
v2: Complete overhaul and removal of the racy timers and workers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
By moving the function to intel_ringbuffer and currying the appropriate
parameter, hopefully we make the callsites easier to read and
understand.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rely instead on the insertion of the implicit flush before the seqno
breadcrumb.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As the flush is either performed explictly immediately after the
execbuffer dispatch, or before the serialisation of last_fenced_seqno we
can forgo the explict i915_gem_flush_ring().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is now handled by a global flag to ensure we emit a flush before
the next serialisation point (if we failed to queue one previously).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we guarantee to emit a flush before emitting the breadcrumb or
the next batchbuffer, there is no further need for the flushing list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we always flush the GPU cache prior to emitting the breadcrumb, we no
longer have to worry about the deferred flush causing the
pending_gpu_write to be delayed. So we can instead utilize the known
last_write_seqno to hopefully minimise the wait times.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we move to lazily clearing the GPU write domain only when the buffer
becomes inactive, this leaves a window of opportunity for
i915_gem_object_pin_to_display_plane() to detect a seemingly
inconsistent value. This function is special as it tries to pipeline the
operation to avoid the stall and so may not retires the buffer and we
may not get the opportunity to clear the write domain. However, we know
all is good, so drop the assertion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Request preallocation was added to i915_add_request() in order to
support the overlay. However, not all users care and can quite happily
ignore the failure to allocate the request as they will simply repeat
the request in the future.
By pushing the allocation down into i915_add_request(), we can then
remove some rather ugly error handling in the callers.
v2: Nullify request->file_priv otherwise we chase a garbage pointer
when retiring requests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The intention is to help select which engine to use for copies with
interoperating clients - such as a GL client making a request to the X
server to perform a SwapBuffers, which may require copying from the
active GL back buffer to the X front buffer.
We choose to report a mask of the active rings to future proof the
interface against any changes which may allow for the object to reside
upon multiple rings.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: bikeshed away the write ring mask and add the explanation
Chris sent in a follow-up mail why we decided to use masks.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This prevents a WARN introduced with
commit de2b998552
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Jul 4 22:52:50 2012 +0200
drm/i915: don't return a spurious -EIO from intel_ring_begin
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It never quite worked despite the numerous workarounds, yet I still see
people trying to use this hardware and filing bug reports. As we no
longer even try to implement the workarounds, since 6a233c7887
(drm/i915/ringbuffer: kill snb blt workaround), simply disable the ring.
v2: Add a message to inform the user about the limited capabilities of
their pre-production hardware.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In order to support snoopable memory on non-LLC architectures (so that
we can bind vgem objects into the i915 GATT for example), we have to
avoid the prefetcher on the GPU from crossing memory domains and so
prevent allocation of a snoopable PTE immediately following an uncached
PTE. To do that, we need to extend the range allocator with support for
tracking and segregating different node colours.
This will be used by i915 to segregate memory domains within the GTT.
v2: Now with more drm_mm helpers and less driver interference.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Airlie <airlied@redhat.com
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Jerome Glisse <jglisse@redhat.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@gmail.com>
... instead of looping endless with no hope of ever serving that
page-fault. We only need to break out of this loop when the gpu died,
to run the reset work (and hopefully resurrect it).
To clarify questions Chris raised on irc: This is about handling I/O
errors not from our own code, but e.g. when the disk died when trying
to swap in a gem bo. So this patch remidies the issue that the current
handling only handles gpu-death-induced cases of -EIO. Admittedly,
dying disks are much rarer than hanging gpus ...To clarify questions
Chris raised on irc: This is about handling I/O errors not from our
own code, but e.g. when the disk died when trying to swap in a gem bo.
So this patch remidies the issue that the current handling only
handles gpu-death-induced cases of -EIO. Admittedly, dying disks are
much rarer than hanging gpus ...
This seems to have been lost in:
commit d9bc7e9f32
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Feb 7 13:09:31 2011 +0000
drm/i915: Fix infinite loop regression from 21dd3734
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the gpu reset no longer using a trylock we've increased the
chances of userspace getting stuck quite a bit. To make that
(hopefully) rare case more paletable time out when waiting for the gpu
reset code to complete and signal this little issue to the caller by
returning -EIO.
This should help userspace to somewhat gracefully fall back and
hopefully allow the user to grab some logs and reboot the machine
(instead of staring at a frozen X screen in agony).
Suggested by Chris Wilson because I've been stubborn about allowing
the gpu reset code no to fail, ever (by removing the trylock).
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
So don't return -EAGAIN, even in the case of a gpu hang. Remap it to
-EIO instead. Note that this isn't really an issue with
interruptability, but more that we have quite a few codepaths (mostly
around kms stuff) that simply can't handle any errors and hence not
even -EAGAIN. Instead of adding proper failure paths so that we could
restart these ioctls we've opted for the cheap way out of sleeping
non-interruptibly. Which works everywhere but when the gpu dies,
which this patch fixes.
So essentially interruptible == false means 'wait for the gpu or die
trying'.'
This patch is a bit ugly because intel_ring_begin is all non-interruptible
and hence only returns -EIO. But as the comment in there says,
auditing all the callsites would be a pain.
To avoid duplicating code, reuse i915_gem_check_wedge in __wait_seqno
and intel_wait_ring_buffer. Also use the opportunity to clarify the
different cases in i915_gem_check_wedge a bit with comments.
v2: Don't access dev_priv->mm.interruptible from check_wedge - we
might not hold dev->struct_mutex, making this racy. Instead pass
interruptible in as a parameter. I've noticed this because I've hit a
BUG_ON(!mutex_is_locked) at the top of check_wedge. This has been
added in
commit b4aca0106c
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Wed Apr 25 20:50:12 2012 -0700
drm/i915: extract some common olr+wedge code
although that commit is missing any justification for this. I guess
it's just copy&paste, because the same commit add the same BUG_ON
check to check_olr, where it indeed makes sense.
But in check_wedge everything we access is protected by other means,
so this is superflous. And because it now gets in the way (we add a
new caller in __wait_seqno, which can be called without
dev->struct_mutext) let's just remove it.
v3: Group all the i915_gem_check_wedge refactoring into this patch, so
that this patch here is all about not returning -EAGAIN to callsites
that can't handle syscall restarting.
v4: Add clarification what interuptible == fales means in our code,
requested by Ben Widawsky.
v5: Fix EAGAIN mispell noticed by Chris Wilson.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is just the minimal patch to disable all this code so that we can
do decent amounts of QA before we rip it all out.
The complicating thing is that we need to flush the gpu caches after
the batchbuffer is emitted. Which is past the point of no return where
execbuffer can't fail any more (otherwise we risk submitting the same
batch multiple times).
Hence we need to add a flag to track whether any caches associated
with that ring are dirty. And emit the flush in add_request if that's
the case.
Note that this has a quite a few behaviour changes:
- Caches get flushed/invalidated unconditionally.
- Invalidation now happens after potential inter-ring sync.
I've bantered around a bit with Chris on irc whether this fixes
anything, and it might or might not. The only thing clear is that with
these changes it's much easier to reason about correctness.
Also rip out a lone get_next_request_seqno in the execbuffer
retire_commands function. I've dug around and I couldn't figure out
why that is still there, with the outstanding lazy request stuff it
shouldn't be necessary.
v2: Chris Wilson complained that I also invalidate the read caches
when flushing after a batchbuffer. Now optimized.
v3: Added some comments to explain the new flushing behaviour.
Cc: Eric Anholt <eric@anholt.net>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To keep things as sane as possible, switch to the default context before
idling. This should help free context objects, as well as put things in
a more well defined state before suspending.
v2: remove seqno from context switch call (daniel)
return error on failed context switch instead of WARN+continue (daniel)
v3: move idling to i915_gpu idle (from i915_gem_idle) (Chris)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Very basic code for context setup/destruction in the driver.
Adds the file i915_gem_context.c This file implements HW context
support. On gen5+ a HW context consists of an opaque GPU object which is
referenced at times of context saves and restores. With RC6 enabled,
the context is also referenced as the GPU enters and exists from RC6
(GPU has it's own internal power context, except on gen5). Though
something like a context does exist for the media ring, the code only
supports contexts for the render ring.
In software, there is a distinction between contexts created by the
user, and the default HW context. The default HW context is used by GPU
clients that do not request setup of their own hardware context. The
default context's state is never restored to help prevent programming
errors. This would happen if a client ran and piggy-backed off another
clients GPU state. The default context only exists to give the GPU some
offset to load as the current to invoke a save of the context we
actually care about. In fact, the code could likely be constructed,
albeit in a more complicated fashion, to never use the default context,
though that limits the driver's ability to swap out, and/or destroy
other contexts.
All other contexts are created as a request by the GPU client. These
contexts store GPU state, and thus allow GPU clients to not re-emit
state (and potentially query certain state) at any time. The kernel
driver makes certain that the appropriate commands are inserted.
There are 4 entry points into the contexts, init, fini, open, close.
The names are self-explanatory except that init can be called during
reset, and also during pm thaw/resume. As we expect our context to be
preserved across these events, we do not reinitialize in this case.
As Adam Jackson pointed out, The cutoff of 1MB where a HW context is
considered too big is arbitrary. The reason for this is even though
context sizes are increasing with every generation, they have yet to
eclipse even 32k. If we somehow read back way more than that, it
probably means BIOS has done something strange, or we're running on a
platform that wasn't designed for this.
v2: rename load/unload to init/fini (daniel)
remove ILK support for get_size() (indirectly daniel)
add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel)
added comments (Ben)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>