Star64_linux/tools/lib/bpf/bpf_helpers.h
Daniel Borkmann 0e9f6841f6 bpf, libbpf: Add bpf_tail_call_static helper for bpf programs
Port of tail_call_static() helper function from Cilium's BPF code base [0]
to libbpf, so others can easily consume it as well. We've been using this
in production code for some time now. The main idea is that we guarantee
that the kernel's BPF infrastructure and JIT (here: x86_64) can patch the
JITed BPF insns with direct jumps instead of having to fall back to using
expensive retpolines. By using inline asm, we guarantee that the compiler
won't merge the call from different paths with potentially different
content of r2/r3.

We're also using Cilium's __throw_build_bug() macro (here as: __bpf_unreachable())
in different places as a neat trick to trigger compilation errors when
compiler does not remove code at compilation time. This works for the BPF
back end as it does not implement the __builtin_trap().

  [0] f5537c2602

Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Andrii Nakryiko <andriin@fb.com>
Link: https://lore.kernel.org/bpf/1656a082e077552eb46642d513b4a6bde9a7dd01.1601477936.git.daniel@iogearbox.net
2020-09-30 11:50:35 -07:00

129 lines
3.7 KiB
C

/* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */
#ifndef __BPF_HELPERS__
#define __BPF_HELPERS__
/*
* Note that bpf programs need to include either
* vmlinux.h (auto-generated from BTF) or linux/types.h
* in advance since bpf_helper_defs.h uses such types
* as __u64.
*/
#include "bpf_helper_defs.h"
#define __uint(name, val) int (*name)[val]
#define __type(name, val) typeof(val) *name
#define __array(name, val) typeof(val) *name[]
/* Helper macro to print out debug messages */
#define bpf_printk(fmt, ...) \
({ \
char ____fmt[] = fmt; \
bpf_trace_printk(____fmt, sizeof(____fmt), \
##__VA_ARGS__); \
})
/*
* Helper macro to place programs, maps, license in
* different sections in elf_bpf file. Section names
* are interpreted by elf_bpf loader
*/
#define SEC(NAME) __attribute__((section(NAME), used))
#ifndef __always_inline
#define __always_inline __attribute__((always_inline))
#endif
#ifndef __noinline
#define __noinline __attribute__((noinline))
#endif
#ifndef __weak
#define __weak __attribute__((weak))
#endif
/*
* Helper macro to manipulate data structures
*/
#ifndef offsetof
#define offsetof(TYPE, MEMBER) ((unsigned long)&((TYPE *)0)->MEMBER)
#endif
#ifndef container_of
#define container_of(ptr, type, member) \
({ \
void *__mptr = (void *)(ptr); \
((type *)(__mptr - offsetof(type, member))); \
})
#endif
/*
* Helper macro to throw a compilation error if __bpf_unreachable() gets
* built into the resulting code. This works given BPF back end does not
* implement __builtin_trap(). This is useful to assert that certain paths
* of the program code are never used and hence eliminated by the compiler.
*
* For example, consider a switch statement that covers known cases used by
* the program. __bpf_unreachable() can then reside in the default case. If
* the program gets extended such that a case is not covered in the switch
* statement, then it will throw a build error due to the default case not
* being compiled out.
*/
#ifndef __bpf_unreachable
# define __bpf_unreachable() __builtin_trap()
#endif
/*
* Helper function to perform a tail call with a constant/immediate map slot.
*/
static __always_inline void
bpf_tail_call_static(void *ctx, const void *map, const __u32 slot)
{
if (!__builtin_constant_p(slot))
__bpf_unreachable();
/*
* Provide a hard guarantee that LLVM won't optimize setting r2 (map
* pointer) and r3 (constant map index) from _different paths_ ending
* up at the _same_ call insn as otherwise we won't be able to use the
* jmpq/nopl retpoline-free patching by the x86-64 JIT in the kernel
* given they mismatch. See also d2e4c1e6c294 ("bpf: Constant map key
* tracking for prog array pokes") for details on verifier tracking.
*
* Note on clobber list: we need to stay in-line with BPF calling
* convention, so even if we don't end up using r0, r4, r5, we need
* to mark them as clobber so that LLVM doesn't end up using them
* before / after the call.
*/
asm volatile("r1 = %[ctx]\n\t"
"r2 = %[map]\n\t"
"r3 = %[slot]\n\t"
"call 12"
:: [ctx]"r"(ctx), [map]"r"(map), [slot]"i"(slot)
: "r0", "r1", "r2", "r3", "r4", "r5");
}
/*
* Helper structure used by eBPF C program
* to describe BPF map attributes to libbpf loader
*/
struct bpf_map_def {
unsigned int type;
unsigned int key_size;
unsigned int value_size;
unsigned int max_entries;
unsigned int map_flags;
};
enum libbpf_pin_type {
LIBBPF_PIN_NONE,
/* PIN_BY_NAME: pin maps by name (in /sys/fs/bpf by default) */
LIBBPF_PIN_BY_NAME,
};
enum libbpf_tristate {
TRI_NO = 0,
TRI_YES = 1,
TRI_MODULE = 2,
};
#define __kconfig __attribute__((section(".kconfig")))
#define __ksym __attribute__((section(".ksyms")))
#endif