From b2aada479b54a4ba836cf8ed73afd13b55664065 Mon Sep 17 00:00:00 2001 From: jzlv Date: Sun, 26 Sep 2021 13:37:12 +0800 Subject: [PATCH] [fix][lvgl][romfs] modfiy lvgl and romfs config --- components/lvgl/CMakeLists.txt | 83 +- components/lvgl/lv_conf_internal.h | 1379 ++++++++++++++-------------- components/lvgl/lv_conf_kconfig.h | 9 - components/romfs/bl_romfs.c | 38 +- components/romfs/bl_romfs.h | 10 +- 5 files changed, 763 insertions(+), 756 deletions(-) diff --git a/components/lvgl/CMakeLists.txt b/components/lvgl/CMakeLists.txt index 96f5b5e8..db3df016 100644 --- a/components/lvgl/CMakeLists.txt +++ b/components/lvgl/CMakeLists.txt @@ -1,42 +1,43 @@ -################# Add global include ################# -list(APPEND ADD_INCLUDE -"${CMAKE_CURRENT_SOURCE_DIR}" -) -####################################################### - -################# Add private include ################# -# list(APPEND ADD_PRIVATE_INCLUDE -# ) -####################################################### - -############## Add current dir source files ########### -file(GLOB_RECURSE sources "${CMAKE_CURRENT_SOURCE_DIR}/*.c") -list(APPEND ADD_SRCS ${sources}) -# aux_source_directory(src ADD_SRCS) -# list(REMOVE_ITEM ADD_SRCS "${CMAKE_CURRENT_SOURCE_DIR}") -####################################################### - -########### Add required/dependent components ######### -list(APPEND ADD_REQUIREMENTS common) -####################################################### - -############ Add static libs ########################## -#list(APPEND ADD_STATIC_LIB "libxxx.a") -####################################################### - -############ Add dynamic libs ######################### -# list(APPEND ADD_DYNAMIC_LIB "libxxx.so" -# ) -####################################################### - -############ Add global compile option ################ -#add components denpend on this component -# list(APPEND ADD_DEFINITIONS -Dxxx) -####################################################### - -############ Add private compile option ################ -#add compile option for this component that won't affect other modules -# list(APPEND ADD_PRIVATE_DEFINITIONS -Dxxx) -####################################################### - +################# Add global include ################# +list(APPEND ADD_INCLUDE +"${CMAKE_CURRENT_SOURCE_DIR}" +${CMAKE_SOURCE_DIR}/bsp/bsp_common/mcu_lcd/ +) +####################################################### + +################# Add private include ################# +# list(APPEND ADD_PRIVATE_INCLUDE +# ) +####################################################### + +############## Add current dir source files ########### +file(GLOB_RECURSE sources "${CMAKE_CURRENT_SOURCE_DIR}/*.c") +list(APPEND ADD_SRCS ${sources}) +# aux_source_directory(src ADD_SRCS) +# list(REMOVE_ITEM ADD_SRCS "${CMAKE_CURRENT_SOURCE_DIR}") +####################################################### + +########### Add required/dependent components ######### +list(APPEND ADD_REQUIREMENTS common) +####################################################### + +############ Add static libs ########################## +#list(APPEND ADD_STATIC_LIB "libxxx.a") +####################################################### + +############ Add dynamic libs ######################### +# list(APPEND ADD_DYNAMIC_LIB "libxxx.so" +# ) +####################################################### + +############ Add global compile option ################ +#add components denpend on this component +# list(APPEND ADD_DEFINITIONS -Dxxx) +####################################################### + +############ Add private compile option ################ +#add compile option for this component that won't affect other modules +# list(APPEND ADD_PRIVATE_DEFINITIONS -Dxxx) +####################################################### + generate_library() \ No newline at end of file diff --git a/components/lvgl/lv_conf_internal.h b/components/lvgl/lv_conf_internal.h index 8d22f2ca..ca3182d1 100644 --- a/components/lvgl/lv_conf_internal.h +++ b/components/lvgl/lv_conf_internal.h @@ -13,755 +13,756 @@ #define LV_CONF_H /* clang-format off */ - #include + #include + #include "mcu_lcd.h" - /*==================== - Graphical settings - *====================*/ + /*==================== + Graphical settings + *====================*/ - /* Maximal horizontal and vertical resolution to support by the library.*/ - #define LV_HOR_RES_MAX (240) - #define LV_VER_RES_MAX (320) + /* Maximal horizontal and vertical resolution to support by the library.*/ + #define LV_HOR_RES_MAX (LCD_W) + #define LV_VER_RES_MAX (LCD_H) - /* Color depth: - * - 1: 1 byte per pixel - * - 8: RGB332 - * - 16: RGB565 - * - 32: ARGB8888 + /* Color depth: + * - 1: 1 byte per pixel + * - 8: RGB332 + * - 16: RGB565 + * - 32: ARGB8888 + */ + #define LV_COLOR_DEPTH 16 + + /* Swap the 2 bytes of RGB565 color. + * Useful if the display has a 8 bit interface (e.g. SPI)*/ + #define LV_COLOR_16_SWAP 1 + + /* 1: Enable screen transparency. + * Useful for OSD or other overlapping GUIs. + * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ + #define LV_COLOR_SCREEN_TRANSP 0 + + /*Images pixels with this color will not be drawn (with chroma keying)*/ + #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ + + /* Enable anti-aliasing (lines, and radiuses will be smoothed) */ + #define LV_ANTIALIAS 1 + + /* Default display refresh period. + * Can be changed in the display driver (`lv_disp_drv_t`).*/ + #define LV_DISP_DEF_REFR_PERIOD 20 /*[ms]*/ + + /* Dot Per Inch: used to initialize default sizes. + * E.g. a button with width = LV_DPI / 2 -> half inch wide + * (Not so important, you can adjust it to modify default sizes and spaces)*/ + #define LV_DPI 50 /*[px]*/ + + /* The the real width of the display changes some default values: + * default object sizes, layout of examples, etc. + * According to the width of the display (hor. res. / dpi) + * the displays fall in 4 categories. + * The 4th is extra large which has no upper limit so not listed here + * The upper limit of the categories are set below in 0.1 inch unit. + */ + #define LV_DISP_SMALL_LIMIT 30 + #define LV_DISP_MEDIUM_LIMIT 50 + #define LV_DISP_LARGE_LIMIT 70 + + /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ + typedef int16_t lv_coord_t; + + /* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */ + #define LV_DISP_ROT_MAX_BUF (10U * 1024U) + + /*========================= + Memory manager settings + *=========================*/ + + /* LittelvGL's internal memory manager's settings. + * The graphical objects and other related data are stored here. */ + + /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ + #define LV_MEM_CUSTOM 1 + #if LV_MEM_CUSTOM == 0 + /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ + #define LV_MEM_SIZE (16U * 1024U) + + //static volatile uint8_t lvgl_mem[LV_MEM_SIZE]; + + /* Compiler prefix for a big array declaration */ + #define LV_MEM_ATTR //ATTR_DTCM_SECTION + + /* Set an address for the memory pool instead of allocating it as an array. + * Can be in external SRAM too. */ + static uint32_t work_mem_buff[LV_MEM_SIZE / sizeof(uint32_t)] __attribute__((section(".tcm_data"), unused)); + #define LV_MEM_ADR (work_mem_buff) + + /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ + #define LV_MEM_AUTO_DEFRAG 1 + #else /*LV_MEM_CUSTOM*/ + #define LV_MEM_CUSTOM_INCLUDE "stdio.h" /*Header for the dynamic memory function*/ + #define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ + #define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ + #endif /*LV_MEM_CUSTOM*/ + + /* Use the standard memcpy and memset instead of LVGL's own functions. + * The standard functions might or might not be faster depending on their implementation. */ + #define LV_MEMCPY_MEMSET_STD 0 + + /* Garbage Collector settings + * Used if lvgl is binded to higher level language and the memory is managed by that language */ + #define LV_ENABLE_GC 0 + #if LV_ENABLE_GC != 0 + #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ + #define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ + #define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ + #endif /* LV_ENABLE_GC */ + + /*======================= + Input device settings + *=======================*/ + + /* Input device default settings. + * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ + + /* Input device read period in milliseconds */ + #define LV_INDEV_DEF_READ_PERIOD 30 + + /* Drag threshold in pixels */ + #define LV_INDEV_DEF_DRAG_LIMIT 10 + + /* Drag throw slow-down in [%]. Greater value -> faster slow-down */ + #define LV_INDEV_DEF_DRAG_THROW 20 + + /* Long press time in milliseconds. + * Time to send `LV_EVENT_LONG_PRESSED`) */ + #define LV_INDEV_DEF_LONG_PRESS_TIME 400 + + /* Repeated trigger period in long press [ms] + * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ + #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 + + /* Gesture threshold in pixels */ + #define LV_INDEV_DEF_GESTURE_LIMIT 50 + + /* Gesture min velocity at release before swipe (pixels)*/ + #define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 + + /*================== + * Feature usage + *==================*/ + + /*1: Enable the Animations */ + #define LV_USE_ANIMATION 1 + #if LV_USE_ANIMATION + + /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ + typedef void *lv_anim_user_data_t; + + #endif + + /* 1: Enable shadow drawing on rectangles*/ + #define LV_USE_SHADOW 1 + #if LV_USE_SHADOW + /* Allow buffering some shadow calculation + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, + * where shadow size is `shadow_width + radius` + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ + #define LV_SHADOW_CACHE_SIZE 0 + #endif + + /*1: enable outline drawing on rectangles*/ + #define LV_USE_OUTLINE 1 + + /*1: enable pattern drawing on rectangles*/ + #define LV_USE_PATTERN 1 + + /*1: enable value string drawing on rectangles*/ + #define LV_USE_VALUE_STR 1 + + /* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ + #define LV_USE_BLEND_MODES 1 + + /* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ + #define LV_USE_OPA_SCALE 1 + + /* 1: Use image zoom and rotation*/ + #define LV_USE_IMG_TRANSFORM 1 + + /* 1: Enable object groups (for keyboard/encoder navigation) */ + #define LV_USE_GROUP 1 + #if LV_USE_GROUP + typedef void *lv_group_user_data_t; + #endif /*LV_USE_GROUP*/ + + /* 1: Enable GPU interface*/ + #define LV_USE_GPU 0 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ + #define LV_USE_GPU_STM32_DMA2D 0 + /*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor + e.g. "stm32f769xx.h" or "stm32f429xx.h" */ + #define LV_GPU_DMA2D_CMSIS_INCLUDE + + /*1: Use PXP for CPU off-load on NXP RTxxx platforms */ + #define LV_USE_GPU_NXP_PXP 0 + + /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) + * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS + * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. + *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() + * */ + #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 + + /*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ + #define LV_USE_GPU_NXP_VG_LITE 0 + + /* 1: Enable file system (might be required for images */ + #define LV_USE_FILESYSTEM 1 + #if LV_USE_FILESYSTEM + /*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ + typedef void *lv_fs_drv_user_data_t; + #endif + + /*1: Add a `user_data` to drivers and objects*/ + #define LV_USE_USER_DATA 1 + + /*1: Show CPU usage and FPS count in the right bottom corner*/ + #define LV_USE_PERF_MONITOR 1 + + /*1: Use the functions and types from the older API if possible */ + #define LV_USE_API_EXTENSION_V6 1 + #define LV_USE_API_EXTENSION_V7 1 + + /*======================== + * Image decoder and cache + *========================*/ + + /* 1: Enable indexed (palette) images */ + #define LV_IMG_CF_INDEXED 1 + + /* 1: Enable alpha indexed images */ + #define LV_IMG_CF_ALPHA 1 + + /* Default image cache size. Image caching keeps the images opened. + * If only the built-in image formats are used there is no real advantage of caching. + * (I.e. no new image decoder is added) + * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. + * However the opened images might consume additional RAM. + * Set it to 0 to disable caching */ + #define LV_IMG_CACHE_DEF_SIZE 1 + + /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ + typedef void *lv_img_decoder_user_data_t; + + /*===================== + * Compiler settings + *====================*/ + + /* For big endian systems set to 1 */ + #define LV_BIG_ENDIAN_SYSTEM 0 + + /* Define a custom attribute to `lv_tick_inc` function */ + #define LV_ATTRIBUTE_TICK_INC + + /* Define a custom attribute to `lv_task_handler` function */ + #define LV_ATTRIBUTE_TASK_HANDLER + + /* Define a custom attribute to `lv_disp_flush_ready` function */ + #define LV_ATTRIBUTE_FLUSH_READY + + /* Required alignment size for buffers */ + #define LV_ATTRIBUTE_MEM_ALIGN_SIZE + + /* With size optimization (-Os) the compiler might not align data to + * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. + * This alignment will be explicitly applied where needed. + * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. + * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ + #define LV_ATTRIBUTE_MEM_ALIGN //__ALIGNED__(4) + + /* Attribute to mark large constant arrays for example + * font's bitmaps */ + #define LV_ATTRIBUTE_LARGE_CONST const + + /* Prefix performance critical functions to place them into a faster memory (e.g RAM) + * Uses 15-20 kB extra memory */ + #define LV_ATTRIBUTE_FAST_MEM + + /* Export integer constant to binding. + * This macro is used with constants in the form of LV_ that + * should also appear on lvgl binding API such as Micropython + * + * The default value just prevents a GCC warning. + */ + #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning + + /* Prefix variables that are used in GPU accelerated operations, often these need to be + * placed in RAM sections that are DMA accessible */ + #define LV_ATTRIBUTE_DMA + + /*=================== + * HAL settings + *==================*/ + + /* 1: use a custom tick source. + * It removes the need to manually update the tick with `lv_tick_inc`) */ + #define LV_TICK_CUSTOM 1 + #if LV_TICK_CUSTOM == 1 + #define LV_TICK_CUSTOM_INCLUDE "bflb_platform.h" /*Header for the system time function*/ + #define LV_TICK_CUSTOM_SYS_TIME_EXPR (bflb_platform_get_time_ms()) /*Expression evaluating to current system time in ms*/ + #endif /*LV_TICK_CUSTOM*/ + + typedef void *lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ + typedef void *lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ + + /*================ + * Log settings + *===============*/ + + /*1: Enable the log module*/ + #define LV_USE_LOG 1 + #if LV_USE_LOG + /* How important log should be added: + * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information + * LV_LOG_LEVEL_INFO Log important events + * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem + * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail + * LV_LOG_LEVEL_NONE Do not log anything */ - #define LV_COLOR_DEPTH 16 + #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN - /* Swap the 2 bytes of RGB565 color. - * Useful if the display has a 8 bit interface (e.g. SPI)*/ - #define LV_COLOR_16_SWAP 1 + /* 1: Print the log with 'printf'; + * 0: user need to register a callback with `lv_log_register_print_cb`*/ + #define LV_LOG_PRINTF 0 + #endif /*LV_USE_LOG*/ - /* 1: Enable screen transparency. - * Useful for OSD or other overlapping GUIs. - * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ - #define LV_COLOR_SCREEN_TRANSP 0 + /*================= + * Debug settings + *================*/ - /*Images pixels with this color will not be drawn (with chroma keying)*/ - #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ + /* If Debug is enabled LittelvGL validates the parameters of the functions. + * If an invalid parameter is found an error log message is printed and + * the MCU halts at the error. (`LV_USE_LOG` should be enabled) + * If you are debugging the MCU you can pause + * the debugger to see exactly where the issue is. + * + * The behavior of asserts can be overwritten by redefining them here. + * E.g. #define LV_ASSERT_MEM(p) + */ + #define LV_USE_DEBUG 1 + #if LV_USE_DEBUG - /* Enable anti-aliasing (lines, and radiuses will be smoothed) */ - #define LV_ANTIALIAS 1 + /*Check if the parameter is NULL. (Quite fast) */ + #define LV_USE_ASSERT_NULL 1 - /* Default display refresh period. - * Can be changed in the display driver (`lv_disp_drv_t`).*/ - #define LV_DISP_DEF_REFR_PERIOD 20 /*[ms]*/ + /*Checks is the memory is successfully allocated or no. (Quite fast)*/ + #define LV_USE_ASSERT_MEM 1 - /* Dot Per Inch: used to initialize default sizes. - * E.g. a button with width = LV_DPI / 2 -> half inch wide - * (Not so important, you can adjust it to modify default sizes and spaces)*/ - #define LV_DPI 50 /*[px]*/ + /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ + #define LV_USE_ASSERT_MEM_INTEGRITY 0 - /* The the real width of the display changes some default values: - * default object sizes, layout of examples, etc. - * According to the width of the display (hor. res. / dpi) - * the displays fall in 4 categories. - * The 4th is extra large which has no upper limit so not listed here - * The upper limit of the categories are set below in 0.1 inch unit. + /* Check the strings. + * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ + #define LV_USE_ASSERT_STR 0 + + /* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) + * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ + #define LV_USE_ASSERT_OBJ 0 + + /*Check if the styles are properly initialized. (Fast)*/ + #define LV_USE_ASSERT_STYLE 0 + + #endif /*LV_USE_DEBUG*/ + + /*================== + * FONT USAGE + *===================*/ + + /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. + * The symbols are available via `LV_SYMBOL_...` defines + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array + */ + + /* Montserrat fonts with bpp = 4 + * https://fonts.google.com/specimen/Montserrat */ + #define LV_FONT_MONTSERRAT_8 0 + #define LV_FONT_MONTSERRAT_10 0 + #define LV_FONT_MONTSERRAT_12 1 + #define LV_FONT_MONTSERRAT_14 0 + #define LV_FONT_MONTSERRAT_16 1 + #define LV_FONT_MONTSERRAT_18 0 + #define LV_FONT_MONTSERRAT_20 0 + #define LV_FONT_MONTSERRAT_22 0 + #define LV_FONT_MONTSERRAT_24 0 + #define LV_FONT_MONTSERRAT_26 0 + #define LV_FONT_MONTSERRAT_28 0 + #define LV_FONT_MONTSERRAT_30 0 + #define LV_FONT_MONTSERRAT_32 1 + #define LV_FONT_MONTSERRAT_34 0 + #define LV_FONT_MONTSERRAT_36 0 + #define LV_FONT_MONTSERRAT_38 0 + #define LV_FONT_MONTSERRAT_40 0 + #define LV_FONT_MONTSERRAT_42 0 + #define LV_FONT_MONTSERRAT_44 0 + #define LV_FONT_MONTSERRAT_46 0 + #define LV_FONT_MONTSERRAT_48 0 + + /* Demonstrate special features */ + #define LV_FONT_MONTSERRAT_12_SUBPX 0 + #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ + #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ + #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ + + /*Pixel perfect monospace font + * http://pelulamu.net/unscii/ */ + #define LV_FONT_UNSCII_8 0 + #define LV_FONT_UNSCII_16 0 + + /* Optionally declare your custom fonts here. + * You can use these fonts as default font too + * and they will be available globally. E.g. + * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ + * LV_FONT_DECLARE(my_font_2) + */ + #define LV_FONT_CUSTOM_DECLARE + + /* Enable it if you have fonts with a lot of characters. + * The limit depends on the font size, font face and bpp + * but with > 10,000 characters if you see issues probably you need to enable it.*/ + #define LV_FONT_FMT_TXT_LARGE 0 + + /* Enables/disables support for compressed fonts. If it's disabled, compressed + * glyphs cannot be processed by the library and won't be rendered. + */ + #define LV_USE_FONT_COMPRESSED 1 + + /* Enable subpixel rendering */ + #define LV_USE_FONT_SUBPX 1 + #if LV_USE_FONT_SUBPX + /* Set the pixel order of the display. + * Important only if "subpx fonts" are used. + * With "normal" font it doesn't matter. */ - #define LV_DISP_SMALL_LIMIT 30 - #define LV_DISP_MEDIUM_LIMIT 50 - #define LV_DISP_LARGE_LIMIT 70 + #define LV_FONT_SUBPX_BGR 0 + #endif - /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ - typedef int16_t lv_coord_t; + /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ + typedef void *lv_font_user_data_t; - /* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */ - #define LV_DISP_ROT_MAX_BUF (10U * 1024U) + /*================ + * THEME USAGE + *================*/ - /*========================= - Memory manager settings - *=========================*/ + /*Always enable at least on theme*/ - /* LittelvGL's internal memory manager's settings. - * The graphical objects and other related data are stored here. */ + /* No theme, you can apply your styles as you need + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ + #define LV_USE_THEME_EMPTY 1 - /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ - #define LV_MEM_CUSTOM 1 - #if LV_MEM_CUSTOM == 0 - /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ - #define LV_MEM_SIZE (16U * 1024U) + /*Simple to the create your theme based on it + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ + #define LV_USE_THEME_TEMPLATE 1 - //static volatile uint8_t lvgl_mem[LV_MEM_SIZE]; + /* A fast and impressive theme. + * Flags: + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme + * LV_THEME_MATERIAL_FLAG_DARK: dark theme + * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) + * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) + * */ + #define LV_USE_THEME_MATERIAL 1 - /* Compiler prefix for a big array declaration */ - #define LV_MEM_ATTR //ATTR_DTCM_SECTION + /* Mono-color theme for monochrome displays. + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the + * texts and borders will be black and the background will be + * white. Else the colors are inverted. + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ + #define LV_USE_THEME_MONO 1 - /* Set an address for the memory pool instead of allocating it as an array. - * Can be in external SRAM too. */ - static uint32_t work_mem_buff[LV_MEM_SIZE / sizeof(uint32_t)] __attribute__((section(".tcm_data"), unused)); - #define LV_MEM_ADR (work_mem_buff) + #define LV_THEME_DEFAULT_INCLUDE /*Include a header for the init. function*/ + #define LV_THEME_DEFAULT_INIT lv_theme_material_init + #define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) + #define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) + #define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT + #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_12 + #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_12 + #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_12 + #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_12 - /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ - #define LV_MEM_AUTO_DEFRAG 1 - #else /*LV_MEM_CUSTOM*/ - #define LV_MEM_CUSTOM_INCLUDE "drv_mmheap.h" /*Header for the dynamic memory function*/ - #define LV_MEM_CUSTOM_ALLOC mmheap_alloc /*Wrapper to malloc*/ - #define LV_MEM_CUSTOM_FREE mmheap_free /*Wrapper to free*/ - #endif /*LV_MEM_CUSTOM*/ + /*================= + * Text settings + *=================*/ - /* Use the standard memcpy and memset instead of LVGL's own functions. - * The standard functions might or might not be faster depending on their implementation. */ - #define LV_MEMCPY_MEMSET_STD 0 + /* Select a character encoding for strings. + * Your IDE or editor should have the same character encoding + * - LV_TXT_ENC_UTF8 + * - LV_TXT_ENC_ASCII + * */ + #define LV_TXT_ENC LV_TXT_ENC_UTF8 - /* Garbage Collector settings - * Used if lvgl is binded to higher level language and the memory is managed by that language */ - #define LV_ENABLE_GC 0 - #if LV_ENABLE_GC != 0 - #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ - #define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ - #define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ - #endif /* LV_ENABLE_GC */ + /*Can break (wrap) texts on these chars*/ + #define LV_TXT_BREAK_CHARS " ,.;:-_" - /*======================= - Input device settings - *=======================*/ + /* If a word is at least this long, will break wherever "prettiest" + * To disable, set to a value <= 0 */ + #define LV_TXT_LINE_BREAK_LONG_LEN 0 - /* Input device default settings. - * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ + /* Minimum number of characters in a long word to put on a line before a break. + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ + #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - /* Input device read period in milliseconds */ - #define LV_INDEV_DEF_READ_PERIOD 30 + /* Minimum number of characters in a long word to put on a line after a break. + * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ + #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - /* Drag threshold in pixels */ - #define LV_INDEV_DEF_DRAG_LIMIT 10 + /* The control character to use for signalling text recoloring. */ + #define LV_TXT_COLOR_CMD "#" - /* Drag throw slow-down in [%]. Greater value -> faster slow-down */ - #define LV_INDEV_DEF_DRAG_THROW 20 + /* Support bidirectional texts. + * Allows mixing Left-to-Right and Right-to-Left texts. + * The direction will be processed according to the Unicode Bidirectional Algorithm: + * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ + #define LV_USE_BIDI 0 + #if LV_USE_BIDI + /* Set the default direction. Supported values: + * `LV_BIDI_DIR_LTR` Left-to-Right + * `LV_BIDI_DIR_RTL` Right-to-Left + * `LV_BIDI_DIR_AUTO` detect texts base direction */ + #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO + #endif - /* Long press time in milliseconds. - * Time to send `LV_EVENT_LONG_PRESSED`) */ - #define LV_INDEV_DEF_LONG_PRESS_TIME 400 + /* Enable Arabic/Persian processing + * In these languages characters should be replaced with + * an other form based on their position in the text */ + #define LV_USE_ARABIC_PERSIAN_CHARS 0 - /* Repeated trigger period in long press [ms] - * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ - #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 + /*Change the built in (v)snprintf functions*/ + #define LV_SPRINTF_CUSTOM 0 + #if LV_SPRINTF_CUSTOM + #define LV_SPRINTF_INCLUDE + #define lv_snprintf snprintf + #define lv_vsnprintf vsnprintf + #else /*!LV_SPRINTF_CUSTOM*/ + #define LV_SPRINTF_DISABLE_FLOAT 1 + #endif /*LV_SPRINTF_CUSTOM*/ - /* Gesture threshold in pixels */ - #define LV_INDEV_DEF_GESTURE_LIMIT 50 - - /* Gesture min velocity at release before swipe (pixels)*/ - #define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 - - /*================== - * Feature usage - *==================*/ - - /*1: Enable the Animations */ - #define LV_USE_ANIMATION 1 - #if LV_USE_ANIMATION - - /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ - typedef void *lv_anim_user_data_t; + /*=================== + * LV_OBJ SETTINGS + *==================*/ + #if LV_USE_USER_DATA + /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ + typedef void *lv_obj_user_data_t; + /*Provide a function to free user data*/ + #define LV_USE_USER_DATA_FREE 0 + #if LV_USE_USER_DATA_FREE + #define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ + /* Function prototype : void user_data_free(lv_obj_t * obj); */ + #define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ #endif + #endif - /* 1: Enable shadow drawing on rectangles*/ - #define LV_USE_SHADOW 1 - #if LV_USE_SHADOW - /* Allow buffering some shadow calculation - * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, - * where shadow size is `shadow_width + radius` - * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ - #define LV_SHADOW_CACHE_SIZE 0 - #endif + /*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ + #define LV_USE_OBJ_REALIGN 1 - /*1: enable outline drawing on rectangles*/ - #define LV_USE_OUTLINE 1 + /* Enable to make the object clickable on a larger area. + * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature + * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) + * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) + */ + #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY - /*1: enable pattern drawing on rectangles*/ - #define LV_USE_PATTERN 1 + /*================== + * LV OBJ X USAGE + *================*/ + /* + * Documentation of the object types: https://docs.lvgl.com/#Object-types + */ - /*1: enable value string drawing on rectangles*/ - #define LV_USE_VALUE_STR 1 + /*Arc (dependencies: -)*/ + #define LV_USE_ARC 1 - /* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ - #define LV_USE_BLEND_MODES 1 + /*Bar (dependencies: -)*/ + #define LV_USE_BAR 1 - /* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ - #define LV_USE_OPA_SCALE 1 + /*Button (dependencies: lv_cont*/ + #define LV_USE_BTN 1 - /* 1: Use image zoom and rotation*/ - #define LV_USE_IMG_TRANSFORM 1 + /*Button matrix (dependencies: -)*/ + #define LV_USE_BTNMATRIX 1 - /* 1: Enable object groups (for keyboard/encoder navigation) */ - #define LV_USE_GROUP 1 - #if LV_USE_GROUP - typedef void *lv_group_user_data_t; - #endif /*LV_USE_GROUP*/ + /*Calendar (dependencies: -)*/ + #define LV_USE_CALENDAR 1 + #if LV_USE_CALENDAR + #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 + #endif - /* 1: Enable GPU interface*/ - #define LV_USE_GPU 0 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ - #define LV_USE_GPU_STM32_DMA2D 0 - /*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor - e.g. "stm32f769xx.h" or "stm32f429xx.h" */ - #define LV_GPU_DMA2D_CMSIS_INCLUDE + /*Canvas (dependencies: lv_img)*/ + #define LV_USE_CANVAS 1 - /*1: Use PXP for CPU off-load on NXP RTxxx platforms */ - #define LV_USE_GPU_NXP_PXP 0 + /*Check box (dependencies: lv_btn, lv_label)*/ + #define LV_USE_CHECKBOX 1 - /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) - * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS - * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. - *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() - * */ - #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 + /*Chart (dependencies: -)*/ + #define LV_USE_CHART 1 + #if LV_USE_CHART + #define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 + #endif - /*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ - #define LV_USE_GPU_NXP_VG_LITE 0 + /*Container (dependencies: -*/ + #define LV_USE_CONT 1 - /* 1: Enable file system (might be required for images */ - #define LV_USE_FILESYSTEM 1 - #if LV_USE_FILESYSTEM - /*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ - typedef void *lv_fs_drv_user_data_t; - #endif + /*Color picker (dependencies: -*/ + #define LV_USE_CPICKER 1 - /*1: Add a `user_data` to drivers and objects*/ - #define LV_USE_USER_DATA 0 + /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ + #define LV_USE_DROPDOWN 1 + #if LV_USE_DROPDOWN != 0 + /*Open and close default animation time [ms] (0: no animation)*/ + #define LV_DROPDOWN_DEF_ANIM_TIME 200 + #endif - /*1: Show CPU usage and FPS count in the right bottom corner*/ - #define LV_USE_PERF_MONITOR 0 + /*Gauge (dependencies:lv_bar, lv_linemeter)*/ + #define LV_USE_GAUGE 1 - /*1: Use the functions and types from the older API if possible */ - #define LV_USE_API_EXTENSION_V6 1 - #define LV_USE_API_EXTENSION_V7 1 + /*Image (dependencies: lv_label*/ + #define LV_USE_IMG 1 - /*======================== - * Image decoder and cache - *========================*/ + /*Image Button (dependencies: lv_btn*/ + #define LV_USE_IMGBTN 1 + #if LV_USE_IMGBTN + /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ + #define LV_IMGBTN_TILED 0 + #endif - /* 1: Enable indexed (palette) images */ - #define LV_IMG_CF_INDEXED 1 + /*Keyboard (dependencies: lv_btnm)*/ + #define LV_USE_KEYBOARD 1 - /* 1: Enable alpha indexed images */ - #define LV_IMG_CF_ALPHA 1 + /*Label (dependencies: -*/ + #define LV_USE_LABEL 1 + #if LV_USE_LABEL != 0 + /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ + #define LV_LABEL_DEF_SCROLL_SPEED 25 - /* Default image cache size. Image caching keeps the images opened. - * If only the built-in image formats are used there is no real advantage of caching. - * (I.e. no new image decoder is added) - * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. - * However the opened images might consume additional RAM. - * Set it to 0 to disable caching */ - #define LV_IMG_CACHE_DEF_SIZE 1 + /* Waiting period at beginning/end of animation cycle */ + #define LV_LABEL_WAIT_CHAR_COUNT 3 - /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ - typedef void *lv_img_decoder_user_data_t; + /*Enable selecting text of the label */ + #define LV_LABEL_TEXT_SEL 0 - /*===================== - * Compiler settings - *====================*/ + /*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ + #define LV_LABEL_LONG_TXT_HINT 0 + #endif - /* For big endian systems set to 1 */ - #define LV_BIG_ENDIAN_SYSTEM 0 + /*LED (dependencies: -)*/ + #define LV_USE_LED 0 + #if LV_USE_LED + #define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ + #define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ + #endif - /* Define a custom attribute to `lv_tick_inc` function */ - #define LV_ATTRIBUTE_TICK_INC + /*Line (dependencies: -*/ + #define LV_USE_LINE 1 - /* Define a custom attribute to `lv_task_handler` function */ - #define LV_ATTRIBUTE_TASK_HANDLER + /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ + #define LV_USE_LIST 1 + #if LV_USE_LIST != 0 + /*Default animation time of focusing to a list element [ms] (0: no animation) */ + #define LV_LIST_DEF_ANIM_TIME 100 + #endif - /* Define a custom attribute to `lv_disp_flush_ready` function */ - #define LV_ATTRIBUTE_FLUSH_READY - - /* Required alignment size for buffers */ - #define LV_ATTRIBUTE_MEM_ALIGN_SIZE - - /* With size optimization (-Os) the compiler might not align data to - * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. - * This alignment will be explicitly applied where needed. - * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. - * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ - #define LV_ATTRIBUTE_MEM_ALIGN //__ALIGNED__(4) - - /* Attribute to mark large constant arrays for example - * font's bitmaps */ - #define LV_ATTRIBUTE_LARGE_CONST - - /* Prefix performance critical functions to place them into a faster memory (e.g RAM) - * Uses 15-20 kB extra memory */ - #define LV_ATTRIBUTE_FAST_MEM - - /* Export integer constant to binding. - * This macro is used with constants in the form of LV_ that - * should also appear on lvgl binding API such as Micropython - * - * The default value just prevents a GCC warning. + /*Line meter (dependencies: *;)*/ + #define LV_USE_LINEMETER 1 + #if LV_USE_LINEMETER + /* Draw line more precisely at cost of performance. + * Useful if there are lot of lines any minor are visible + * 0: No extra precision + * 1: Some extra precision + * 2: Best precision */ - #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning - - /* Prefix variables that are used in GPU accelerated operations, often these need to be - * placed in RAM sections that are DMA accessible */ - #define LV_ATTRIBUTE_DMA - - /*=================== - * HAL settings - *==================*/ - - /* 1: use a custom tick source. - * It removes the need to manually update the tick with `lv_tick_inc`) */ - #define LV_TICK_CUSTOM 1 - #if LV_TICK_CUSTOM == 1 - #define LV_TICK_CUSTOM_INCLUDE "bflb_platform.h" /*Header for the system time function*/ - #define LV_TICK_CUSTOM_SYS_TIME_EXPR (bflb_platform_get_time_ms()) /*Expression evaluating to current system time in ms*/ - #endif /*LV_TICK_CUSTOM*/ - - typedef void *lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ - typedef void *lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ - - /*================ - * Log settings - *===============*/ - - /*1: Enable the log module*/ - #define LV_USE_LOG 1 - #if LV_USE_LOG - /* How important log should be added: - * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - * LV_LOG_LEVEL_INFO Log important events - * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - * LV_LOG_LEVEL_NONE Do not log anything - */ - #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN - - /* 1: Print the log with 'printf'; - * 0: user need to register a callback with `lv_log_register_print_cb`*/ - #define LV_LOG_PRINTF 0 - #endif /*LV_USE_LOG*/ - - /*================= - * Debug settings - *================*/ - - /* If Debug is enabled LittelvGL validates the parameters of the functions. - * If an invalid parameter is found an error log message is printed and - * the MCU halts at the error. (`LV_USE_LOG` should be enabled) - * If you are debugging the MCU you can pause - * the debugger to see exactly where the issue is. - * - * The behavior of asserts can be overwritten by redefining them here. - * E.g. #define LV_ASSERT_MEM(p) - */ - #define LV_USE_DEBUG 1 - #if LV_USE_DEBUG - - /*Check if the parameter is NULL. (Quite fast) */ - #define LV_USE_ASSERT_NULL 1 - - /*Checks is the memory is successfully allocated or no. (Quite fast)*/ - #define LV_USE_ASSERT_MEM 1 - - /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ - #define LV_USE_ASSERT_MEM_INTEGRITY 0 - - /* Check the strings. - * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ - #define LV_USE_ASSERT_STR 0 - - /* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow) - * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ - #define LV_USE_ASSERT_OBJ 0 - - /*Check if the styles are properly initialized. (Fast)*/ - #define LV_USE_ASSERT_STYLE 0 - - #endif /*LV_USE_DEBUG*/ - - /*================== - * FONT USAGE - *===================*/ - - /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. - * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html - * To create a new font go to: https://lvgl.com/ttf-font-to-c-array - */ - - /* Montserrat fonts with bpp = 4 - * https://fonts.google.com/specimen/Montserrat */ - #define LV_FONT_MONTSERRAT_8 0 - #define LV_FONT_MONTSERRAT_10 0 - #define LV_FONT_MONTSERRAT_12 1 - #define LV_FONT_MONTSERRAT_14 0 - #define LV_FONT_MONTSERRAT_16 0 - #define LV_FONT_MONTSERRAT_18 0 - #define LV_FONT_MONTSERRAT_20 0 - #define LV_FONT_MONTSERRAT_22 0 - #define LV_FONT_MONTSERRAT_24 0 - #define LV_FONT_MONTSERRAT_26 0 - #define LV_FONT_MONTSERRAT_28 0 - #define LV_FONT_MONTSERRAT_30 0 - #define LV_FONT_MONTSERRAT_32 0 - #define LV_FONT_MONTSERRAT_34 0 - #define LV_FONT_MONTSERRAT_36 0 - #define LV_FONT_MONTSERRAT_38 0 - #define LV_FONT_MONTSERRAT_40 0 - #define LV_FONT_MONTSERRAT_42 0 - #define LV_FONT_MONTSERRAT_44 0 - #define LV_FONT_MONTSERRAT_46 0 - #define LV_FONT_MONTSERRAT_48 0 - - /* Demonstrate special features */ - #define LV_FONT_MONTSERRAT_12_SUBPX 0 - #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ - #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ - #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ - - /*Pixel perfect monospace font - * http://pelulamu.net/unscii/ */ - #define LV_FONT_UNSCII_8 0 - #define LV_FONT_UNSCII_16 0 - - /* Optionally declare your custom fonts here. - * You can use these fonts as default font too - * and they will be available globally. E.g. - * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ - * LV_FONT_DECLARE(my_font_2) - */ - #define LV_FONT_CUSTOM_DECLARE - - /* Enable it if you have fonts with a lot of characters. - * The limit depends on the font size, font face and bpp - * but with > 10,000 characters if you see issues probably you need to enable it.*/ - #define LV_FONT_FMT_TXT_LARGE 0 - - /* Enables/disables support for compressed fonts. If it's disabled, compressed - * glyphs cannot be processed by the library and won't be rendered. - */ - #define LV_USE_FONT_COMPRESSED 1 - - /* Enable subpixel rendering */ - #define LV_USE_FONT_SUBPX 1 - #if LV_USE_FONT_SUBPX - /* Set the pixel order of the display. - * Important only if "subpx fonts" are used. - * With "normal" font it doesn't matter. - */ - #define LV_FONT_SUBPX_BGR 0 - #endif - - /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ - typedef void *lv_font_user_data_t; - - /*================ - * THEME USAGE - *================*/ - - /*Always enable at least on theme*/ - - /* No theme, you can apply your styles as you need - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ - #define LV_USE_THEME_EMPTY 1 - - /*Simple to the create your theme based on it - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ - #define LV_USE_THEME_TEMPLATE 1 - - /* A fast and impressive theme. - * Flags: - * LV_THEME_MATERIAL_FLAG_LIGHT: light theme - * LV_THEME_MATERIAL_FLAG_DARK: dark theme - * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) - * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) - * */ - #define LV_USE_THEME_MATERIAL 1 - - /* Mono-color theme for monochrome displays. - * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the - * texts and borders will be black and the background will be - * white. Else the colors are inverted. - * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ - #define LV_USE_THEME_MONO 1 - - #define LV_THEME_DEFAULT_INCLUDE /*Include a header for the init. function*/ - #define LV_THEME_DEFAULT_INIT lv_theme_material_init - #define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) - #define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) - #define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT - #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_12 - #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_12 - #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_12 - #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_12 - - /*================= - * Text settings - *=================*/ - - /* Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - * */ - #define LV_TXT_ENC LV_TXT_ENC_UTF8 - - /*Can break (wrap) texts on these chars*/ - #define LV_TXT_BREAK_CHARS " ,.;:-_" - - /* If a word is at least this long, will break wherever "prettiest" - * To disable, set to a value <= 0 */ - #define LV_TXT_LINE_BREAK_LONG_LEN 0 - - /* Minimum number of characters in a long word to put on a line before a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ - #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - - /* Minimum number of characters in a long word to put on a line after a break. - * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ - #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - - /* The control character to use for signalling text recoloring. */ - #define LV_TXT_COLOR_CMD "#" - - /* Support bidirectional texts. - * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectional Algorithm: - * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ - #define LV_USE_BIDI 0 - #if LV_USE_BIDI - /* Set the default direction. Supported values: - * `LV_BIDI_DIR_LTR` Left-to-Right - * `LV_BIDI_DIR_RTL` Right-to-Left - * `LV_BIDI_DIR_AUTO` detect texts base direction */ - #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO - #endif - - /* Enable Arabic/Persian processing - * In these languages characters should be replaced with - * an other form based on their position in the text */ - #define LV_USE_ARABIC_PERSIAN_CHARS 0 - - /*Change the built in (v)snprintf functions*/ - #define LV_SPRINTF_CUSTOM 0 - #if LV_SPRINTF_CUSTOM - #define LV_SPRINTF_INCLUDE - #define lv_snprintf snprintf - #define lv_vsnprintf vsnprintf - #else /*!LV_SPRINTF_CUSTOM*/ - #define LV_SPRINTF_DISABLE_FLOAT 1 - #endif /*LV_SPRINTF_CUSTOM*/ - - /*=================== - * LV_OBJ SETTINGS - *==================*/ - - #if LV_USE_USER_DATA - /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ - typedef void *lv_obj_user_data_t; - /*Provide a function to free user data*/ - #define LV_USE_USER_DATA_FREE 0 - #if LV_USE_USER_DATA_FREE - #define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ - /* Function prototype : void user_data_free(lv_obj_t * obj); */ - #define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ - #endif - #endif - - /*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ - #define LV_USE_OBJ_REALIGN 1 - - /* Enable to make the object clickable on a larger area. - * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature - * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) - * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) - */ - #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY - - /*================== - * LV OBJ X USAGE - *================*/ - /* - * Documentation of the object types: https://docs.lvgl.com/#Object-types - */ - - /*Arc (dependencies: -)*/ - #define LV_USE_ARC 1 - - /*Bar (dependencies: -)*/ - #define LV_USE_BAR 1 - - /*Button (dependencies: lv_cont*/ - #define LV_USE_BTN 1 - - /*Button matrix (dependencies: -)*/ - #define LV_USE_BTNMATRIX 1 - - /*Calendar (dependencies: -)*/ - #define LV_USE_CALENDAR 1 - #if LV_USE_CALENDAR - #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 - #endif - - /*Canvas (dependencies: lv_img)*/ - #define LV_USE_CANVAS 1 - - /*Check box (dependencies: lv_btn, lv_label)*/ - #define LV_USE_CHECKBOX 1 - - /*Chart (dependencies: -)*/ - #define LV_USE_CHART 1 - #if LV_USE_CHART - #define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 - #endif - - /*Container (dependencies: -*/ - #define LV_USE_CONT 1 - - /*Color picker (dependencies: -*/ - #define LV_USE_CPICKER 1 - - /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ - #define LV_USE_DROPDOWN 1 - #if LV_USE_DROPDOWN != 0 - /*Open and close default animation time [ms] (0: no animation)*/ - #define LV_DROPDOWN_DEF_ANIM_TIME 200 - #endif - - /*Gauge (dependencies:lv_bar, lv_linemeter)*/ - #define LV_USE_GAUGE 1 - - /*Image (dependencies: lv_label*/ - #define LV_USE_IMG 1 - - /*Image Button (dependencies: lv_btn*/ - #define LV_USE_IMGBTN 1 - #if LV_USE_IMGBTN - /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ - #define LV_IMGBTN_TILED 0 - #endif - - /*Keyboard (dependencies: lv_btnm)*/ - #define LV_USE_KEYBOARD 1 - - /*Label (dependencies: -*/ - #define LV_USE_LABEL 1 - #if LV_USE_LABEL != 0 - /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ - #define LV_LABEL_DEF_SCROLL_SPEED 25 - - /* Waiting period at beginning/end of animation cycle */ - #define LV_LABEL_WAIT_CHAR_COUNT 3 - - /*Enable selecting text of the label */ - #define LV_LABEL_TEXT_SEL 0 - - /*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ - #define LV_LABEL_LONG_TXT_HINT 0 - #endif - - /*LED (dependencies: -)*/ - #define LV_USE_LED 0 - #if LV_USE_LED - #define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ - #define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ - #endif - - /*Line (dependencies: -*/ - #define LV_USE_LINE 1 - - /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ - #define LV_USE_LIST 1 - #if LV_USE_LIST != 0 - /*Default animation time of focusing to a list element [ms] (0: no animation) */ - #define LV_LIST_DEF_ANIM_TIME 100 - #endif - - /*Line meter (dependencies: *;)*/ - #define LV_USE_LINEMETER 1 - #if LV_USE_LINEMETER - /* Draw line more precisely at cost of performance. - * Useful if there are lot of lines any minor are visible - * 0: No extra precision - * 1: Some extra precision - * 2: Best precision - */ - #define LV_LINEMETER_PRECISE 1 - #endif - - /*Mask (dependencies: -)*/ - #define LV_USE_OBJMASK 1 - - /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ - #define LV_USE_MSGBOX 1 - - /*Page (dependencies: lv_cont)*/ - #define LV_USE_PAGE 1 - #if LV_USE_PAGE != 0 - /*Focus default animation time [ms] (0: no animation)*/ - #define LV_PAGE_DEF_ANIM_TIME 400 - #endif - - /*Preload (dependencies: lv_arc, lv_anim)*/ - #define LV_USE_SPINNER 1 - #if LV_USE_SPINNER != 0 - #define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ - #define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ - #define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC - #endif - - /*Roller (dependencies: lv_ddlist)*/ - #define LV_USE_ROLLER 1 - #if LV_USE_ROLLER != 0 - /*Focus animation time [ms] (0: no animation)*/ - #define LV_ROLLER_DEF_ANIM_TIME 200 - - /*Number of extra "pages" when the roller is infinite*/ - #define LV_ROLLER_INF_PAGES 7 - #endif - - /*Slider (dependencies: lv_bar)*/ - #define LV_USE_SLIDER 1 - - /*Spinbox (dependencies: lv_ta)*/ - #define LV_USE_SPINBOX 1 - - /*Switch (dependencies: lv_slider)*/ - #define LV_USE_SWITCH 1 - - /*Text area (dependencies: lv_label, lv_page)*/ - #define LV_USE_TEXTAREA 1 - #if LV_USE_TEXTAREA != 0 - #define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ - #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ - #endif - - /*Table (dependencies: lv_label)*/ - #define LV_USE_TABLE 1 - #if LV_USE_TABLE - #define LV_TABLE_COL_MAX 12 - #define LV_TABLE_CELL_STYLE_CNT 4 - #endif - - /*Tab (dependencies: lv_page, lv_btnm)*/ - #define LV_USE_TABVIEW 1 - #if LV_USE_TABVIEW != 0 - /*Time of slide animation [ms] (0: no animation)*/ - #define LV_TABVIEW_DEF_ANIM_TIME 300 - #endif - - /*Tileview (dependencies: lv_page) */ - #define LV_USE_TILEVIEW 1 - #if LV_USE_TILEVIEW - /*Time of slide animation [ms] (0: no animation)*/ - #define LV_TILEVIEW_DEF_ANIM_TIME 300 - #endif - - /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ - #define LV_USE_WIN 1 - - /*================== - * Non-user section - *==================*/ - - #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ - #define _CRT_SECURE_NO_WARNINGS - #endif - - /*--END OF LV_CONF_H--*/ + #define LV_LINEMETER_PRECISE 1 + #endif + + /*Mask (dependencies: -)*/ + #define LV_USE_OBJMASK 1 + + /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ + #define LV_USE_MSGBOX 1 + + /*Page (dependencies: lv_cont)*/ + #define LV_USE_PAGE 1 + #if LV_USE_PAGE != 0 + /*Focus default animation time [ms] (0: no animation)*/ + #define LV_PAGE_DEF_ANIM_TIME 400 + #endif + + /*Preload (dependencies: lv_arc, lv_anim)*/ + #define LV_USE_SPINNER 1 + #if LV_USE_SPINNER != 0 + #define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ + #define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ + #define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC + #endif + + /*Roller (dependencies: lv_ddlist)*/ + #define LV_USE_ROLLER 1 + #if LV_USE_ROLLER != 0 + /*Focus animation time [ms] (0: no animation)*/ + #define LV_ROLLER_DEF_ANIM_TIME 200 + + /*Number of extra "pages" when the roller is infinite*/ + #define LV_ROLLER_INF_PAGES 7 + #endif + + /*Slider (dependencies: lv_bar)*/ + #define LV_USE_SLIDER 1 + + /*Spinbox (dependencies: lv_ta)*/ + #define LV_USE_SPINBOX 1 + + /*Switch (dependencies: lv_slider)*/ + #define LV_USE_SWITCH 1 + + /*Text area (dependencies: lv_label, lv_page)*/ + #define LV_USE_TEXTAREA 1 + #if LV_USE_TEXTAREA != 0 + #define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ + #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ + #endif + + /*Table (dependencies: lv_label)*/ + #define LV_USE_TABLE 1 + #if LV_USE_TABLE + #define LV_TABLE_COL_MAX 12 + #define LV_TABLE_CELL_STYLE_CNT 4 + #endif + + /*Tab (dependencies: lv_page, lv_btnm)*/ + #define LV_USE_TABVIEW 1 + #if LV_USE_TABVIEW != 0 + /*Time of slide animation [ms] (0: no animation)*/ + #define LV_TABVIEW_DEF_ANIM_TIME 300 + #endif + + /*Tileview (dependencies: lv_page) */ + #define LV_USE_TILEVIEW 1 + #if LV_USE_TILEVIEW + /*Time of slide animation [ms] (0: no animation)*/ + #define LV_TILEVIEW_DEF_ANIM_TIME 300 + #endif + + /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ + #define LV_USE_WIN 1 + + /*================== + * Non-user section + *==================*/ + + #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ + #define _CRT_SECURE_NO_WARNINGS + #endif + + /*--END OF LV_CONF_H--*/ #endif /*LV_CONF_H*/ diff --git a/components/lvgl/lv_conf_kconfig.h b/components/lvgl/lv_conf_kconfig.h index aecf94c5..4ab273aa 100644 --- a/components/lvgl/lv_conf_kconfig.h +++ b/components/lvgl/lv_conf_kconfig.h @@ -14,15 +14,6 @@ extern "C" { #include LV_CONF_KCONFIG_EXTERNAL_INCLUDE #else -#if defined ESP_PLATFORM -#include "sdkconfig.h" -#include "esp_attr.h" -#endif - -#ifdef __NuttX__ -#include -#endif - #endif /*LV_CONF_KCONFIG_EXTERNAL_INCLUDE*/ /******************* diff --git a/components/romfs/bl_romfs.c b/components/romfs/bl_romfs.c index 0e7ce722..172094e0 100644 --- a/components/romfs/bl_romfs.c +++ b/components/romfs/bl_romfs.c @@ -24,10 +24,6 @@ #include "drv_mmheap.h" #include "bl_romfs.h" -#define ROMFH_HRD 0 -#define ROMFH_DIR 1 -#define ROMFH_REG 2 -#define ROMFH_UNKNOW 3. static uint32_t romfs_endaddr(void); static int dirent_type(void *addr); @@ -339,6 +335,15 @@ int romfs_close(romfs_file_t *fp) return -1; } +int romfs_size(romfs_file_t *fp) +{ + if(fp == NULL){ + return -1; + } + + return dirent_size(fp->f_arg); +} + size_t romfs_read(romfs_file_t *fp, char *buf, size_t length) { char *payload_buf; @@ -466,9 +471,8 @@ int romfs_stat(const char *path, romfs_stat_t *st) return 0; } -romfs_dir_t *romfs_opendir(const char *path) +int romfs_opendir(romfs_dir_t *dp,const char *path) { - romfs_dir_t *dp = NULL; char *start_addr; char *end_addr; int res; @@ -478,14 +482,14 @@ romfs_dir_t *romfs_opendir(const char *path) /* sure romfs_root is valid */ if (romfs_root == NULL) { ROMFS_ERROR("ERROR: romfs_root is null.\r\n"); - return NULL; + return -1; } - dp = (romfs_dir_t *)mmheap_alloc(sizeof(romfs_dir_t) + ROMFS_MAX_NAME_LEN + 1); + // dp = (romfs_dir_t *)malloc(sizeof(romfs_dir_t) + ROMFS_MAX_NAME_LEN + 1); if (NULL == dp) { - return NULL; + return -2; } - memset(dp, 0, sizeof(romfs_dir_t) + ROMFS_MAX_NAME_LEN + 1); + memset(dp, 0, sizeof(romfs_dir_t)); res = dirent_file((char *)path, (void **)&start_addr, (void **)&end_addr); ROMFS_DEBUG("romfs: open dir path = %s, start = %p, end = %p\r\n", path, start_addr, end_addr); @@ -495,19 +499,18 @@ romfs_dir_t *romfs_opendir(const char *path) dp->dir_start_addr = (char *)(romfs_root + ALIGNUP16(strlen(romfs_root + 16) + 1) + 16 + 64); } else { if (0 == dirent_childaddr(start_addr)) { - return NULL; + return -3; } else { dp->dir_start_addr = (char *)(romfs_root + dirent_childaddr(start_addr)); } } dp->dir_end_addr = end_addr; dp->dir_cur_addr = NULL; - return dp; + return 0; } /* open err */ - mmheap_free(dp); - return NULL; + return -4; } romfs_dirent_t *romfs_readdir(romfs_dir_t *dir) @@ -569,6 +572,12 @@ romfs_dirent_t *romfs_readdir(romfs_dir_t *dir) } } + if(ROMFH_DIR == dirent_type(dir->dir_cur_addr)){ + dir->cur_dirent.d_type = ROMFH_DIR; + }else if(ROMFH_REG == dirent_type(dir->dir_cur_addr)){ + dir->cur_dirent.d_type = ROMFH_REG; + } + return &(dir->cur_dirent); } @@ -578,7 +587,6 @@ int romfs_closedir(romfs_dir_t *dir) return -1; } - mmheap_free(dir); return 0; } diff --git a/components/romfs/bl_romfs.h b/components/romfs/bl_romfs.h index 991d7211..1cc50821 100644 --- a/components/romfs/bl_romfs.h +++ b/components/romfs/bl_romfs.h @@ -45,6 +45,11 @@ #define ROMFS_MOUNTPOINT "/romfs" /* must '/' */ #define ROMFS_MAX_NAME_LEN (64) +#define ROMFH_HRD 0 +#define ROMFH_DIR 1 +#define ROMFH_REG 2 +#define ROMFH_UNKNOW 3 + #define ROMFS_S_IFDIR 0x0040000 #define ROMFS_S_IFREG 0x0100000 @@ -80,7 +85,7 @@ typedef struct { typedef struct { int d_ino; /* file number */ uint8_t d_type; /* type of file */ - char d_name[]; /* file name */ + char d_name[ROMFS_MAX_NAME_LEN + 1]; /* file name */ } romfs_dirent_t; /* opendir 得到的目录结构体 */ @@ -94,10 +99,11 @@ typedef struct { int romfs_mount(void); int romfs_open(romfs_file_t *fp, const char *path, int flags); int romfs_close(romfs_file_t *fp); +int romfs_size(romfs_file_t *fp); size_t romfs_read(romfs_file_t *fp, char *buf, size_t length); size_t romfs_lseek(romfs_file_t *fp, int off, romfs_whence_t whence); int romfs_stat(const char *path, romfs_stat_t *st); -romfs_dir_t *romfs_opendir(const char *path); +int romfs_opendir(romfs_dir_t *dp,const char *path); romfs_dirent_t *romfs_readdir(romfs_dir_t *dir); int romfs_closedir(romfs_dir_t *dir);