build/patch/misc/0006-bootsplash.patch
Igor Pečovnik 7d758026b5
Enable kernel boot splash, env and bootscript files cleanup, upstream patches (#2065)
* Initial commit for kernel boot splash
* Add startup files to disable bootlog when system is up / down
* Update logo, remove deprecated one
* Introduce new u-boot variable bootlogo
* Adjust kernel config
* Make logo possible on Odroid XU4
- add legacy and current upstream patches
- delete xu4 environment since its not used
* Cleanup C2,C4, both tested, logo works on mainline,
- adding legacy upstream patches for c4
* Enable bootlogo by default on Odroid N2
* Enable logo on RK3399 desktop images
* Cleanup the rest of the environment files
* Add initrd hook that copy splash file to initrd.
* Missing logo bits for one boot scripts
* Enable boot logo on Pinebook A64
* Enable bootlogo on Teres
* Update config
2020-06-27 19:14:38 +02:00

82 lines
2.5 KiB
Diff

diff --git a/drivers/tty/vt/vt.c b/drivers/tty/vt/vt.c
index 2ebaba16f785..416735ab6dc1 100644
--- a/drivers/tty/vt/vt.c
+++ b/drivers/tty/vt/vt.c
@@ -105,6 +105,7 @@
#include <linux/ctype.h>
#include <linux/bsearch.h>
#include <linux/gcd.h>
+#include <linux/bootsplash.h>
#define MAX_NR_CON_DRIVER 16
@@ -4235,6 +4236,7 @@ void do_unblank_screen(int leaving_gfx)
}
console_blanked = 0;
+ bootsplash_mark_dirty();
if (vc->vc_sw->con_blank(vc, 0, leaving_gfx))
/* Low-level driver cannot restore -> do it ourselves */
update_screen(vc);
diff --git a/drivers/video/fbdev/core/bootsplash.c b/drivers/video/fbdev/core/bootsplash.c
index c8642142cfea..13fcaabbc2ca 100644
--- a/drivers/video/fbdev/core/bootsplash.c
+++ b/drivers/video/fbdev/core/bootsplash.c
@@ -165,6 +165,13 @@ bool bootsplash_would_render_now(void)
&& bootsplash_is_enabled();
}
+void bootsplash_mark_dirty(void)
+{
+ mutex_lock(&splash_state.data_lock);
+ splash_state.splash_fb = NULL;
+ mutex_unlock(&splash_state.data_lock);
+}
+
bool bootsplash_is_enabled(void)
{
bool was_enabled;
@@ -206,9 +213,7 @@ void bootsplash_enable(void)
if (!was_enabled) {
/* Force a full redraw when the splash is re-activated */
- mutex_lock(&splash_state.data_lock);
- splash_state.splash_fb = NULL;
- mutex_unlock(&splash_state.data_lock);
+ bootsplash_mark_dirty();
schedule_work(&splash_state.work_redraw_vc);
}
@@ -272,9 +277,7 @@ static int splash_resume(struct device *device)
* Force full redraw on resume since we've probably lost the
* framebuffer's contents meanwhile
*/
- mutex_lock(&splash_state.data_lock);
- splash_state.splash_fb = NULL;
- mutex_unlock(&splash_state.data_lock);
+ bootsplash_mark_dirty();
if (bootsplash_would_render_now())
schedule_work(&splash_state.work_redraw_vc);
diff --git a/include/linux/bootsplash.h b/include/linux/bootsplash.h
index c6dd0b43180d..4075098aaadd 100644
--- a/include/linux/bootsplash.h
+++ b/include/linux/bootsplash.h
@@ -19,6 +19,8 @@ extern void bootsplash_render_full(struct fb_info *info);
extern bool bootsplash_would_render_now(void);
+extern void bootsplash_mark_dirty(void);
+
extern bool bootsplash_is_enabled(void);
extern void bootsplash_disable(void);
extern void bootsplash_enable(void);
@@ -31,6 +33,8 @@ extern void bootsplash_init(void);
#define bootsplash_would_render_now() (false)
+#define bootsplash_mark_dirty()
+
#define bootsplash_is_enabled() (false)
#define bootsplash_disable()
#define bootsplash_enable()