gpu: host1x: Consistently use unsigned int for counts

The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2016-06-22 16:44:07 +02:00
parent 57574bd779
commit 14c95fc896
9 changed files with 37 additions and 32 deletions

View file

@ -62,14 +62,15 @@ static int show_channels(struct host1x_channel *ch, void *data, bool show_fifo)
static void show_syncpts(struct host1x *m, struct output *o)
{
int i;
unsigned int i;
host1x_debug_output(o, "---- syncpts ----\n");
for (i = 0; i < host1x_syncpt_nb_pts(m); i++) {
u32 max = host1x_syncpt_read_max(m->syncpt + i);
u32 min = host1x_syncpt_load(m->syncpt + i);
if (!min && !max)
continue;
host1x_debug_output(o, "id %d (%s) min %d max %d\n",
host1x_debug_output(o, "id %u (%s) min %d max %d\n",
i, m->syncpt[i].name, min, max);
}
@ -77,7 +78,7 @@ static void show_syncpts(struct host1x *m, struct output *o)
u32 base_val;
base_val = host1x_syncpt_load_wait_base(m->syncpt + i);
if (base_val)
host1x_debug_output(o, "waitbase id %d val %d\n", i,
host1x_debug_output(o, "waitbase id %u val %d\n", i,
base_val);
}