libceph: implement RECONNECT_SEQ feature

This is an old protocol extension that allows the client and server to
avoid resending old messages after a reconnect (following a socket error).
Instead, the exchange their sequence numbers during the handshake.  This
avoids sending a bunch of useless data over the socket.

It has been supported in the server code since v0.22 (Sep 2010).

Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
This commit is contained in:
Sage Weil 2013-03-25 08:47:40 -07:00
parent 022f3e2ee2
commit 3a23083bda
3 changed files with 41 additions and 5 deletions

View file

@ -41,6 +41,7 @@
*/
#define CEPH_FEATURES_SUPPORTED_DEFAULT \
(CEPH_FEATURE_NOSRCADDR | \
CEPH_FEATURE_RECONNECT_SEQ | \
CEPH_FEATURE_PGID64 | \
CEPH_FEATURE_PGPOOL3 | \
CEPH_FEATURE_OSDENC | \
@ -51,6 +52,7 @@
#define CEPH_FEATURES_REQUIRED_DEFAULT \
(CEPH_FEATURE_NOSRCADDR | \
CEPH_FEATURE_RECONNECT_SEQ | \
CEPH_FEATURE_PGID64 | \
CEPH_FEATURE_PGPOOL3 | \
CEPH_FEATURE_OSDENC)