tcp: remove dead code after CHECKSUM_PARTIAL adoption

Since all skbs in write/rtx queues have CHECKSUM_PARTIAL,
we can remove dead code.

Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Eric Dumazet 2018-02-19 11:56:52 -08:00 committed by David S. Miller
parent 4a64fd6ccf
commit 98be9b1209
2 changed files with 8 additions and 43 deletions

View file

@ -561,16 +561,9 @@ void __tcp_v4_send_check(struct sk_buff *skb, __be32 saddr, __be32 daddr)
{
struct tcphdr *th = tcp_hdr(skb);
if (skb->ip_summed == CHECKSUM_PARTIAL) {
th->check = ~tcp_v4_check(skb->len, saddr, daddr, 0);
skb->csum_start = skb_transport_header(skb) - skb->head;
skb->csum_offset = offsetof(struct tcphdr, check);
} else {
th->check = tcp_v4_check(skb->len, saddr, daddr,
csum_partial(th,
th->doff << 2,
skb->csum));
}
th->check = ~tcp_v4_check(skb->len, saddr, daddr, 0);
skb->csum_start = skb_transport_header(skb) - skb->head;
skb->csum_offset = offsetof(struct tcphdr, check);
}
/* This routine computes an IPv4 TCP checksum. */