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codel: split into multiple files
It was impossible to include codel.h for the purpose of having access to codel_params or codel_vars structure definitions and using them for embedding in other more complex structures. This splits allows codel.h itself to be treated like any other header file while codel_qdisc.h and codel_impl.h contain function definitions with logic that was previously in codel.h. This copies over copyrights and doesn't involve code changes other than adding a few additional include directives to net/sched/sch*codel.c. Signed-off-by: Michal Kazior <michal.kazior@tieto.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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79bdc4c862
commit
d068ca2ae2
5 changed files with 332 additions and 223 deletions
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@ -87,27 +87,6 @@ static inline codel_time_t codel_get_time(void)
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((s32)((a) - (b)) >= 0))
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#define codel_time_before_eq(a, b) codel_time_after_eq(b, a)
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/* Qdiscs using codel plugin must use codel_skb_cb in their own cb[] */
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struct codel_skb_cb {
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codel_time_t enqueue_time;
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};
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static struct codel_skb_cb *get_codel_cb(const struct sk_buff *skb)
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{
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qdisc_cb_private_validate(skb, sizeof(struct codel_skb_cb));
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return (struct codel_skb_cb *)qdisc_skb_cb(skb)->data;
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}
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static codel_time_t codel_get_enqueue_time(const struct sk_buff *skb)
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{
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return get_codel_cb(skb)->enqueue_time;
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}
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static void codel_set_enqueue_time(struct sk_buff *skb)
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{
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get_codel_cb(skb)->enqueue_time = codel_get_time();
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}
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static inline u32 codel_time_to_us(codel_time_t val)
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{
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u64 valns = ((u64)val << CODEL_SHIFT);
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@ -176,212 +155,10 @@ struct codel_stats {
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#define CODEL_DISABLED_THRESHOLD INT_MAX
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static void codel_params_init(struct codel_params *params)
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{
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params->interval = MS2TIME(100);
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params->target = MS2TIME(5);
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params->ce_threshold = CODEL_DISABLED_THRESHOLD;
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params->ecn = false;
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}
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static void codel_vars_init(struct codel_vars *vars)
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{
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memset(vars, 0, sizeof(*vars));
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}
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static void codel_stats_init(struct codel_stats *stats)
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{
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stats->maxpacket = 0;
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}
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/*
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* http://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Iterative_methods_for_reciprocal_square_roots
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* new_invsqrt = (invsqrt / 2) * (3 - count * invsqrt^2)
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*
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* Here, invsqrt is a fixed point number (< 1.0), 32bit mantissa, aka Q0.32
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*/
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static void codel_Newton_step(struct codel_vars *vars)
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{
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u32 invsqrt = ((u32)vars->rec_inv_sqrt) << REC_INV_SQRT_SHIFT;
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u32 invsqrt2 = ((u64)invsqrt * invsqrt) >> 32;
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u64 val = (3LL << 32) - ((u64)vars->count * invsqrt2);
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val >>= 2; /* avoid overflow in following multiply */
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val = (val * invsqrt) >> (32 - 2 + 1);
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vars->rec_inv_sqrt = val >> REC_INV_SQRT_SHIFT;
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}
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/*
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* CoDel control_law is t + interval/sqrt(count)
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* We maintain in rec_inv_sqrt the reciprocal value of sqrt(count) to avoid
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* both sqrt() and divide operation.
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*/
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static codel_time_t codel_control_law(codel_time_t t,
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codel_time_t interval,
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u32 rec_inv_sqrt)
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{
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return t + reciprocal_scale(interval, rec_inv_sqrt << REC_INV_SQRT_SHIFT);
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}
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typedef u32 (*codel_skb_len_t)(const struct sk_buff *skb);
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typedef codel_time_t (*codel_skb_time_t)(const struct sk_buff *skb);
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typedef void (*codel_skb_drop_t)(struct sk_buff *skb, void *ctx);
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typedef struct sk_buff * (*codel_skb_dequeue_t)(struct codel_vars *vars,
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void *ctx);
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static bool codel_should_drop(const struct sk_buff *skb,
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void *ctx,
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struct codel_vars *vars,
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struct codel_params *params,
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struct codel_stats *stats,
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codel_skb_len_t skb_len_func,
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codel_skb_time_t skb_time_func,
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u32 *backlog,
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codel_time_t now)
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{
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bool ok_to_drop;
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u32 skb_len;
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if (!skb) {
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vars->first_above_time = 0;
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return false;
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}
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skb_len = skb_len_func(skb);
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vars->ldelay = now - skb_time_func(skb);
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if (unlikely(skb_len > stats->maxpacket))
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stats->maxpacket = skb_len;
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if (codel_time_before(vars->ldelay, params->target) ||
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*backlog <= params->mtu) {
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/* went below - stay below for at least interval */
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vars->first_above_time = 0;
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return false;
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}
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ok_to_drop = false;
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if (vars->first_above_time == 0) {
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/* just went above from below. If we stay above
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* for at least interval we'll say it's ok to drop
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*/
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vars->first_above_time = now + params->interval;
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} else if (codel_time_after(now, vars->first_above_time)) {
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ok_to_drop = true;
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}
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return ok_to_drop;
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}
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static struct sk_buff *codel_dequeue(void *ctx,
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u32 *backlog,
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struct codel_params *params,
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struct codel_vars *vars,
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struct codel_stats *stats,
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codel_skb_len_t skb_len_func,
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codel_skb_time_t skb_time_func,
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codel_skb_drop_t drop_func,
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codel_skb_dequeue_t dequeue_func)
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{
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struct sk_buff *skb = dequeue_func(vars, ctx);
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codel_time_t now;
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bool drop;
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if (!skb) {
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vars->dropping = false;
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return skb;
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}
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now = codel_get_time();
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drop = codel_should_drop(skb, ctx, vars, params, stats,
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skb_len_func, skb_time_func, backlog, now);
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if (vars->dropping) {
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if (!drop) {
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/* sojourn time below target - leave dropping state */
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vars->dropping = false;
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} else if (codel_time_after_eq(now, vars->drop_next)) {
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/* It's time for the next drop. Drop the current
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* packet and dequeue the next. The dequeue might
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* take us out of dropping state.
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* If not, schedule the next drop.
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* A large backlog might result in drop rates so high
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* that the next drop should happen now,
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* hence the while loop.
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*/
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while (vars->dropping &&
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codel_time_after_eq(now, vars->drop_next)) {
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vars->count++; /* dont care of possible wrap
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* since there is no more divide
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*/
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codel_Newton_step(vars);
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if (params->ecn && INET_ECN_set_ce(skb)) {
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stats->ecn_mark++;
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vars->drop_next =
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codel_control_law(vars->drop_next,
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params->interval,
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vars->rec_inv_sqrt);
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goto end;
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}
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stats->drop_len += skb_len_func(skb);
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drop_func(skb, ctx);
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stats->drop_count++;
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skb = dequeue_func(vars, ctx);
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if (!codel_should_drop(skb, ctx,
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vars, params, stats,
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skb_len_func,
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skb_time_func,
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backlog, now)) {
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/* leave dropping state */
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vars->dropping = false;
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} else {
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/* and schedule the next drop */
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vars->drop_next =
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codel_control_law(vars->drop_next,
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params->interval,
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vars->rec_inv_sqrt);
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}
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}
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}
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} else if (drop) {
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u32 delta;
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if (params->ecn && INET_ECN_set_ce(skb)) {
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stats->ecn_mark++;
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} else {
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stats->drop_len += skb_len_func(skb);
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drop_func(skb, ctx);
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stats->drop_count++;
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skb = dequeue_func(vars, ctx);
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drop = codel_should_drop(skb, ctx, vars, params,
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stats, skb_len_func,
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skb_time_func, backlog, now);
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}
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vars->dropping = true;
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/* if min went above target close to when we last went below it
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* assume that the drop rate that controlled the queue on the
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* last cycle is a good starting point to control it now.
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*/
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delta = vars->count - vars->lastcount;
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if (delta > 1 &&
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codel_time_before(now - vars->drop_next,
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16 * params->interval)) {
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vars->count = delta;
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/* we dont care if rec_inv_sqrt approximation
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* is not very precise :
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* Next Newton steps will correct it quadratically.
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*/
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codel_Newton_step(vars);
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} else {
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vars->count = 1;
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vars->rec_inv_sqrt = ~0U >> REC_INV_SQRT_SHIFT;
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}
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vars->lastcount = vars->count;
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vars->drop_next = codel_control_law(now, params->interval,
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vars->rec_inv_sqrt);
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}
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end:
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if (skb && codel_time_after(vars->ldelay, params->ce_threshold) &&
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INET_ECN_set_ce(skb))
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stats->ce_mark++;
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return skb;
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}
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#endif
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