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dma-fence: Wrap querying the fence->status
The fence->status is an optional field that is only valid once the fence has been signaled. (Driver may fill the fence->status with an error code prior to calling dma_fence_signal().) Given the restriction upon its validity, wrap querying of the fence->status into a helper dma_fence_get_status(). Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Sumit Semwal <sumit.semwal@linaro.org> Signed-off-by: Sumit Semwal <sumit.semwal@linaro.org> Link: http://patchwork.freedesktop.org/patch/msgid/20170104141222.6992-2-chris@chris-wilson.co.uk
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4 changed files with 59 additions and 13 deletions
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@ -378,6 +378,30 @@ static inline struct dma_fence *dma_fence_later(struct dma_fence *f1,
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return dma_fence_is_signaled(f2) ? NULL : f2;
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}
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/**
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* dma_fence_get_status_locked - returns the status upon completion
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* @fence: [in] the dma_fence to query
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*
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* Drivers can supply an optional error status condition before they signal
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* the fence (to indicate whether the fence was completed due to an error
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* rather than success). The value of the status condition is only valid
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* if the fence has been signaled, dma_fence_get_status_locked() first checks
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* the signal state before reporting the error status.
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*
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* Returns 0 if the fence has not yet been signaled, 1 if the fence has
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* been signaled without an error condition, or a negative error code
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* if the fence has been completed in err.
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*/
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static inline int dma_fence_get_status_locked(struct dma_fence *fence)
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{
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if (dma_fence_is_signaled_locked(fence))
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return fence->status < 0 ? fence->status : 1;
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else
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return 0;
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}
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int dma_fence_get_status(struct dma_fence *fence);
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signed long dma_fence_wait_timeout(struct dma_fence *,
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bool intr, signed long timeout);
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signed long dma_fence_wait_any_timeout(struct dma_fence **fences,
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