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sock.h is pretty heavily used (5k objects rebuilt on x86 after it's touched). We can drop the include of filter.h from it and add a forward declaration of struct sk_filter instead. This decreases the number of rebuilt objects when bpf.h is touched from ~5k to ~1k. There's a lot of missing includes this was masking. Primarily in networking tho, this time. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Marc Kleine-Budde <mkl@pengutronix.de> Acked-by: Florian Fainelli <f.fainelli@gmail.com> Acked-by: Nikolay Aleksandrov <nikolay@nvidia.com> Acked-by: Stefano Garzarella <sgarzare@redhat.com> Link: https://lore.kernel.org/bpf/20211229004913.513372-1-kuba@kernel.org |
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.. | ||
bitset.c | ||
bitset.h | ||
cabletest.c | ||
channels.c | ||
coalesce.c | ||
common.c | ||
common.h | ||
debug.c | ||
eee.c | ||
eeprom.c | ||
features.c | ||
fec.c | ||
ioctl.c | ||
linkinfo.c | ||
linkmodes.c | ||
linkstate.c | ||
Makefile | ||
module.c | ||
netlink.c | ||
netlink.h | ||
pause.c | ||
phc_vclocks.c | ||
privflags.c | ||
rings.c | ||
stats.c | ||
strset.c | ||
tsinfo.c | ||
tunnels.c | ||
wol.c |