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video: cfb_console: add support for 4bpp bitmaps with GDF_32BIT_X888RGB
Add support for 4bpp bitmaps, currently only for GDF_32BIT_X888RGB frame buffer format. Signed-off-by: Timur Tabi <timur@freescale.com> Signed-off-by: Anatolij Gustschin <agust@denx.de>
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1 changed files with 37 additions and 1 deletions
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@ -1114,8 +1114,44 @@ int video_display_bitmap (ulong bmp_image, int x, int y)
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}
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#endif
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/* We handle only 8bpp or 24 bpp bitmap */
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/* We handle only 4, 8, or 24 bpp bitmaps */
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switch (le16_to_cpu (bmp->header.bit_count)) {
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case 4:
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padded_line -= width / 2;
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ycount = height;
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switch (VIDEO_DATA_FORMAT) {
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case GDF_32BIT_X888RGB:
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while (ycount--) {
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WATCHDOG_RESET ();
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/*
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* Don't assume that 'width' is an
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* even number
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*/
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for (xcount = 0; xcount < width; xcount++) {
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uchar idx;
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if (xcount & 1) {
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idx = *bmap & 0xF;
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bmap++;
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} else
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idx = *bmap >> 4;
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cte = bmp->color_table[idx];
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FILL_32BIT_X888RGB(cte.red, cte.green,
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cte.blue);
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}
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bmap += padded_line;
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fb -= (VIDEO_VISIBLE_COLS + width) *
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VIDEO_PIXEL_SIZE;
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}
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break;
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default:
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puts("4bpp bitmap unsupported with current "
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"video mode\n");
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break;
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}
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break;
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case 8:
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padded_line -= width;
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if (VIDEO_DATA_FORMAT == GDF__8BIT_INDEX) {
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