common: Allow a smaller console-recording pre-reloc

Before relocation there is generally not as much available memory and not
that much console output. At present the console-output buffer is the same
side before and after relocation. Add a separate Kconfig option to remove
this limitation.

Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
Simon Glass 2021-10-23 17:26:03 -06:00
parent b7c2cc49ff
commit 8ce465e48d
2 changed files with 13 additions and 1 deletions

View file

@ -32,6 +32,16 @@ config CONSOLE_RECORD_OUT_SIZE
more data will be recorded until some is removed. The buffer is
allocated immediately after the malloc() region is ready.
config CONSOLE_RECORD_OUT_SIZE_F
hex "Output buffer size before relocation"
depends on CONSOLE_RECORD
default 0x400 if CONSOLE_RECORD
help
Set the size of the console output buffer before relocation. When
this fills up, no more data will be recorded until some is removed.
The buffer is allocated immediately after the early malloc() region is
ready.
config CONSOLE_RECORD_IN_SIZE
hex "Input buffer size"
depends on CONSOLE_RECORD

View file

@ -735,7 +735,9 @@ int console_record_init(void)
int ret;
ret = membuff_new((struct membuff *)&gd->console_out,
CONFIG_CONSOLE_RECORD_OUT_SIZE);
gd->flags & GD_FLG_RELOC ?
CONFIG_CONSOLE_RECORD_OUT_SIZE :
CONFIG_CONSOLE_RECORD_OUT_SIZE_F);
if (ret)
return ret;
ret = membuff_new((struct membuff *)&gd->console_in,