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Add generic, reusable menu code
This will be used first by the pxe code, but is intended to be generic and reusable for other jobs in U-boot. Signed-off-by: Jason Hobbs <jason.hobbs@calxeda.com>
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include/menu.h
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include/menu.h
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/*
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* Copyright 2010-2011 Calxeda, Inc.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MENU_H__
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#define __MENU_H__
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struct menu;
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struct menu *menu_create(char *title, int prompt,
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void (*item_data_print)(void *));
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int menu_default_set(struct menu *m, char *item_key);
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int menu_get_choice(struct menu *m, void **choice);
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int menu_item_add(struct menu *m, char *item_key, void *item_data);
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int menu_destroy(struct menu *m);
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#endif /* __MENU_H__ */
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