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Add an sandbox implementation for the generic SPL framework. This supports locating and running U-Boot proper. Signed-off-by: Simon Glass <sjg@chromium.org>
51 lines
843 B
C
51 lines
843 B
C
/*
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* Copyright (c) 2016 Google, Inc
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* SPDX-License-Identifier: GPL-2.0+
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*/
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#include <common.h>
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#include <dm.h>
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#include <os.h>
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#include <asm/spl.h>
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#include <asm/state.h>
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DECLARE_GLOBAL_DATA_PTR;
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void board_init_f(ulong flag)
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{
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struct sandbox_state *state = state_get_current();
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gd->arch.ram_buf = state->ram_buf;
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gd->ram_size = state->ram_size;
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}
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u32 spl_boot_device(void)
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{
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return BOOT_DEVICE_BOARD;
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}
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void spl_board_announce_boot_device(void)
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{
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char fname[256];
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int ret;
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ret = os_find_u_boot(fname, sizeof(fname));
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if (ret) {
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printf("(%s not found, error %d)\n", fname, ret);
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return;
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}
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printf("%s\n", fname);
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}
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int spl_board_load_image(void)
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{
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char fname[256];
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int ret;
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ret = os_find_u_boot(fname, sizeof(fname));
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if (ret)
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return ret;
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/* Hopefully this will not return */
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return os_spl_to_uboot(fname);
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}
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